Start times (Open Beta)

littletao

Dedicated Member
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May 2, 2013
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got all patched but for some reason the client or launcher wont load up any chance u kno y
 

Gezza

Golden Oldie
Golden Oldie
Sep 23, 2008
2,202
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No idea whats going on, i get to the create character screen, won't let me click on female characters, assassin or archer as it seems to lock up, when i try make a male warrior it dose the same, also took me like 10 mins to get past your captcha.

Now it's just going to a blank light blue screen.
 

Chriz

Captain Lurker
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Mar 24, 2003
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We had a bad chrsel.lib make its way on to the patcher which has been resolved! Blue screen at character selection shouldn't be happening anymore.
 

littletao

Dedicated Member
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May 2, 2013
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cant rseem to get on clients dont open or anything even tho i havemade my account just dunno why
 

Wittin

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May 7, 2003
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Lmao Sorry Tai - its off now xD

@littletao

Do you have this installed?


Its the latest version of .net framework (4.8), it's required for the client. Might be why your having issues, if not could you get us over a screenshot to discord so we can take a look for you?

Also what version of windows?

People with Windows 10 / 8.1 seem to be mostly fine. Sorry to hear your having problems
 

littletao

Dedicated Member
Dedicated Member
May 2, 2013
403
1
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cant seem to get net 4.8 as its saying having block issus and not got a clue lol
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littletao

Dedicated Member
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May 2, 2013
403
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doing it now pal just getting network 4.8 to download now been doing it for ages lol
 

Guccci

LOMCN Veteran
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Mar 8, 2014
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BETA Test Day Server Opening Start Time:

8PM UK GMT (~3 Hours from now)

The client download is already updated on the website for those who want to patch early.

Trying to create an account, but everytime i click the verify account button via email, it comes up with an error message.
 

Wittin

Ex-Δdministrator
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May 7, 2003
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Sorry, we are looking into this one.
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potentially fixed let us know how you get on!
 
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Piff1

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Apr 17, 2015
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14 is solid for content but i can't tell people this enough, Stress test your server.. Every big server it happens 200 odd people log and a bombardment of crash's come after.
 
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LightBringer

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14 is solid for content but i can't tell people this enough, Stress test your server.. Every big server it happens 200 odd people log and a bombardment of crash's come after.

So one of the big ones, if you haven't done anything with how Crystal utilises spawns, you WILL get server side lag, when your UC goes past a certain threshold (your mobs will just stand there and do sweet f/a).
Changing your spawn system to be more efficient will sort it out.

Logging is another huge one (that people are aware of) using the default logging will cause it to appear to crash (when its just stupidly large amount of lag)
> Utilising other logging methods cures this ; TPR we log near enough every possible player transaction so we have full tractability of everything, if we ever need it.

Because you've done it from the ground up, I highly doubt you will encounter these errors either; but it tends to be 2 of the major ones from the default source!
 
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Piff1

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So one of the big ones, if you haven't done anything with how Crystal utilises spawns, you WILL get server side lag, when your UC goes past a certain threshold (your mobs will just stand there and do sweet f/a).
Changing your spawn system to be more efficient will sort it out.

Logging is another huge one (that people are aware of) using the default logging will cause it to appear to crash (when its just stupidly large amount of lag)
> Utilising other logging methods cures this ; TPR we log near enough every possible player transaction so we have full tractability of everything, if we ever need it.

Because you've done it from the ground up, I highly doubt you will encounter these errors either; but it tends to be 2 of the major ones from the default source!

Was thinking the Same where they've worked from nothing and created it all they may not encounter any of these but it's alway's good to stress test regardless, even Marble seen Crash's early game where so many was on.

It's really hard to stress test, you'd have to Build some kind of bots that actually ran around doing something or actually find load of people willing to log and do stuff, logging on 200 bots in SZ isn't stress testing.