- Apr 3, 2004
- 987
- 12
- 174
Re: Paragon Infinity Mir
Having 3 classes might not be amazing for marketing reasons but in my eyes the rest classes offer nothing other than imbalance. There is no need for another melee class, another class with fireball/sfb and a class with...thrusting.
Some questions/concerns:
- How are you going to address the problem of melee vs ranged fight where its super easy to land ranged spells on C files and as a result melee is constantly flinched?
- How long do you expect the leveling 0-50(cap) will take? The whole concept of paragon levels "shouts" for alt-creation if leveling is sort of easy but even if it isnt its not a bad thing. Just wondering.
- Will taos/wars get aoe spells like on previous servers to keep up with wizzies?
- Is there any chance you will remove the 2 cancerous wiz spells(shield and FW) that make no sense at all? This isnt a cry from a biased warrior player but i simply cant stand:
a) A spell that makes the supposedly squishier class, tankier than the tankiest class
b) A spell on a MMORPG that makes a class level 10x faster than any other class along with ruinning solo and group PVP.
Its not impossible to balance classes without those 2 spells (hp-defences-total damage etc.) and in the whole run it should worth it.
Having 3 classes might not be amazing for marketing reasons but in my eyes the rest classes offer nothing other than imbalance. There is no need for another melee class, another class with fireball/sfb and a class with...thrusting.
Some questions/concerns:
- How are you going to address the problem of melee vs ranged fight where its super easy to land ranged spells on C files and as a result melee is constantly flinched?
- How long do you expect the leveling 0-50(cap) will take? The whole concept of paragon levels "shouts" for alt-creation if leveling is sort of easy but even if it isnt its not a bad thing. Just wondering.
- Will taos/wars get aoe spells like on previous servers to keep up with wizzies?
- Is there any chance you will remove the 2 cancerous wiz spells(shield and FW) that make no sense at all? This isnt a cry from a biased warrior player but i simply cant stand:
a) A spell that makes the supposedly squishier class, tankier than the tankiest class
b) A spell on a MMORPG that makes a class level 10x faster than any other class along with ruinning solo and group PVP.
Its not impossible to balance classes without those 2 spells (hp-defences-total damage etc.) and in the whole run it should worth it.