Assassin Class - After Lv.40

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DigitalDevil

LOMCN Member
Jan 20, 2018
97
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Hi All,

Hoping to get some opinions from the other Sins on the server who are Lv.40+

At present I feel that Sins are a little lackluster, early game (20's/30's) they seemed to feel powerful and on par with the other classes but once you get past Lv.40 and even more so after Lv.45 the issues start to become apparent.

PvE - In PvE we simply suck, as far as levelling goes we are the slowest on the server and by a fair amount, sure there will always be a select few (the top 20) who are an exception to the rule but generally the average player will soon realise that playing a Sin in PvE is painful. Its painful for two reasons, firstly because everyone else is able to solo level at a much better rate than us and secondly is so costly to hunt that you can burn through 3-5m in just a few hours. I'm now watching Tao's living it up in HP, Wiz dominating in Snow and Warrior able to AFK in BP. At first I though this would change at Lv.45 with the addition of the new dungeons and maps, but that doesn't seem to be the case, Sins simply don't have a place in the new dungeons and before someone throws in "Hunt Goru"... have you tried Goru on a Sin? Because unless you plan to hunt with Pills then you are going to be having a very long and slow levelling day in Goru since its almost impossible to take more than 1-2 at a time due to their damage and you'll still need to run IV pots (not sure how you are supposed to afford them as **** all drops in Goru).

PvP - PvP, the holy grail for an Assassin, its where we have always exceled on other servers.... but unfortunately not here, if you go up against a Tao with their reworked class its almost impossible to have a chance, Wizzards just spam Tempest everywhere and fill the map with it... GG NN.... and Warriors have so much bloodt HP its a battle just to beat their auto pot (if setup correctly). The only class we have a chance against are other Sins and then it just becomes a competition of who lands the highest crit first.

Maybe its just me, possibly Mir3 doesn't feel the same as Mir2 but so far I'm fairly disheartened playing a Sin and will most likely reroll like a lot of other people seem to be as they just don't feel worth it here on Zircon...

Anyway, how do the other Sins on the server feel? Am I right in the way I feel? Have I missed something and that's why I feel like we don't compete?

Either way, I'll most likely get flamed or told to "Git Gud" or "stfu"....
 

GeeDee

Dedicated Member
Dedicated Member
Sep 16, 2011
197
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Hi,

Expect lots of flame for your post. Everybody, apart from people who actually play sins, think that sins are OP.

They have been nerfed a lot. We were too strong in pvp, so our wraith skill got a nice cut, from 8 seconds to 2 seconds? - ok maybe that was needed, but we have to be higher level than our opponent to cast it, and with how slow sins level, this in itself is going to be hard. Now, if you are solo, you can cast wraith and by the time you hit one bloom, the wraith spell stun has ended, so to counter this, it is much better to fight in groups.

The grind and cost of levelling a sin is the worst out of all the classes. Slogging one mob after another and trying to get one goru mob alone so you dont die is a real pain, but when you picked a sin you should have known this was going to be the case, single target killers.

We did have one major thing going for us, that was that we could camp the low level scrub sub bosses and pretty much stomp them before other classes got them below half hp, however, this was also nerfed and I will never understand why, just because a class is better than another class at doing something, doesn't mean there should be a big change to stop it. All classes had the ability to hunt scrub sub bosses, but they didnt need to, because they can make gold whilst leveling at a decent pace. The sub change really made sins 10x more boring to play.

Every time a sin finds a thing to do, it seems to get stopped, as other classes cant do it (Goru mob accuracy put up so we cant hunt goru easily, as well as Bloom getting cut out by MR).

PVP is very fun on a sin, however I am now finding it very difficult to actually kill somebody, especially if they are close to my level. You need a lucky crit to kill a wizz, insane agil to kill a warrior, or .... in fact there is no or... just dont even try and kill a tao unless they are significantly lower level than you.


I am currently just trying to grind it out, no matter how boring or unrewarding it is, in the hopes that people like you, finally catch up and realise how slow, boring and unfair it is to play a sin at the moment. Maybe the more people that say something, the more likely Jamie is to do something about it.

It does get sooo worse after 45. I went from 45-51 without getting one single item while playing a sin. Fun.


I am one of the "exceptions" but only stick sin because I do think there is light at the end of the tunnel. If you manage to roll 10% Crit chance onto level 10 pig, and then find the illusive "Advanced Bloody Flower" book, you will likely be one of the most OP people on the server. Keep at it, and wait for late game (although in all likelihood, sins will get nerfed again once they finally hit these objectives).

Peace.
 

Piff1

Legend
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Apr 17, 2015
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Wraith is a joke now by time you DOS to them which is basically instantly the grip has worn off.
 

Shane/Banshee

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Apr 25, 2013
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So what are the solutions to a single target class that deals loads of damage? Sins leveling in guru really are a good 10 levels early maybe 20 compared to gsp, but are able to due to life steal spell and the change towards mana creating a luck 9 effect.

Sins are single target. Holy palace should be a dream for sins, with EI lightning it shouldn’t be any issues and that’s solo. Also as GeeDee mentioned level 10 pig is going to be crazy good. possibility of 1 crit from wep(elite) 5 from holy palace set 2 from brace 10 from pig. That’s basically 18% more dps and life steal. Add on top bloody flower you really are in a good place and banyo island will be your new hunting grounds which is the place to be many levels before anyone else. Again early to the top caves. Currently there is no monopoly in guru from the items, banyo is a completely different game. Exp to hp ratio is the best Ingame. Drops

Liar may add some new grounds to level for the 45-55 which will be discussed today.

can someone give me a exp per hour full buffed on a sin in guru? Level 50


As a side note and not to distract from the main topic, playing a warrior level 47, I literally have two options. Jp/bp or lure for a wiz. Snow Numa wd guru hp are way to hard and complete pot rape so we are forced into these two caves. I think lair will open up some more options. This is solo play.
 

DigitalDevil

LOMCN Member
Jan 20, 2018
97
1
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So what are the solutions to a single target class that deals loads of damage? Sins leveling in guru really are a good 10 levels early maybe 20 compared to gsp, but are able to due to life steal spell and the change towards mana creating a luck 9 effect.

Life steal seems to play a minor part in our ability to hunt Goru, we can hunt Goru because of the amount of single target damage we can put out, my HP comes from pots just like everyone else's and ****ing loads of em, usually the IV ones (I'm hunting with 13-15 attack speed!)

Sins are single target. Holy palace should be a dream for sins, with EI lightning it shouldn’t be any issues and that’s solo. Also as GeeDee mentioned level 10 pig is going to be crazy good. possibility of 1 crit from wep(elite) 5 from holy palace set 2 from brace 10 from pig. That’s basically 18% more dps and life steal. Add on top bloody flower you really are in a good place and banyo island will be your new hunting grounds which is the place to be many levels before anyone else. Again early to the top caves. Currently there is no monopoly in guru from the items, banyo is a completely different game. Exp to hp ratio is the best Ingame. Drops

Liar may add some new grounds to level for the 45-55 which will be discussed today.

can someone give me a exp per hour full buffed on a sin in guru? Level 50

Unfortunately that puts sins back in the "Vigor Set or Reroll" category, getting EI defence items isn't that simple, I've not had a single one drop for me in my entire time playing Zircon.

Level 10 pig could change things up, but for the most part were talking a 1/10 crit chance, as otherwise we are then back to the "Specific Set or Reroll" scenario, which personally isn't very fair, unless you can point out what Warriors, Taoists and Wizards require set wise for a higher level dungeon so they can hunt at a normal pace once Lv.45+

Banyo Island is death.... the three floor proceeding it are a joke, and then Evil Cent guarding the door out of the cave just makes things even more fun fun fun, that's before you then get rushed by 5-10 tele mobs the moment you step out the door.... I'm not saying it should be a cake walk but I feel we are further away from Banyo than you think.

I haven't got any figures for Goru (I'll try and get some today) but Fully Buffed at Lv.45+ in NR I was looking at around 5-6% an hour depending on mob density and time to work the floors so you are only fighting 1-3 at a time.

As a side note and not to distract from the main topic, playing a warrior level 47, I literally have two options. Jp/bp or lure for a wiz. Snow Numa wd guru hp are way to hard and complete pot rape so we are forced into these two caves. I think lair will open up some more options. This is solo play.

I agree, Warrior have been forced in to JP/BP, but you can do BP where you take no damage, level fairly fast (faster than a Sin solo), hunt costs are minimal and rake in the cash while you are on. I don't have any of those benefits in the areas I'm forced to level in...

Honestly, I think its a hard one to fix, as maintaining balance is key and adding specific Sin content/buffs might upset the equilibrium of things.... I don't have the answers, I've always played other classes until this server and only rolled Sin because I wanted a piece of that action after watching them on other servers.
 

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
2,386
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184
I was averaging around 15mil exp an hour in Goru with aspeed 5 on my pig and a mana 3 elixir from level 48-49.

I have found Sin a bit stale currently, so just relaxing with a new char till I want to be on my Sin again.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
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United Kingdom
I used my test server.

Took Tango's character to Banyo Island and HolyPalace Island. Didn't change kit, Didn't change Companion, Had Adv Bloody Flower.

Absolutely 0 Issues. (Could have done it without the Adv Bloody flower.)
 

GeeDee

Dedicated Member
Dedicated Member
Sep 16, 2011
197
2
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Sins can average about 10-12m an hour in goru. Thats if we dont die and have to keep running back a few times. Compared to the 20m per hour a wiz can get safely (if a warrior lures for them) in snow, per hour, it sucks. They also have a much greater chance of getting items than we do in goru.

Jamie is right, we do not struggle in the higher end caves, IF we take it slow and steady. This is just a boring play style and this is why the sin class feels so "stale" at the moment. We literally have one kit and it is super hard for us to improve on a kit that we have used since level 35 ish. - Sadly, I cant see any fix for this, its just the way sins are.

12th Sin - level 46
12 wiz - Level 50
12th tao - level 47
12th warr - level 49

these stats alone show how boring sins are to play, lots of them have re rolled. As sins hit the 45/46 mark they realise its just more of the same and jump ship.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
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Sins can average about 10-12m an hour in goru. Thats if we dont die and have to keep running back a few times. Compared to the 20m per hour a wiz can get safely (if a warrior lures for them) in snow, per hour, it sucks. They also have a much greater chance of getting items than we do in goru.

So group up and hunt with someone?

Grab a Tao and try somewhere like Banyo or Holy Palace..
 

GeeDee

Dedicated Member
Dedicated Member
Sep 16, 2011
197
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So group up and hunt with someone?

Grab a Tao and try somewhere like Banyo or Holy Palace..

I do this. It is much safer to hunt with a tao BUT the exp drops to about 8/9m per hour which is less than half of the exp a tao can get with a wiz in snow. Its quite hard to get a tao to leave snow and come to Goru :P, especially with how aids the dungeon is. A group of 3 (wiz / tao / warr) in snow were getting at least 15m exp an hour, and even though they did offer to add sins to their group, we are literally useless and just drain their exp.


With another sin the exp is even lower, about 7/8m per hour.

Levelling at half the speed of other classes is why sins are getting left behind. There aint a solution to fix this though. I think we just have to grind and work harder than other classes to get items / levels, and HOPE that our reward is greater.

Times gonna tell :D.
 

DigitalDevil

LOMCN Member
Jan 20, 2018
97
1
19
So group up and hunt with someone?

Grab a Tao and try somewhere like Banyo or Holy Palace..

They simply don't want to group with us, why would they reduce their exp p/h just to increase ours?

Wizards and Warriors have their own thing going on with Snow lures, Tao can do HP efficiently solo so they don't want or need to group with a Sin unfortunately.
 

GeeDee

Dedicated Member
Dedicated Member
Sep 16, 2011
197
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Nope lol.

Anyway thats my moaning done. I won't re roll because of the amount of hours i've already put in. Seriously though, if you are level 45 or under, re roll, sins peak at 45 and stay just as boring from there on after. I dont even think we are that weak (yes we level slower) its more to do with the fact that they are so boring and you are forced to hunt solo all the time.

Keep up the good work though Jamie, love the server <3.
 

WelshSteel

Hallucination Critic
Dedicated Member
Dec 15, 2016
699
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They simply don't want to group with us, why would they reduce their exp p/h just to increase ours?

Probably because the sin in question is sh1t and wants to reroll?

/aTaoWhoKnowsTheSinsWorthPlayingWith
 

Slayer1985

Mir 1.4
Veteran
Jan 20, 2014
344
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45 sin here with 1200 mana, damages is very nice ,but I think a lower level warrior with gale set and max refined wind weapon would match me for damage in numa ruins, what use is elemental damage to assassin apart from wearing wind stone to stun mobs? Realise this is not a moan I seek knowledge
 

Piff1

Legend
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Apr 17, 2015
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Like over 30+ Sins have re-rolled to warrior's, we hit pathetic amounts of damage unless get super lucky with your Pigs mana which only donaters really have the Ability to re-roll the **** out of untill getting a good stat.

I feel like there is some problems with Sin currently, Like a Wizard for Example same level as me, I just can't seem to finish them off.. 1100 MP with Vigor kit / Buff up and i feel my Attack speed just isn't fast enough to finish them off Geo is just way to often it needs a second or 1.5 second longer cool down.. Wraith is utter useless now.. Puppet are pathetic damage and only used to stun mobs, Flame Splash is even pathetic.

Got to understand theres something not quite right Jamie, The was voted the most wanted to be played Class in the polls now there hardly **** all of us hanging about.
 
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GeeDee

Dedicated Member
Dedicated Member
Sep 16, 2011
197
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Like over 30+ Sins have re-rolled to warrior's, we hit pathetic amounts of damage unless get super lucky with your Pigs mana which only donaters really have the Ability to re-roll the **** out of untill getting a good stat.

I feel like there is some problems with Sin currently, Like a Wizard for Example same level as me, I just can't seem to finish them off.. 1100 MP with Vigor kit / Buff up and i feel my Attack speed just isn't fast enough to finish them off Geo is just way to often it needs a second or 1.5 second longer cool down.. Wraith is utter useless now.. Puppet are pathetic damage and only used to stun mobs, Flame Splash is even pathetic.

Got to understand theres something not quite right Jamie, The was voted the most wanted to be played Class in the polls now there hardly **** all of us hanging about.

I wouldn't say our damage is pathetic, we are the only class that can crit white numbers in 1 hit. Its more our surviability and RNG when it comes to doing these big hits.

The luck change might help us a lot though :).
 

Piff1

Legend
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Apr 17, 2015
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^^ Granted i can hit 900+ On crits with the 1% chance at the moment it's just a struggle.. Hope the luck does change if not will have to wait for level 10 pig xD
 

Sorry

Audrey
Dedicated Member
Apr 13, 2011
461
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Sins can average about 10-12m an hour in goru. Thats if we dont die and have to keep running back a few times. Compared to the 20m per hour a wiz can get safely (if a warrior lures for them) in snow, per hour, it sucks. They also have a much greater chance of getting items than we do in goru.

Jamie is right, we do not struggle in the higher end caves, IF we take it slow and steady. This is just a boring play style and this is why the sin class feels so "stale" at the moment. We literally have one kit and it is super hard for us to improve on a kit that we have used since level 35 ish. - Sadly, I cant see any fix for this, its just the way sins are.

12th Sin - level 46
12 wiz - Level 50
12th tao - level 47
12th warr - level 49

these stats alone show how boring sins are to play, lots of them have re rolled. As sins hit the 45/46 mark they realise its just more of the same and jump ship.


I'm sorry but are you seriously comparing on the way a Sin lvls with the way a Wizz lvls? Wizzards always were top lvlers...