Yimoogi / Fox cave

Mu online season 21 - grand opening

Bon

Legend
Legendary
Jul 29, 2004
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Kent, UK
Does any1 have the maps / know the map names for both yimoogi + fox cave plz. im sure i got them, however i deleted all my mongen to start fresh, so cant refer to that to check wot map yimoogi/fox boss etc spawn in. and i cant find it in mapinfo.. so can only assume i dont have it, altho ive most likely got the map, just dunno map name..


also can ne1 copy+paste the fox npc that gets you into kr, probably got taht but again, its not ingame and ive no idea wot its called...

tyyyyy

-foxs cave map number + mapinfo if possible
-yimoogi cave map number + mapinfo if possible
-fox cave npc to get u into kr
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
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Does any1 have the maps / know the map names for both yimoogi + fox cave plz. im sure i got them, however i deleted all my mongen to start fresh, so cant refer to that to check wot map yimoogi/fox boss etc spawn in. and i cant find it in mapinfo.. so can only assume i dont have it, altho ive most likely got the map, just dunno map name..


also can ne1 copy+paste the fox npc that gets you into kr, probably got taht but again, its not ingame and ive no idea wot its called...

tyyyyy

-foxs cave map number + mapinfo if possible
-yimoogi cave map number + mapinfo if possible
-fox cave npc to get u into kr

Foxes.

FOX01
FOX02
FOX03

...

Think a search should find you this information.
 
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Bon

Legend
Legendary
Jul 29, 2004
6,745
346
330
Kent, UK
i did search didnt find any thing, thx.

have you got the yimoogi caves to? i know u have as they was in might :P

also the fox spirit npc...

need to copy the text for takin item off grp leader and tele'n grp ><


also has ne1 got the ice cave map numbers? ta :x
 
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NewHope

Golden Oldie
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Nov 18, 2005
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i did search didnt find any thing, thx.

have you got the yimoogi caves to? i know u have as they was in might :P

also the fox spirit npc...

need to copy the text for takin item off grp leader and tele'n grp ><

I changed the map names for my yimoogi caves, and put it in game a different way... was alot bigger. I give you the maps for yims i used, sec.

D022 - Well room
D023 - ViperPath 1F
D024 - ViperPath 2F

I never used Yimoogi KR as the map never loaded and always crashed for me. Them map numbers you will find in the MiGHT map folder, and no the official ones.

EDIT: Found the official maps.

snakepre2
snakepre
snake (This is KR map)

You can easily find the Foxnpc if you search through the npcs with h88 wil program. If your using might data, heres the number because im feeling generous: 59.
 
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Bon

Legend
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Jul 29, 2004
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Kent, UK
thats wot i needed for viper thx

and i dont want the fox npc image...

i want the fox script... lol

i need the part that takes admin orb from group leader and teles ppl
 
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NewHope

Golden Oldie
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Nov 18, 2005
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From a search i found this (Know you was after mapinfo).

[FOX01 Fox_Lair 0] NORANDOMMOVE NORECALL NORECONNECT(0) NOPOSITIONMOVE
[FOX02 Fox_Lair2 0] NORANDOMMOVE NORECALL NORECONNECT(0) NOPOSITIONMOVE
[FOX03 Fox_King_Room 0] NORANDOMMOVE NORECALL NORECONNECT(0)
3 655,770 -> FOX01 115 ,18
FOX01 115,18 -> 0 655,769
FOX01 274 125 -> FOX02 20,39
FOX02 20,38 -> FoX01 274,126
Getting to KR requires the NPC.

NPCs/Merchant.txt

Code:
FoxNode 0 FOX02 223 305 0 229

The npc is simple, unless you need it to check map for other people. :P
 
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NewHope

Golden Oldie
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Nov 18, 2005
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Oh, i found this on my server lal. Which i did get from somewhere on LOMCN.

[@main]
#IF
CHECKGROUPLEADER
#ACT
goto @grouphere
break
#ELSESAY
(*You hear a slight whisper in the wind:*)\
"Only party leaders with their parties may pass here."\
[@grouphere]
#IF
checkgroupnearby
#ACT
goto @checkorb
break
#ELSESAY
(*You hear a slight whisper in the wind:*)\
"You are a party leader but your party is not present.\
You may not pass."\
[@checkorb]
#IF
CheckItem AdmissionOrb 1
#SAY
(*You hear a slight whisper in the wind:*)\
"You are a party leader, Youre party is present,\
You have the forbidden Orb..."\
You may pass hunter!\ \
<Pass/@pass> <Do not pass/@exit>
#ELSESAY
(*You hear a slight whisper in the wind:*)\
"Only parties weilding the forbidden Orb may pass here."\
[@pass]
#IF
CheckItem AdmissionOrb 1
#ACT
Take AdmissionOrb 1
groupmovemap FOX03 47 21
break
#ELSESAY
(*You hear a slight whisper in the wind:*)\
"Only parties weilding the forbidden Orb may pass here."\

This item needs to be in your DB obviously: AdmissionOrb
 
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