Defiance & Hermit changes

Mu online season 21 - grand opening

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
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I've held off bringing up this topic as I know it's going to cause drama, but with the newly announced hermit changes its only going to become worse.

I hate the warrior class.
I see warriors leveling faster than most class within their level brackets without ANY risk.
In terms of duration loss, in terms of pot consumption and in terms of ANY sort of challenge.
*At this point I shall wait for Geralt to reel off his budget for 1 4 hour hunt to Lair*
Yes you heard it right, a 4 hour hunt - in one location. Without the need for a repot or risk of death in any form.
Then i'll glady show him my 500-600k SR bill for hunting in 1 cave for 2 hours.

Whats currently pissed me off is now Geralt and alibab have just strolled into mass luring in Hyunmoon.

There is ZERO downside to a warrior in the slightest.
Once they've rolled MR, farm caves for exp and items - yes because warriors can make cash as they level.........................................................

I've given up caring about this as I wrote the post, as its stupid.
What i'm saying is change Defiance so it doesn't max your base AC/MR - or limit hermits to +1 ac/mr for ALL levels.
 

Exsodius

Dedicated Member
Dedicated Member
Mar 24, 2010
593
36
115
I've held off bringing up this topic as I know it's going to cause drama, but with the newly announced hermit changes its only going to become worse.

I hate the warrior class.
I see warriors leveling faster than most class within their level brackets without ANY risk.
In terms of duration loss, in terms of pot consumption and in terms of ANY sort of challenge.
*At this point I shall wait for Geralt to reel off his budget for 1 4 hour hunt to Lair*
Yes you heard it right, a 4 hour hunt - in one location. Without the need for a repot or risk of death in any form.
Then i'll glady show him my 500-600k SR bill for hunting in 1 cave for 2 hours.

Whats currently pissed me off is now Geralt and alibab have just strolled into mass luring in Hyunmoon.

There is ZERO downside to a warrior in the slightest.
Once they've rolled MR, farm caves for exp and items - yes because warriors can make cash as they level.........................................................

I've given up caring about this as I wrote the post, as its stupid.
What i'm saying is change Defiance so it doesn't max your base AC/MR - or limit hermits to +1 ac/mr for ALL levels.

Two downsides:

1 is the amount of £ it costs to go full MR to hunt Lair/Hyunmoon and the specialist gear needed;

2 is if you go full MR to level, you are useless in PvP, no one fears Alibab/Geralt.

Warriors are great in pve, no doubt about that but you must also recognise that Alibab/Geralt also use £ repairs to sustain their long hunts.
 

NewUserName

Banned
Banned
Jan 6, 2018
112
4
29
I've held off bringing up this topic as I know it's going to cause drama, but with the newly announced hermit changes its only going to become worse.

I hate the warrior class.
I see warriors leveling faster than most class within their level brackets without ANY risk.
In terms of duration loss, in terms of pot consumption and in terms of ANY sort of challenge.
*At this point I shall wait for Geralt to reel off his budget for 1 4 hour hunt to Lair*
Yes you heard it right, a 4 hour hunt - in one location. Without the need for a repot or risk of death in any form.
Then i'll glady show him my 500-600k SR bill for hunting in 1 cave for 2 hours.

Whats currently pissed me off is now Geralt and alibab have just strolled into mass luring in Hyunmoon.

There is ZERO downside to a warrior in the slightest.
Once they've rolled MR, farm caves for exp and items - yes because warriors can make cash as they level.........................................................

I've given up caring about this as I wrote the post, as its stupid.
What i'm saying is change Defiance so it doesn't max your base AC/MR - or limit hermits to +1 ac/mr for ALL levels.

Arent you like level 45 and played since start?
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,189
607
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Sheffield
I've held off bringing up this topic as I know it's going to cause drama, but with the newly announced hermit changes its only going to become worse.

I hate the warrior class.
I see warriors leveling faster than most class within their level brackets without ANY risk.
In terms of duration loss, in terms of pot consumption and in terms of ANY sort of challenge.
*At this point I shall wait for Geralt to reel off his budget for 1 4 hour hunt to Lair*
Yes you heard it right, a 4 hour hunt - in one location. Without the need for a repot or risk of death in any form.
Then i'll glady show him my 500-600k SR bill for hunting in 1 cave for 2 hours.

Whats currently pissed me off is now Geralt and alibab have just strolled into mass luring in Hyunmoon.

There is ZERO downside to a warrior in the slightest.
Once they've rolled MR, farm caves for exp and items - yes because warriors can make cash as they level.........................................................

I've given up caring about this as I wrote the post, as its stupid.
What i'm saying is change Defiance so it doesn't max your base AC/MR - or limit hermits to +1 ac/mr for ALL levels.

You're forgetting our weapons lose dura much more than a wiz/tao's full kit (Cant comment on assasins).
Weapons alone cost me near to 250k each SR.

then because we have rolled full MR, we need t puse Elixir to get our Speed and Damage up, and Dark Tao Stones.

Its not all as easy as you think.
 

Exwizz

Legend
Legendary
Feb 1, 2010
3,257
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Newcastle
You're forgetting our weapons lose dura much more than a wiz/tao's full kit (Cant comment on assasins).
Weapons alone cost me near to 250k each SR.

then because we have rolled full MR, we need t puse Elixir to get our Speed and Damage up, and Dark Tao Stones.

Its not all as easy as you think.

correct yea but with the current price of str oils all meele classes should have +3 +4 +5 if they are struggling with repair prices it would save a lot of cash as it slows loss of dura on weapons by a lot.
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
1,311
28
184
You're forgetting our weapons lose dura much more than a wiz/tao's full kit (Cant comment on assasins).
Weapons alone cost me near to 250k each SR.

then because we have rolled full MR, we need t puse Elixir to get our Speed and Damage up, and Dark Tao Stones.

Its not all as easy as you think.

It is as easy as I think, i've done it.

Also im level 72 Wizard whoever thought that I was 45 lol.
 

Drakay

LOMCN Veteran
Veteran
Jun 16, 2014
407
4
44
Re: Defiance & Hermit changes

I've held off bringing up this topic as I know it's going to cause drama, but with the newly announced hermit changes its only going to become worse.

I hate the warrior class.
I see warriors leveling faster than most class within their level brackets without ANY risk.
In terms of duration loss, in terms of pot consumption and in terms of ANY sort of challenge.
*At this point I shall wait for Geralt to reel off his budget for 1 4 hour hunt to Lair*
Yes you heard it right, a 4 hour hunt - in one location. Without the need for a repot or risk of death in any form.
Then i'll glady show him my 500-600k SR bill for hunting in 1 cave for 2 hours.

Whats currently pissed me off is now Geralt and alibab have just strolled into mass luring in Hyunmoon.

There is ZERO downside to a warrior in the slightest.
Once they've rolled MR, farm caves for exp and items - yes because warriors can make cash as they level.........................................................

I've given up caring about this as I wrote the post, as its stupid.
What i'm saying is change Defiance so it doesn't max your base AC/MR - or limit hermits to +1 ac/mr for ALL levels.


Are you actually joking? What class are you? As a war at level 55 every class of similar level makes more exp per hour than I do. Wiz in snow, Tao with explosion in lair and sin in banyo/goru.

---------- Post Merged at 12:58 PM ---------- Previous Post was at 12:56 PM ----------

It is as easy as I think, i've done it.

Also im level 72 Wizard whoever thought that I was 45 lol.

Level 72 and you’re moaning about war’s levelling faster than other classes? Lol.
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
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28
184
Re: Defiance & Hermit changes

Level 72 and you’re moaning about war’s levelling faster than other classes? Lol.

Read the content of the post you stupid ****.

My issue comes with them leveling at a similar speed without any of the costs that other characters face.
Such as repair costs, pot usage or fear of death.
 

UnluckyXIII

LOMCN Member
Jan 5, 2018
170
1
30
Re: Defiance & Hermit changes

Read the content of the post you stupid ****.

My issue comes with them leveling at a similar speed without any of the costs that other characters face.
Such as repair costs, pot usage or fear of death.

Do you need red horse to level like you do (100m)? As your costs that are required after each hunt equate to the Warrior needing a Red Horse to attain the MR required to hunt these areas.

XIII
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
1,311
28
184
Re: Defiance & Hermit changes

Do you need red horse to level like you do (100m)? As your costs that are required after each hunt equate to the Warrior needing a Red Horse to attain the MR required to hunt these areas.

XIII

After the hermit changes the horse won't be required. That part of my point.
 

UnluckyXIII

LOMCN Member
Jan 5, 2018
170
1
30
Re: Defiance & Hermit changes

After the hermit changes the horse won't be required. That part of my point.

Depends on character level, there are some people running almost perfect hermit rolls but still can’t hunt Lair due to lack of MR and damage, the only way to see how it plays out is to wait for tonight’s reboot and see how it impacts things, if it’s found to be too much then next weeks reboot can be tailored to counter this. Unfortunately it’s going to be a bit trial and error until the balance is restored, direct changes now only impact the lower levels and new starters who haven’t had the opportunity to benefit from these areas before they were changed, it’s much better to make the future content phase out the errors than make drastic alteration at the point in the gam (in my opinion anyway, the focus should be how the game redirects things heading into the Lv.80+ content).

XIII
 

CremeEgg82

Dedicated Member
Dedicated Member
Feb 24, 2014
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Re: Defiance & Hermit changes

Highest level War could have up to 70 MR after the reboot, a level 50 could have 22, level 60 42 etc.

Being a one time reset and get what you need thing with no RNG at all, it could be quite beneficial to Warriors in general. Get to the exact breakpoint you need and then go element or DC or whatever.
 

DarkSacred

LOMCN Veteran
Veteran
May 13, 2014
698
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Re: Defiance & Hermit changes

After the hermit changes the horse won't be required. That part of my point.

Who are you kidding? We need to take the red horse for more than just the 12 MR, we also need the DC it gives.

Needing 116 MR to hunt Lair it's not so easy to obtain. You essentially have to sacrifice your entire kits damage to stack enough MR not to be able to do lures. I've tried several times at level 55, without a red horse I don't do enough damage to hunt there.
 

Caswell

Caswell
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Oct 7, 2006
578
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Swansea
Re: Defiance & Hermit changes

Who are you kidding? We need to take the red horse for more than just the 12 MR, we also need the DC it gives.

Needing 116 MR to hunt Lair it's not so easy to obtain. You essentially have to sacrifice your entire kits damage to stack enough MR not to be able to do lures. I've tried several times at level 55, without a red horse I don't do enough damage to hunt there.

You only need 100 dc 15 phasma and 105 mr
 

Drakay

LOMCN Veteran
Veteran
Jun 16, 2014
407
4
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Re: Defiance & Hermit changes

Read the content of the post you stupid ****.

My issue comes with them leveling at a similar speed without any of the costs that other characters face.
Such as repair costs, pot usage or fear of death.

War's still don't level at "similar" speeds even if there was less costs associated you silly ****.

---------- Post Merged at 03:28 PM ---------- Previous Post was at 03:25 PM ----------

You only need 100 dc 15 phasma and 105 mr

Who are you trying to kid?

Leveling speeds in them stats is pointless in lair mate lol.