- Mar 20, 2024
- 1
- 0
- 2
Could anyone please advise on how to disable the feature that makes the map go completely dark? I don't want to carry a candle every time I go out. It's a very unpleasant experience.
public void UpdateLights()
{
switch (GameScene.Game.MapControl.MapInfo.Light)
{
case LightSetting.Default:
byte shading = 255;
BackColour = Color.FromArgb(shading, shading, shading);
Visible = true;
break;
case LightSetting.Night:
BackColour = Color.FromArgb(15, 15, 15);
Visible = true;
break;
case LightSetting.Twilight:
BackColour = Color.FromArgb(100, 100, 100);
Visible = true;
break;
case LightSetting.Light:
BackColour = Color.FromArgb(255, 255, 255);
Visible = true;
break;
}
}
I'm not sure he only asked how to make the map not go dark referencing the night time in-game, if it was for caves too then I'd just remove the Twilight & Night functions in-order to make caves go full bright too.That would just adjust maps which have a day night cycle (which all dungeons don't)
