| Type |
Command |
Parameters |
Description |
| System |
@AddCredit |
[UserName] [Amount] |
Adds the specified Amount of credit to the target character (offline or online). |
| Player |
@AddCredit |
[CharacterName] [Amount] |
Player-to-player ingot gift from the invoking player to target player [CharacterName]. |
| System |
@AddDragonGuard |
[CharacterName] [DragonGuardianSlotIndex] [DragonGuardianTemplateID] |
Replaces/Removes the Dragon Guardian in the specified slot for the given (online) character. |
| System |
@AddGold |
[UserName] [Amount] |
Adds the specified Amount of gold coins to the target character's balance (offline or online). |
| System |
@AddIngot |
[UserName] [Amount] |
Adds the specified Amount of ingots to the character (offline or online). |
| System |
@AddInscription |
[UserName] [EquipmentSlot] [InscriptionID] [InscriptionSlot] |
Applies or replaces an inscription on the equipped item in [EquipSlot] for the (online) character. |
| Player |
@Admin |
[UserName] |
Grants administrator rights to the specified (online) character & Applies a large temporary stat boost. |
| System |
@BanAccount |
[AccountName] [BanDays] |
Bans a specified Account for a set period. If BanDays is omitted, the ban is permanent. |
| System |
@BanCharacter |
[CharacterName] [BanDays] |
Bans a specified Character for a set period. If BanDays is omitted, the ban is permanent. |
| System |
@BanIP |
[IP] [BanDays] |
Bans a specified IP for a set period. If BanDays is omitted, the ban is permanent. |
| System |
@BanMac |
[MacAddress] [BanDays] |
Bans a specified MAC for a set period. If BanDays is omitted, the ban is permanent. |
| System |
@Broadcast |
[Message] |
Sends a global announcement to all (online) players. |
| System |
@CharacterTransfer |
[CharacterName] [NewCharacterName] |
Transfers an existing character to another account. |
| Online |
@ClearBag |
[CharacterName] |
Clears the target (online) character’s inventory: Backpack (Grid=1) and ResourcePack (Grid=7). |
| System |
@DBInfo |
|
Emits a summary of all loaded data tables to the command log. |
| Merchant |
@Dispatch |
[UserName] [Quantity] |
Transfers <Amount> ingots from the invoking merchant to the target player/account. |
| System |
@DropRate |
[Multiplier] |
Sets the global extra drop-rate bonus to Multiplier (valid range: 0 ≤ m < 1). |
| System |
@EndShabak |
|
Schedules Shabak siege to end in 2 seconds and announces it server-wide. |
| System |
@ExpRate |
[Multiplier] |
Sets the global monster experience rate to Multiplier (0 < m ≤ 1,000,000). |
| System |
@GMCommands |
|
Lists all supported GM commands. |
| System |
@Give |
[CharacterName] [ItemName] |
Adds a single item to the target character’s backpack. |
| System |
@GiveAllIngots |
[Quantity] |
Grants every (online) player the specified Quantity of ingots. |
| System |
@GiveBuff |
[CharacterName] [BuffID] |
Applies the specified BuffID to the target (online) character. |
| System |
@GiveItem |
[CharacterName] [ItemName] [Quantity] [BindItem] |
Give a specified player an item. BindItem = true (bound) or false (unbound). If omitted, it defaults to false. |
| System |
@GiveSkill |
[CharacterName] [SkillID] |
Teaches the specified skill to the target (online) character. |
| Online |
@GotoPlayer |
[CharacterName] |
Teleports the invoking GM to the target player’s current map and position. |
| Online |
@Kill |
[CharacterName] |
Kills the specified (online) player, If omitted: kills all killable entities on the tile directly in front of the GM (excludes item drops). |
| System |
@Level |
[CharacterName] [Level] |
Sets the specified (online) player's level to Level. |
| Player |
@Locate |
[CharacterName] |
Shows the target player’s current map and coordinates (requires Probe Necklace). |
| Online |
@Make |
[ItemNameOrId] [Quantity] |
Adds item(s) to the GM’s backpack. Stacking: one stack of [Quantity] (default 1), single slot. Non-stacking: [Quantity] copies (default 1), needs that many slots. |
| System |
@Mob |
[MonsterName] [MapID] [X] [Y] |
Spawns a single monster at tile (X, Y) on the specified map. |
| Online |
@mob |
[Name] [Quantity] |
Spawns entities one tile in front of the GM. Quantity is optional (default 1). |
| Online |
@Observer |
|
Toggles invisibility (StealthMode) for the invoking GM. |
| Online |
@Online |
[CharacterName] |
Shows the total number of currently logged-in connections. If a CharacterName is provided and exists, shows that character’s Level, Gold, and Ingots. |
| System |
@OrganiseDB |
|
ReIndex/Compact database IDs via GameDataManager.OrganiseData(save:true). |
| Player |
@PetLoot |
[Enabled] |
Player command to toggle auto-loot pet (0=off, 1=on) |
| Player |
@PetMining |
[Enable] |
Toggles the auto-mining pet for the invoking player (0 = off, 1 = on). |
| Player |
@PrayerSacrifice |
|
If the player has the full Prayer set (含有祈祷套装), triggers a global pet mutiny timer and shatters ALL equipped gear. |
| System |
@PurgeCharacters |
[RestrictedLevel] [RestrictedDays] |
Permanently deletes characters below the given level that haven't logged in within the given day count. |
| System |
@RNGTest |
[CharacterName] |
Performs 10 RNG rolls over 无相鉴定 using each entry’s 刷新几率; logs the selected entry’s ID/name each roll (also logs sample parsed packet values). |
| Player |
@RecallGroup |
|
If the player wears the full Memory set (含有记忆套装), recalls all online teammates to the player’s location. |
| Online |
@RecallUser |
[CharacterName] |
Teleports the target (online) character to the GM’s current map and position. |
| System |
@RefineDragonGuard |
[DragonGuardID] [Quality] [CharacterName] |
Refines a player’s Dragon Guard to the specified ID and quality (character must be online); on success, awakens it and logs the action. |
| System |
@ReloadLua |
|
Reloads all Lua scripts located in Database\System\lua. |
| System |
@ReloadMonsters |
|
Reloads all monster drop data. |
| System |
@ReloadTemplate |
[TemplateID] |
Reloads a single data template by numeric ID via TemplateID |
| System |
@RemoveBuff |
[CharacterName] [BuffID] |
Removes the specified buff from the named (online) player. |
| System |
@RemoveGold |
[CharacterName] [Amount] |
Deducts gold coins from the named character (offline or online). |
| System |
@RemoveIngot |
[CharacterName] [Amount] |
Deducts ingots from the named character (offline or online). |
| System |
@RenameCharacter |
[CharacterName] [NewCharacterName] |
Renames an (offline) character and updates the character index. |
| System |
@ResetBattlePass |
|
Resets battle pass state for all characters (progress/rewards/purchase flags & counts). |
| System |
@RestoreCharacter |
[CharacterName] |
Restores a character that is marked deleted (in the account DeleteList). Requirements: account is offline and has fewer than 4 active characters. |
| System |
@RewardMailAll |
[ItemID] [ItemQuantity] [MailTitle] [MailContent] [MinLevel] [MinPrivilege] |
Sends a mail with an attached item to all characters who meet the minimum level and privilege. |
| System |
@SaveDB |
|
Forces an immediate save of all game data and then exports it. |
| System |
@SetMaxLevel |
[Level] |
Raises the server's maximum player level to new Level. |
| System |
@SetNewbieLevel |
[Level] |
Sets the server's "newbie support" level threshold. |
| System |
@SetVIP |
[CharacterName] PrivilegeType] |
Sets the current period privilege (VIP/Privilege) for the specified character. |
| Player |
@vip |
[CharacterName] [VIPLevel] |
Sets the target character’s VIP level (byte: 0–255). |
| Online |
@SpawnDummy |
|
Spawns an AI-controlled dummy player next to the GM |
| System |
@SpawnOfflinePlayers |
[CharacterName] |
Spawns AI instances for all offline, non-admin characters with level ≥ 30. |
| System |
@StartShabak |
|
Start Shabak siege: populate attacker guilds, set capture/end timers (10m/120m), reset flag/gates, broadcast notice. |
| Online |
@Teleport |
[X] [Y] |
Teleports the invoking GM to tile (X,Y) on the current map. |
| Player |
@Teleport |
[X] [Y] |
Teleports the invoking player to tile (X,Y) on their current map. |
| System |
@UnbanAccount |
[AccountName] |
Clears the account's BlockDate (immediately lifting any ban). |
| System |
@UnbanCharacter |
[CharacterName] |
Clears the character's BlockDate (immediately lifting any ban). |
| System |
@UnbanIP |
[TargetIP] |
Removes a ban entry matching the given Address from either the IP ban list or the NIC(MAC) ban list. |
| Online |
@Invincible |
|
Toggles invincibility for the invoking GM. |
| Player |
@MobRandom |
|
Spawns a random monster one tile in front of the invoking GM. |
| Online |
@Move |
[CharacterName] [MapID] [X] [Y] |
Moves the target (online) character to the specified map. |
| Online |
@MoveRandom |
[CharacterName] |
Moves the target (online) character to a random map and a valid tile. |