Below are all the various updates & changes
In Part 2 of the summer content, Evil Mir will be appearing!
There will also be multiple additions to the summer long events (such as unique new monsters, timed lvling areas and more!)
Notes for tonight's reboot:
this is now live!
In Part 2 of the summer content, Evil Mir will be appearing!
There will also be multiple additions to the summer long events (such as unique new monsters, timed lvling areas and more!)
Notes for tonight's reboot:
GLOBAL exp of server increased by +10%
****************************EVENT****************************
Summerlong event has started!
Kill MidTier+ monsters to obtain various items
IceCreams - hand these in to the event NPC to trigger a global 24 hour buff, be careful as they will melt!
BeachBalls - A new crafting material, will also have uses later down the event
SummerFlowers - A new crafting material, will also have uses later down the event
Sweets - Consume these for a 5-15minute buff (drop, ac&mac, DC/SC/MC, EXP or GOLD buffs) ...may have negative sideeffecs...!
Crafting Recipes currently unlocked
QualityOrb(S) 30 BeachBalls + 2 SummerFlowers
QualityOrb(M) 50 BeachBalls + 4 SummerFlowers
QualityOrb(L) 80 BeachBalls + 6 SummerFlowers
QualityOrb(XL) 100 BeachBalls + 8 SummerFlowers
SummerBrace[14d] 100 BeachBalls + 5 SummerFlowers
SummerRing[14d] 100 BeachBalls + 5 SummerFlowers
There will be more event additions throughout the Summer!
****************************NEW****************************
Ability Points are now available!
You can now toggle where your EXP goes, whether it is lvling up yourself or to gain Ability points!
There is a button at the bottom left UI to do this.
Ability points are gained by earning EXP towards them, the more AP you get the harder it gets to obtain them, so use them wisely!
To use your AP go to your Stat Pages, simply press the [+] next to the relevant stat
Each stat costs a varying amount of points, after you hit certain point thresholds, the cost for stat+ increases.
=======================================================
Mystery Cave has appeared!
Raid the area and kill the monsters that reside, they have a chance to drop Mystery Item Variants!
All isn't as it seems within the dungeon, what was once powerful is now weak...
Mystery Items can drop with a 7 day expire, 30day expire or even a permanent item!
****************************CHANGES****************************
EXP Table for 50+ has been modified to be in line with current progression
Various 'back end' fixes
FoxCave bounty for frogs has been reduced
FoxItems now have set bonuses
KingsLair daily exp buffed
Desert & Ice village been added to province map buffs
A lot of spells have had level up experience reduced considerably
Fury Card Images updated to be correct
Crude and regular Benes can now stack to 50 (from 10)
Drop Enhancements on Normal Mobs
(This includes better drop rates but also naturally dropping common+ rarity)
NumaTemple
IceGod
JinTemple
OmaKingsLair
OureaDungeon
SnowDrift
TundraPlains
AxionDunes
Some Mid-Tier caves have been reduced in stats to help solo play
Prajna
PrajnaStoneCave
PrajnaTemple
PastBichon
New Class Based Mount added
****************************EVENT****************************
Summerlong event has started!
Kill MidTier+ monsters to obtain various items
IceCreams - hand these in to the event NPC to trigger a global 24 hour buff, be careful as they will melt!
BeachBalls - A new crafting material, will also have uses later down the event
SummerFlowers - A new crafting material, will also have uses later down the event
Sweets - Consume these for a 5-15minute buff (drop, ac&mac, DC/SC/MC, EXP or GOLD buffs) ...may have negative sideeffecs...!
Crafting Recipes currently unlocked
QualityOrb(S) 30 BeachBalls + 2 SummerFlowers
QualityOrb(M) 50 BeachBalls + 4 SummerFlowers
QualityOrb(L) 80 BeachBalls + 6 SummerFlowers
QualityOrb(XL) 100 BeachBalls + 8 SummerFlowers
SummerBrace[14d] 100 BeachBalls + 5 SummerFlowers
SummerRing[14d] 100 BeachBalls + 5 SummerFlowers
There will be more event additions throughout the Summer!
****************************NEW****************************
Ability Points are now available!
You can now toggle where your EXP goes, whether it is lvling up yourself or to gain Ability points!
There is a button at the bottom left UI to do this.
Ability points are gained by earning EXP towards them, the more AP you get the harder it gets to obtain them, so use them wisely!
To use your AP go to your Stat Pages, simply press the [+] next to the relevant stat
Each stat costs a varying amount of points, after you hit certain point thresholds, the cost for stat+ increases.
=======================================================
Mystery Cave has appeared!
Raid the area and kill the monsters that reside, they have a chance to drop Mystery Item Variants!
All isn't as it seems within the dungeon, what was once powerful is now weak...
Mystery Items can drop with a 7 day expire, 30day expire or even a permanent item!
****************************CHANGES****************************
EXP Table for 50+ has been modified to be in line with current progression
Various 'back end' fixes
FoxCave bounty for frogs has been reduced
FoxItems now have set bonuses
KingsLair daily exp buffed
Desert & Ice village been added to province map buffs
A lot of spells have had level up experience reduced considerably
Fury Card Images updated to be correct
Crude and regular Benes can now stack to 50 (from 10)
Drop Enhancements on Normal Mobs
(This includes better drop rates but also naturally dropping common+ rarity)
NumaTemple
IceGod
JinTemple
OmaKingsLair
OureaDungeon
SnowDrift
TundraPlains
AxionDunes
Some Mid-Tier caves have been reduced in stats to help solo play
Prajna
PrajnaStoneCave
PrajnaTemple
PastBichon
New Class Based Mount added
Post automatically merged:
this is now live!
Last edited:
