Are you even testing what your doing? Bring in a real GM

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TheDayIDie

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it seems like you are both making a wild guess at 90% of the changes you make and just saying **** it yolo. resale of GG items being the biggest joke so far and should have been removed during reboot its to late. i mean its like ur already trying to kill the server off after not even 2 months.

i really hope you will look in to adding a 3rd member to the team someone whos ran servers before, some one with a bit history of managing a server behind them. both of you seem clueless and just do what the loudest grp of people are shouting. you already seen scream at people for not "playing" the way you think they should

awesome coders but you 2 are way out ur depth as GM's trying to manage 350+ people

never seen so much out roar from a patch ever

servers fun i dont wanna see it die but **** me guys do you want a 3 month server after the effort u have put in, do you want to be still running it this time next year right?

I have to admit Jamie is awful at testing. I furiously argue with him all the day about his lack of tests but i'm struggling to find a way to write a test for a change like this....

:carrot:
 

NewUserName

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GG items in shop was something jamie never wanted.

really looking forward to the first lot of payment recalls :D
 

MartialLaw

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what people are forgetting is regardless of the gameshop items being traded for gold or not,, if people wanted to buy gold they still will from farmers and theres is 0 way of tracking it, all jamie has done is made it so if it happens it goes through the right person rather than dedicated botters for gold. It's not like new gold is being flooded into the game, if that person wanted to buy gold he will do it anyway.so 0 difference in advantage.
 

NewUserName

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what people are forgetting is regardless of the gameshop items being traded for gold or not,, if people wanted to buy gold they still will from farmers and theres is 0 way of tracking it, all jamie has done is made it so if it happens it goes through the right person rather than dedicated botters for gold. It's not like new gold is being flooded into the game, if that person wanted to buy gold he will do it anyway.so 0 difference in advantage.


Just fyi, gold sellers still selling gold lol. This change hasnt done anything to combat that
 

Fleshwerk

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Dec 11, 2004
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Good, needed and requested changes.

One sour grape: the current lvl 60+ benefited alot from previous hermits, like as much as a 40% increase kill speed to what we have now. Could the MR in some of the wiz/tao lvling areas be lowered to help compensate those only reaching the good hermit levels now and in the future?

Thanks for putting in the work and providing us all with a good server to play.
 

Kamikaze

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All I’m seeing now is the top 20/30 levelling faster than people in the 30-50 range by a colossal amount, been grinding away but I think I’m already facing a brick wall as it is now near on impossible to even try and compete or catch up! Don’t know why Jamie couldn’t keep to the official route as much as possible and add his little ideas and test them first. Damage is done now and I don’t think the server can recover from that
 
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Shane/Banshee

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All I’m seeing now is the top 20/30 levelling faster than people in the 30-50 range by a colossal amount, been grinding away but I think I’m already facing a brick wall as it is now near on impossible to even try and compete or catch up! Don’t know why Jamie couldn’t keep to the official route as much as possible and add his little ideas and test them first. Damage is done now and I don’t think the server can recover from that

This is mir 3 official exp from mobs and exp per level. There is also a harder higher level penalty vs mobs here, meaning they can’t just stay in snow until 80. 72 is about the point wizzys leave

it takes no time to go from 60-72 that’s how it worked on gsp and korean. It is harder at lower levels and always has been. however the higher levels will all hit the soft cap created by the exp required so you will catch up within a few levels If you put the effort in, again not everyone can compete with players that don’t work. Which is true to most games?
 
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ipwnu

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Apr 3, 2015
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There is no reason for 0-40 to be as Hard as it is.

Warrior friend has just reached point he can tank bp, I reckon he will do 40-45 faster than 30-40.

If it’s sort of capped it’s fine as people will gain on the top players but you are not gonna keep new users with current exp system.
 

Lukie

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Apr 16, 2014
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0-40 don't seem that hard I'm a level 37 warr been playing less than a week for about 3 hours per night
 

ipwnu

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Solo or with help ?. If solo I’ll happily admit I’m wrong and stfu
 

Kamikaze

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I’m 36 with help and the exp per job may be the same but the grind isn’t, the hermit element isn’t what it was. I was one of the highest Wars/taos on GSP and was highest on USA and we used to really grind for hours on end for each level after about 47, people have had it piss easy. Server been up what 3 months?
 

zedina

Mir3 Dev
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Dec 22, 2005
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This is mir 3 official exp from mobs and exp per level. There is also a harder higher level penalty vs mobs here, meaning they can’t just stay in snow until 80. 72 is about the point wizzys leave

it takes no time to go from 60-72 that’s how it worked on gsp and korean. It is harder at lower levels and always has been. however the higher levels will all hit the soft cap created by the exp required so you will catch up within a few levels If you put the effort in, again not everyone can compete with players that don’t work. Which is true to most games?


Im curious for a bit. How you found out the exp per level on gsp since you say "official exp from mobs and exp per level" ?

Not by any stingy or jealousy bit but how you have exp per level list since its hard coded in the Ei Server?
 

IceMan

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Apr 17, 2003
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Im curious for a bit. How you found out the exp per level on gsp since you say "official exp from mobs and exp per level" ?

Not by any stingy or jealousy bit but how you have exp per level list since its hard coded in the Ei Server?

dont gsp use a rdat files with mobs stats in it? I know for mir2 a mate of mine wasa able to read that file
 

NewUserName

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Jan 6, 2018
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I’m 36 with help and the exp per job may be the same but the grind isn’t, the hermit element isn’t what it was. I was one of the highest Wars/taos on GSP and was highest on USA and we used to really grind for hours on end for each level after about 47, people have had it piss easy. Server been up what 3 months?


Repo doesnt count u clown
 

Jamie

LOMCN Developer
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Mar 29, 2003
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Im curious for a bit. How you found out the exp per level on gsp since you say "official exp from mobs and exp per level" ?

Not by any stingy or jealousy bit but how you have exp per level list since its hard coded in the Ei Server?

I extracted the Experience List directly from the memory of the running Server_JOB_ItemGen.exe.
 
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