As another update, i have changed how the damage for Slaying, FatalSword and Focus are applied.
I dont like that your level has no relevence on the damge of these skills, you get them at low levels and dont do much apart from work from your DC. So now your level, and the level of the spell will directly affect the damage of these spells and are designed to compliment your DC.
basically if a level 25 and a level 50 both had the same kit and same dc, the lvl 50 players slaying would hit for more than the level 25's one. I have also implemented the calculations into flaming sword. Ive spent the evening testing/adjusting the mechanics but tbh a beta will be the best way to test it fully.
I was also asked to provide footage of the other classes gameplay as i did a bit of the taoist.
The classes are all level 26 with 26 weapons and regular kit killing a few mobs in DeathValley(BugCave) finishing off with an ET. The archer was by far the hardest, but i needed to get some slow to effectivly use my range. i had 0 slow
TheWarrior
TheWizard
TheTaoist
TheAssassin
TheArcher
(im uploading the archer now so it will be done in a little while. ive done it like this as im off to bed)