Mage
Occupational Characteristics
A magic profession that possesses the most powerful long-range group magic.
In the ancient continent of Marfa, the mountains, rivers, and land are all rich in spiritual energy. Especially in the area of the Four Realms Spiritual Platform, the mountains are rolling, reaching up to the snowy sky and down to the deep blue pools. It is full of infinite fantasy and this is where the dragon veins are.
According to legend, there was a man who hid in a cave at the bottom of a pond to practice for a thousand years in order to comprehend the mysteries of heaven and earth. He broke through the mortal body, became immortal, and finally mastered the methods of water, fire, thunder and lightning. He was the wise god of magic. After that, many disciples followed the god of magic to practice spells, and eventually they mastered the secrets of magic and became wizards who walked the world with the power to destroy the world!
Mage Skills
| Image | Skill Name | Study Level | Skill Description |
|---|---|---|---|
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Fireball | 7 | Concentrate your own magic power to launch a fireball to attack the target. |
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Resist Fire Ring | 12 | Push away people or monsters around you (only effective for those below your level) |
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Tempting Light | 13 | Paralyze the enemy with flash electric shock, and even make monsters become loyal servants |
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Hellfire | 16 | Swing forward a wall of fire, causing damage to enemies within the spell area. |
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Lightning | 17 | Summons a bolt of lightning from the air to attack the enemy. |
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Big Fireball | 19 | Concentrate your own magic power to launch a large fireball to attack the target. |
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Move in a flash | 19 | A spell that uses powerful magic to disrupt space and achieve the purpose of random teleportation. |
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Burst Flame | 22 | Generates high-temperature flames, causing damage to enemies within the spell area. |
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Firewall | 24 | Generates flames on the ground, causing damage to enemies that step into it. |
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Flash Movie | 26 | Accumulate a beam of light to damage all enemies in a straight line. |
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Hell Lightning | 30 | Able to summon a powerful lightning storm to damage all enemies around. |
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Magic Shield | 31 | Use your own magic power to create a magic shield to reduce the damage suffered by the caster. |
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Holy Word | 32 | Has a chance to kill undead creatures with one hit. |
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Ice Roar | 35 | Summons a powerful blizzard to damage enemies within the spell area. |
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Ice Palm | 36 | Launches condensed ice power to the target, generating huge magical thrust. |
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Fire from the sky | 38 | Summon skyfire, causing damage to a single target and deducting its magic value. |
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Magic God's Secret (Awakening Skill) | 40 | Increases the maximum magic attack power and magic hit rate for a period of time, and gains additional physical strength limit based on the current magic value. |
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Elemental Star (Awakening Skill) | 45 | When you use an elemental skill (Ice/Fire/Thunder), you will gain a layer of the corresponding elemental spirit. When the same elemental spirit accumulates to 3 layers, the next time you use a skill of that element, it will cause additional damage. |
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Meteor Shower | 47 | Use magic power to drive the falling stars, causing damage to enemies within the range. |
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Magic Starfall (Awakening Skill) | 50 | Call upon the random elemental power between heaven and earth, causing huge damage to the specified range, and adding debuff effects to the enemy according to the effective elements (the elemental stars will not be triggered when the power of heaven and earth is communicated chaotically). |
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Magic Flash | 51 | Use magic power to instantly move to a designated location within 5 grids. The magic required to use it again in a short period of time will be greatly increased. |





















