- Jan 19, 2015
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Are you still stuggling to get on?ye its from patcher![]()
---------- Post Merged at 09:11 PM ---------- Previous Post was at 09:10 PM ----------
Hoping friday, i will be confirming this 100% on mondaywhens this live?
Are you still stuggling to get on?ye its from patcher![]()
Hoping friday, i will be confirming this 100% on mondaywhens this live?
FYI I thought Healing Circle dealing damage was pretty stupid, that being said it was requested.
back up now![]()
back up now![]()
try nowSays wrong version pls try again when u i open client
Little bits of feedback : Ancient ruins was okay i think it needs ranged mobs or taos and wizzys will just live there when they get strong enough, i was killing lures too slow at 45 and with the kit you gave me but wizzys fw and other damage spells prob out dps me, The boss/sub i think theres too many of them/too close together? Could be rng them spamwing so close though.
PB : Went there ranged mobs were too strong the winged omas were shredding me.
lowered stats on ranged mobs in PB
Sen Valley or whatever it's called i tried it and theres a mob maybe sub "Restless Jar" seems okay but there was too many of them.
This is due to a error in RS's its being fixed
Went to Prajna Island for a bit mobs there gave 1k and were super easy would def be better to level there at 45 over the ancient runes as the ancient runes mobs were too tanky. I'm sure theres tons of other places to level better than PI though
I will look into the mob stats for Anc Ruins/ RedCave
Here is 2 pics of a bunch of subs/bosses?
https://gyazo.com/46dc9ed1c8a082bd7f8216b556681a87
I will be fixing this today, its due to upgrading our DB, all rs's ingame have change ID, so its rs'ing the wrong mobs.
I will look into this and contact you ingameI have just bought a good pc just when I heard this is coming out soon
and looking forward to play when live, just encountered a small issue that I never saw before
when I have downloaded patcher and all good this is what I get " even though game works without issue "
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and a terrible screen lag when online it cant be my pc as it has good storage/ram ..etc
I don't get an error log to share though.
/Moha
---------- Post Merged at 10:50 AM ---------- Previous Post was at 10:42 AM ----------
here's another weird font/graphics issue that I'm encountering
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[6/11/2018 12:54:15 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 12:54:15 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 12:54:45 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 12:54:45 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 1:22:04 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 1:22:04 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 1:28:23 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
[6/11/2018 1:28:23 PM] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
do you have the right netframe and DirectX SDK?for what it worths here's my error list
Code:[6/11/2018 12:54:15 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 12:54:15 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 12:54:45 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 12:54:45 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 1:22:04 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 1:22:04 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 1:28:23 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146 [6/11/2018 1:28:23 PM] Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at Client.MirControls.MirControl.CreateTexture() in C:\Users\John\Desktop\Source\Project Mir X\project-mir-x\Client\MirControls\MirControl.cs:line 146
here's another weird font/graphics issue that I'm encountering
![]()
If memory serves me well, the font is to do with the settings on your OS, looks to be larger than the default.
It could also be to do with the problem that's recently cropped up on a windows 10 update where text input is offset and/or invisible.
isn't that the scaling issue? usually people on laptops have that issue
