Friday night reboot

Shane/Banshee

LOMCN Veteran
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Apr 25, 2013
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Hi
Most know we are going to rebalance and change a few caves throughout the game.

All the changes are on the test server, if you wish to take part in testing the final day this would be greatly appreciated.


List of changes on discord. Reason for this is that's It's alot faster for communication between you and us.
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
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Sheffield
Can't you list changes here too, for people who don't use discord? (Like me)
 

Shane/Banshee

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Apr 25, 2013
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Wall map effect fixed.

D surge maybe tweaked for better AOE kill speeds for warriors

Swift blade now a targetable spell, cool down reduced to 7 second's

Crystals will now drop from more bosses.
List of maps changes

These require testing. These also may be on deeper floors.

FD
3rd 4th maze king room map effects

Jinchon
Exp gold all floors
King room map effect

Black palace
Exp gold all floors


Hyunmoom
3rd hp experience drops gold
Winged horror tweak
2nd floor spawns to be done...

Holy palace
3rd floor and king room map effects

Lost lands 2
Max hp tweaked
Min exp increaed

Lost land 3
Better experience more consistent hp. Less max hp
Gold 75%

Banyo cave
Removed life pill IV

Departed valley
New map effect 3rd


West dessert

Underground city 3 and 4 map effect
Tainted now drops crystal

Lost maps and wall
Map effects


Beyond shore
Map effect

Guru 4th map effect

Mystery ship boss no longer drops crystals.

Nuna 5th changed

Tweaked all set

Other revealed on live update.
 

ventus

LOMCN Veteran
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Oct 17, 2013
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Looking forward to the reboot, keep up the goodest of works.
 

rayray

LOMCN Veteran
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May 26, 2011
323
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Wall map effect fixed.

D surge maybe tweaked for better AOE kill speeds for warriors

Other revealed on live update.

Instead of buffing warriors which are fine as they are, why don't sins get a nerf.... there not ment to be mass killing, highest single target damage is what there designed for as i'm sure your aware but seem to have forgotten.
 

Shane/Banshee

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Apr 25, 2013
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Log on the test server you will see they have lost 300-400 damage of there lotus


If they don't mass kill they won't keep up.
 

rayray

LOMCN Veteran
Veteran
May 26, 2011
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Log on the test server you will see they have lost 300-400 damage of there lotus


If they don't mass kill they won't keep up.

They don't need to mass kill on village map and level faster than others so i don't think they do need to mass kill, they just need areas more designed for melee rather than putting 1 area in for all classes to grind, kind of like how it was at the start of the server.
 

Lelouch

Loyal Member
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Jun 20, 2018
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Funny how assassins went from worst class to being the best.

It’s as if someone is pushing you that class?
 
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Vyse

Golden Oldie
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Apr 29, 2004
902
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It's not that the Assassins are the best class Lelouch in fact far from it.

At the moment PVE wise I would say the best class for Single Target Damage is the assassins. The best class for group killing is pretty much equal though wizards may have a little more kill speed than Taoists they can handle larger groups better than wizards. Where as the warrior was no where near equal to the assassin class in pve.

Personally I think Separating the Assassins and Warriors equipment in future would be a way to maintain the balance standard they want in pve and I think Warriors should be getting AC/MR on gear where as Assassins should be getting Agility and a set bonus to dodge or block.

As for PVE right now there is very little balance when the DC stuff became accessible It made Wizards and Taoists the master class for large scale PVP in dungeons. Fights like the wall are a prime example of this groups normally consist of 1-3 melee and the rest are Taoists and wizards because melee cannot do anything once the tempest fights begin.

Personally I think Allowing DOS and Geo on maps such as the wall that are so confined by spice things up in pvp in narrow maps such as the wall as well as making pvp more challenging and less one sided as it currently is. I know it can't be allowed on every single map like it was in official but at least give us this for narrow areas to prevent this tempest fights and consider allowing warriors to beckon same levels or lower so they can get involved too.
 

Exwizz

Legend
Legendary
Feb 1, 2010
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Newcastle
It's not that the Assassins are the best class Lelouch in fact far from it.

At the moment PVE wise I would say the best class for Single Target Damage is the assassins. The best class for group killing is pretty much equal though wizards may have a little more kill speed than Taoists they can handle larger groups better than wizards. Where as the warrior was no where near equal to the assassin class in pve.

Personally I think Separating the Assassins and Warriors equipment in future would be a way to maintain the balance standard they want in pve and I think Warriors should be getting AC/MR on gear where as Assassins should be getting Agility and a set bonus to dodge or block.

As for PVE right now there is very little balance when the DC stuff became accessible It made Wizards and Taoists the master class for large scale PVP in dungeons. Fights like the wall are a prime example of this groups normally consist of 1-3 melee and the rest are Taoists and wizards because melee cannot do anything once the tempest fights begin.

Personally I think Allowing DOS and Geo on maps such as the wall that are so confined by spice things up in pvp in narrow maps such as the wall as well as making pvp more challenging and less one sided as it currently is. I know it can't be allowed on every single map like it was in official but at least give us this for narrow areas to prevent this tempest fights and consider allowing warriors to beckon same levels or lower so they can get involved too.

so ****ing delusional.

with people like you chatting complete ****, no wonder the servers dying.
 

Vyse

Golden Oldie
Golden Oldie
Apr 29, 2004
902
256
250
Manchester/Stockport
so ****ing delusional.

with people like you chatting complete ****, no wonder the servers dying.

No it's idiots like you who only want a buff for the class your playing not the classes that need it that's causing the game to go stale for players.

Your just posting negative comments because your scared that you won't have a mountain load of tempest to hide behind if they do enable Dos and Geo on the narrow maps.
 
Last edited:

looby1971

Loyal Member
Loyal Member
Aug 19, 2016
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Tbh im a war and i do see us falling behind unless we multied ive played mir for long time and have to agree with what vyse is saying with all intrest of all classes tbh
 

Amnesia

Dedicated Member
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Jan 13, 2014
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The only class needing a major nerf is the TAO... please look into it!
Assassins are only good in pve but surely not op... why should sins not mass kill? Even the ****ing healer class can.