Class Balance

Mu online season 21 - grand opening

Piff1

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Apr 17, 2015
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^ Probs sat in shop kit, i have a 40 agility kit and a dc 82 kit without a taoist ue. 95 with a 13 buff off wiha. Me and Anal both jumped on a sin yesterday in BDD i don't wanna hear no sunny bullshit, 2 of the best kitted sins ingame hit a average kitted 40+ wizz it should be instant death, five string set wizzs are running around with 400 odd hp, 5 pets that can **** any class but a warrior ( only because of high ac ). Literal retard wizzs try protect there class. Like jesus Met n blizz aint even ingame yet.
 

Shane/Banshee

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Apr 25, 2013
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^ Probs sat in shop kit, i have a 40 agility kit and a dc 82 kit without a taoist ue. 95 with a 13 buff off wiha. Me and Anal both jumped on a sin yesterday in BDD i don't wanna hear no sunny bullshit, 2 of the best kitted sins ingame hit a average kitted 40+ wizz it should be instant death, five string set wizzs are running around with 400 odd hp, 5 pets that can **** any class but a warrior ( only because of high ac ). Literal retard wizzs try protect there class. Like jesus Met n blizz aint even ingame yet.


Your attacks ignore there defence and shield. Not sure what your doing wrong. Need a video! Btw did you ever et close to needing a sun? Or had to r? Did the wiz rt?
 

jordyb1991

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Jan 13, 2017
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A wizz killing a sin your crazy I had fwall up and was hitting a sin and he was out potting me sins wars Taos all better that wizzes lol wizzes are only good for lvling
 

Londex

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Sep 1, 2015
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ITT:

I am paper, rock seems balanced, nerf scissors they are op!
 

Guccci

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Mar 8, 2014
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I don't think the issue is that wizards have to much hp.. It's simple, the frogs from Fox cave need to be seriously nerf'd.
 

MysticChick

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Jan 25, 2017
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Sins will 100% need a buff at some point soon but for now i dont mind how they are, theres a few things i would change but nothing thats not adaptable.

My only concern is warriors, i fair ok ATM vs warriors, when they eventually get through agility they ****in rip me especially with FS. Worried that when hey get rage its gnna be a 2hit job? Why Should they be able to deal out soooo much damage and also have twice the HP if not more than us? Thats the only bit that seems unbalanced atm.
 

WargodSius

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Aug 5, 2013
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Sins will 100% need a buff at some point soon but for now i dont mind how they are, theres a few things i would change but nothing thats not adaptable.

My only concern is warriors, i fair ok ATM vs warriors, when they eventually get through agility they ****in rip me especially with FS. Worried that when hey get rage its gnna be a 2hit job? Why Should they be able to deal out soooo much damage and also have twice the HP if not more than us? Thats the only bit that seems unbalanced atm.
You move 50% faster than us permanently. You are the only class that has anything close to a unique, pvp-orientated skill in Moon - You can go invisible for christs sake. You have a range skill that actually does damage, it's hardly a 1-hit killer but it's also not negligible. You hit so fast that the life drain mechanics are insanely brilliant for you and only you - getting massive whacks is risky, but even 1 or 2 hits before sprinting away is still decent.

The future skills sounds awesome too. I'll sit here and look forward to my +25% dc thank you very much, allowing me to do what I do. Just 25% harder.

My point? You are fine. So you have to play a slash and dash game against one class? Good. You have to have some drawbacks - you tank harder (with the agiligy and orchid set obvs, not inherently) and dps faster than a warr, and can gank the other two classes easily with some skill (moon into an ambush).