hmm
tempest/firewall got nerfed
u hit **** with it now, i mean nothing sorry unless they are stupid and walk it naked.
second of all , mesh does 500+ damage maybe 800 crits if lucky after the pvp crit nerf.
that is not two hit
seen any warrior or sin getting close to me?
they do 1000-1500 or even 2000 damage on me
what is over powered about my class? if not all the money i invested into black horse, kit and so on. because if a luck +5 melee class can out damage a luck+7 wizzard class i do not find that fair at all.
from my memories on mir 2, while a melee class hit you and your magic shield was up, you would take like 20-30% damage of your health per hit landed on you
here on zircon, when a melee class get to you, the magic shield is basically like it is not even there, as you take nearly full hp damage in a single hi and if they land a critical you die 1 hit so they just lol and move on.
you understand what i am saying here or i must be even more specific then that ?
and no, boosting the magic shield would not help the server, it would **** tao or other wizzard trying to kill you as only melee damage are the problem here.
Of course Tempest will hit crap - As I've said multiple times now
This was a group who knew you were in KR
A group that knows exactly how you play every fight when you have the "high" ground
A group that had 3 equal level players in gear designed to take minimal damage from Tempest
A group that has one of the highest DPS sins in the game ready to dive on top of you straight away
A group that has one of the highest Warriors in game ready to shoulder dash straight through your tempest and into melee range in order to Flame Sword you (This ignores Shield?)
Regardless of what you remember about Mir 2 - THIS IS NOT MIR 2.
This is Mir 3.
