Can you please fix the rate at which dura loss happens on Accessories/belt/boots/helmet on this server?
It's a pain in the ass having to repair your kit every time you go on a hunt, even if for only 20-30minutes what with mob damage on here being so insanly high, even bugcave or ST mobs can destroy your dura.
The only item that I feel loses dura properly is my Armour. Not sure if anyone else has felt this.
Secondly, there is a bug with Rested EXP that needs sorting. I had 4hours of rested exp. I used a 40% pot, and went levelling. I tt'd when the 40% pot had 1minute left, with 3hours of rested left. I then went to SZ and sorted out a few things irl while afk for, roughly, 30-40minutes.
I came back and my Rested EXP was gone. All I had done was teleport to Prajna and back to deadlands. At first I thought it was just counting down while in SZ, but it appears that's not the case as I wasn't afk long enough for it to disappear. It is just straight up being removed somehow. This needs sorting, as it's meant to be a mechanic to help you catch up to the no-lifers who never log off, if it isn't working properly the gap between them and the casuals will only further increase.
It's a pain in the ass having to repair your kit every time you go on a hunt, even if for only 20-30minutes what with mob damage on here being so insanly high, even bugcave or ST mobs can destroy your dura.
The only item that I feel loses dura properly is my Armour. Not sure if anyone else has felt this.
Secondly, there is a bug with Rested EXP that needs sorting. I had 4hours of rested exp. I used a 40% pot, and went levelling. I tt'd when the 40% pot had 1minute left, with 3hours of rested left. I then went to SZ and sorted out a few things irl while afk for, roughly, 30-40minutes.
I came back and my Rested EXP was gone. All I had done was teleport to Prajna and back to deadlands. At first I thought it was just counting down while in SZ, but it appears that's not the case as I wasn't afk long enough for it to disappear. It is just straight up being removed somehow. This needs sorting, as it's meant to be a mechanic to help you catch up to the no-lifers who never log off, if it isn't working properly the gap between them and the casuals will only further increase.
