Purely hypothetical question about Tame and how it was implemented

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Mizuki

LOMCN n00bie
Jan 15, 2026
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It's been a long time I played Mir2/3.

I was that one complete basket case who played in many of the private servers who played as a wizard but spent most of my time
taming using electric shock rather than power levelling. I loved taming, it was the one thing I really enjoyed more than anything but
it did have it's limitations and I wanted to ask about it.

Was / Is it technically feasible to change tame so that

1: Pets never untamed (it drove me nuts)
2: The player could tame more pets
3: Player could store pets multiple pets in the database and recall them as needed?
4: Player could tame pets higher level than them but only with a higher degree of effort?

Tame was never really meant to do any of those things, it wasnt even meant to be the primary focus of a wizard but that was just my thing
and I really enjoyed. Nobody could ever answer those questions for me, possibly as if none of it was governed on the database sheets but rather
something that was possibly baked right into the exe.
 
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Jev

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Pets should untame after x hours after being tamed.

Pets should untame after the owner logs off (PetSave is a server side toggle)

What monsters can be tamed is done via the monster info form with a checkbox for each monster.

The level difference depends on the players level and the monsters level, It can be adjusted via the code though. (Probs MagicInfoForm)

At least for Crystal
 
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Mizuki

LOMCN n00bie
Jan 15, 2026
4
1
3
Pets should untame after x hours after being tamed.

Pets should untame after the owner logs off (PetSave is a server side toggle)

What monsters can be tamed is done via the monster info form with a checkbox for each monster.

The level difference depends on the players level and the monsters level, It can be adjusted via the code though. (Probs MagicInfoForm)

At least for Crystal
Is it technically viable to set up an NPC in town at which a wizard could store and recall pets he/she has tamed so that if wanting to
log off and back on the database always knows what tamed pets they have?
 

Valhalla

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Is it technically viable to set up an NPC in town at which a wizard could store and recall pets he/she has tamed so that if wanting to
log off and back on the database always knows what tamed pets they have?
Anything is possible, just need to code it into your server. As it stands, there is no way to "save" what pets a player has and reload those pets from an NPC. You'd need to code that functionality.
 

Mizuki

LOMCN n00bie
Jan 15, 2026
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1
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Anything is possible, just need to code it into your server. As it stands, there is no way to "save" what pets a player has and reload those pets from an NPC. You'd need to code that functionality.
Would it be a difficult thing for a coder to:

Implement the NPC pet store and recover functionality
Change the Pet Untame timer to unlimited
Set it so that a wizard can tame up to 6 pets but at a loss of 10% MC per pet (for balancing purposes)
Set all mobs with the exception of sub bosses and bosses to tamable
Set mobs tamable 10 levels above the players level

I'm thinking if I could have that then it would be a more passive relaxing playstyle that I could enjoy alone or maybe with just one or two friends, a maximum of four. I assume there would be a cost to doing all this plus getting it hosted on a server. If I understood the cost I'm looking at I'd probably consider it.

I need a more relaxing co-op type of experience basically.
 

Valhalla

Nexus Mir Developer
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Would it be a difficult thing for a coder
You're asking me how long a piece of string is honestly, it all depends on who you hire to code it all and what their experience is. One person could do it in a few hours, another person could take a few days while charging the same amount if not more. I don't have enough experience with Zircon to add that myself or comment on how long it would/should take. As for server costs you could pick up a cheap VPS for £20-£30, or even home host it if it's just for solo/friends.
 

Far

tinmymouthpl0x
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If its just you and you friends just spawn the pets in with commands
 

Mizuki

LOMCN n00bie
Jan 15, 2026
4
1
3
If its just you and you friends just spawn the pets in with commands
It was the act of taming I enjoyed, spawning them in would ruin the experience and it wouldn't punish my MC for doing it either.

Anyway, it was just a hypothetical question one that seems to have been suitably answered.
 

Tai

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Pretty sure you could do all those things on 2.3 files just by editing the database and an NPC script. Minus the MC penalty.