| Line 381: | Line 381: | ||
<th colspan="3">Description</th> | <th colspan="3">Description</th> | ||
<th>MP Cost</th> | <th>MP Cost</th> | ||
| − | <th | + | <th>Cooldown</th> |
| + | <th></th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 420: | Line 421: | ||
<tr> | <tr> | ||
<td rowspan="4">1</td> | <td rowspan="4">1</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">210% PHYS ATK as PHYS DMG<br><br>[Effect when hit]<br><br>- When Dazed, Bash and DMG Boost +50%<br><br>- 100% (+ Knockdown success chance) to Knockdown the monster<br><br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td></td> | <td></td> | ||
<td></td> | <td></td> | ||
| Line 437: | Line 438: | ||
<tr> | <tr> | ||
<td rowspan="4">2</td> | <td rowspan="4">2</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">214% PHYS ATK as PHYS DMG<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +50%<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 451: | Line 452: | ||
<tr> | <tr> | ||
<td rowspan="4">3</td> | <td rowspan="4">3</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">218% PHYS ATK as PHYS DMG<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +50%<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 465: | Line 466: | ||
<tr> | <tr> | ||
<td rowspan="4">4</td> | <td rowspan="4">4</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">222% PHYS ATK as PHYS DMG<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +50%<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 479: | Line 480: | ||
<tr> | <tr> | ||
<td rowspan="4">5</td> | <td rowspan="4">5</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">222% PHYS ATK as PHYS DMG<br><br>[Effect when hit]<br><br>- When Dazed, Bash and DMG Boost +50%<br><br>- 100% (+ Knockdown success chance) to Knockdown the monster<br><br>- 0% (+ Knockdown success chance) to Knockdown the character<br><br>[Effect over time]<br><br>- Bash ATK DMG Boost +10%</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 493: | Line 494: | ||
<tr> | <tr> | ||
<td rowspan="4">6</td> | <td rowspan="4">6</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">230% PHYS ATK as PHYS DMG<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +50%<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>- 0% (+ Knockdown success chance) to Knockdown the character<br>[Effect over time]<br>- Bash ATK DMG Boost +10%</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 507: | Line 508: | ||
<tr> | <tr> | ||
<td rowspan="4">7</td> | <td rowspan="4">7</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">234% PHYS ATK as PHYS DMG<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +50%<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>- 0% (+ Knockdown success chance) to Knockdown the character<br>[Effect over time]<br>- Bash ATK DMG Boost +10%</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 521: | Line 522: | ||
<tr> | <tr> | ||
<td rowspan="4">8</td> | <td rowspan="4">8</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">238% PHYS ATK as PHYS DMG [Effect on use]<br><br>-Your Accuracy +300 for 10 sec<br><br>[Effect when hit]<br><br>- When Dazed, Bash and DMG Boost +80%<br><br>- 100% (+ Knockdown success chance) to Knockdown the monster <br><br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 535: | Line 536: | ||
<tr> | <tr> | ||
<td rowspan="4">9</td> | <td rowspan="4">9</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">242% PHYS ATK as PHYS DMG [Effect on use]<br>-Your Accuracy +300 for 10 sec<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +80%<br>- 100% (+ Knockdown success chance) to Knockdown the monster <br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
| Line 549: | Line 550: | ||
<tr> | <tr> | ||
<td rowspan="4">10</td> | <td rowspan="4">10</td> | ||
| − | <td colspan="6" rowspan="4"></td> | + | <td colspan="6" rowspan="4">246% PHYS ATK as PHYS DMG [Effect on use]<br>-Your Accuracy +500 for 15 sec<br>[Effect when hit]<br>- When Dazed, Bash and DMG Boost +100%<br>- 100% (+ Knockdown success chance) to Knockdown the monster <br>- 0% (+ Knockdown success chance) to Knockdown the character</td> |
<td rowspan="2">MAT IMAGE</td> | <td rowspan="2">MAT IMAGE</td> | ||
<td rowspan="2">X AMOUNT</td> | <td rowspan="2">X AMOUNT</td> | ||
Revision as of 12:55, 11 October 2024
| Icon | Name | Description | MP Cost | Cooldown | ||||
|---|---|---|---|---|---|---|---|---|
![]() |
Dragon Flame | A Warrior's Ultimate that creates Chi Fire with qigong of extreme yang, infuses iit into a sword, and discharges it out all at once, burning the area to the ground | 0 | 10 sec | ||||
| Tier | Skill Effect | |||||||
| 1 | 660% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
|||||||
| Upgrade Materials | ||||||||
| 2 | 673% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 3 | 683% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 4 | 699% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 5 | 712% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 6 | 725% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 7 | 738% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 8 | 751% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 9 | 764% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 10 | 777% PHYS ATK as PHYS DMG (Number of hits: 4) [Effect on use] - Invincible for 3 sec after casting [Effect when hit] - 100% (+ Knockdown success chance) to Knockdown the monster -120% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance) |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| Icon | Name | Description | MP Cost | Cooldown | ||||
|---|---|---|---|---|---|---|---|---|
![]() |
Void Slash | A sword skill that sends a linear Sword Force wave by slashing the sword very quickly as if to cut through space. | 0 | 25 sec | ||||
| Tier | Skill Effect | |||||||
| 1 | 250% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 5 sec |
|||||||
| Upgrade Materials | ||||||||
| 2 | 255% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 5 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 3 | 260% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 5 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 4 | 265% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 5 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 5 | 270% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 8 sec [Effect over time] - Monster ATK DMG Boost +4% Boss DMG Reduction +5% - If you receive a Shield effect, Spell DEF +100 for 10 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 6 | 275% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 8 sec [Effect over time] - Monster ATK DMG Boost +4% Boss DMG Reduction +5% - If you receive a Shield effect, Spell DEF +100 for 10 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 7 | 280% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 8 sec [Effect over time] - Monster ATK DMG Boost +4% Boss DMG Reduction +5% - If you receive a Shield effect, Spell DEF +100 for 10 sec |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 8 | 285% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 10 sec - Knockdown RES Chance -10% for 20 sec - PHYS and Spell ATK -100 for 10 sec [Effect over time] - Monster ATK DMG Boost +8% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 9 | 290% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 10 sec - Knockdown RES Chance -10% for 20 sec - PHYS and Spell ATK -100 for 10 sec [Effect over time] - Monster ATK DMG Boost +8% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 10 | 295% PHYS ATK as PHYS DMG (Number of hits: 3) [Effect when hit] - Dazed for 10 sec - Knockdown RES Chance -15% for 30 sec - PHYS and Spell ATK -150 for 10 sec [Effect over time] - Monster ATK DMG Boost +12% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| Icon | Name | Description | MP Cost | Cooldown | ||||
|---|---|---|---|---|---|---|---|---|
![]() |
Splitting Slash | A simple move that swings a weapon widely. However, its overwhelming power and energy neutralize all skills and tricks of enemies and destroy everything in its way | 0 | 16 sec | ||||
| Tier | Skill Effect | |||||||
| 1 | 210% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
|||||||
| Upgrade Materials | ||||||||
| 2 | 214% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 3 | 218% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 4 | 222% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 5 | 222% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character [Effect over time] - Bash ATK DMG Boost +10% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 6 | 230% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character [Effect over time] - Bash ATK DMG Boost +10% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 7 | 234% PHYS ATK as PHYS DMG [Effect when hit] - When Dazed, Bash and DMG Boost +50% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character [Effect over time] - Bash ATK DMG Boost +10% |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 8 | 238% PHYS ATK as PHYS DMG [Effect on use] -Your Accuracy +300 for 10 sec [Effect when hit] - When Dazed, Bash and DMG Boost +80% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 9 | 242% PHYS ATK as PHYS DMG [Effect on use] -Your Accuracy +300 for 10 sec [Effect when hit] - When Dazed, Bash and DMG Boost +80% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||
| 10 | 246% PHYS ATK as PHYS DMG [Effect on use] -Your Accuracy +500 for 15 sec [Effect when hit] - When Dazed, Bash and DMG Boost +100% - 100% (+ Knockdown success chance) to Knockdown the monster - 0% (+ Knockdown success chance) to Knockdown the character |
MAT IMAGE | X AMOUNT | |||||
| MAT IMAGE | X AMOUNT | |||||||



