Drop/Exp Charms

Koriban

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These do not need to stack 20 times. That is a 40% gain in exp or drop gain assuming you get a full stack (some people in this game simply will do, due to £££)

That is just absurd and needs changing if i'm honest. I don't think it should be any more than 10, and even that is a crazy advantage.
 

Incredulous

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personally think certain people ingame have been given some on the sly.

or sold some for absurd amount of real life cash
 

ibby

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These do not need to stack 20 times. That is a 40% gain in exp or drop gain assuming you get a full stack (some people in this game simply will do, due to £££)

That is just absurd and needs changing if i'm honest. I don't think it should be any more than 10, and even that is a crazy advantage.

hey, didnt it used to say carry limit of 2 charms before? idk if im wrong just checking.
 

SadClown

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I agree - this was supposed to be a low rate server and we have players who are almost 49 already. Imagion the exp with GG buffs/exp buffs/exp buff armour+ items
 

KingCobra92

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absurd buff , easily looking at getting 70% drop buffs or exp buffs with the right kit , it is ridiculous , the idea is good but should be like 5 max
 

Kamikaze

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They should also have a chance from all bosses and subs not just the high end players caves. Lower drop rate ofc but a chance, maybe even mobs.
 

Incredulous

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They should also have a chance from all bosses and subs not just the high end players caves. Lower drop rate ofc but a chance, maybe even mobs.


this.

atm charms only cater to 5% of the server.

great addition, poorly managed.

KACHING KACHING KACHING from lkira and co tho
 

KingCobra92

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Fair point from Kami, should be mainly droppable in RC to encourage higher levels to hunt there , but they should have a small chance in lower level caves.

But there isnt many "new" players coming to this server, its not like its growing daily, so having them drop in low level caves wont have much benefit as most people are just boosting alts to 40 and hunting rc/yims/bdd.
 

Kamikaze

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Not quite true KC, both sets of mines are farmed for the ores. RMV is farmed for webs and crystal armour. Bug caves is the go to for steady income. WT is constant farm for wooma horns and again cashing. Town mobs and Oma caves farmed for crafting. Server has potential but is putting the majority casuals off playing as they don't have a fighting chance of keeping up with the geeks.
 

Pez

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How about Jamie adds them to GG, that way no one can complain because they can potentially have that much exp or that much drop rate.
 

Lionsm!ght

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How about Jamie adds them to GG, that way no one can complain because they can potentially have that much exp or that much drop rate.

then it becomes pay to win.

They should be a redcave exclusive, plus rare chance from bosses (not subs outside of redcave)

Drop rate on them is quite low, and there a various different charms to get. Spread this out over the normal player base (not gold buyers) then they work quite well.

You know the easier way to not let gold buyers win, is to stop selling stuff to them. Start pking them and taking their stuff (they hunt just 1-2 people)