(TD) M2Server Error,

daneo1989

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im getting this error in my m2server which ive never seen before, it started doing it yesterday. Any idea's?

[07/04/2008 16:09:31] [Exception] TBaseObject::Run 0 code: 1000
[07/04/2008 16:09:31] Invalid pointer operation
[07/04/2008 16:09:45] [Exception] TPlayObject::Run -> Operate 2 # Toxin Ident:1006 Sender:471752776 wP:0 nP1:42123642 nP2:0 np3:0 Msg:^W`mbJVHNhHmPl
[07/04/2008 16:09:45] Invalid pointer operation
[07/04/2008 16:09:56] [Exception] TPlayObject::Run -> Operate 2 # Toxin Ident:1006 Sender:471752776 wP:0 nP1:42123643 nP2:0 np3:0 Msg:^W`mbJVHNhHmPl
[07/04/2008 16:09:56] Invalid pointer operation
[07/04/2008 16:09:59] [Exception] TPlayObject::Run -> Operate 2 # Toxin Ident:1006 Sender:471752776 wP:0 nP1:42123644 nP2:0 np3:0 Msg:^W`mbJVHNhHmPl
[07/04/2008 16:09:59] Invalid pointer operation
[07/04/2008 16:10:02] [Exception] TBaseObject::Run 0 code: 1000
[07/04/2008 16:10:02] Invalid pointer operation

/ancient
 

T0MMY

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Think its to do with the wrong command prompt somewhere.

If you have added the pk npc you was going to add this may have caused it.

Go and recheck your work.

/SS
 
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daneo1989

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Think its to do with the wrong command prompt somewhere.

If you have added the pk npc you was going to add this may have caused it.

Go and recheck your work.

/SS
ive jsut spent 2hours going over my work, it seems tobe fine the PK npc was added today but the error's started yesterday. ive been thread Pking in M2SERVER but i forgot what i changed :P

/ancient
 
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stephenking

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TPlayObject::Run -> Operate 2 # Toxin Ident:1006 Sender:471752776 wP:0 nP1:42123642 nP2:0 np3:0 Msg:^W`mbJVHNhHmPl

// TPlayObject::Run -> Operate 2 # %s Ident:%d Sender:%d wP:%d nP1:%d nP2:%d np3:%d Msg:%s';

Toxin = CharName
Ident:1006 = CM_EAT = UseItem( pots,books etc.)
wP0:0 = Not used with CM_EAT
nP1:42123642 = ItemIdx
nP2:0 = Not used with CM_EAT
nP3:0 = Not used with CM_EAT
Msg:^W`mbJVHNhHmPl = encrypted ItemName

this is all accurate if TD offcourse didnt change these procedures but i think not

i hope it helps

this sound to me like the Character 'Toxin' tryed using a Book,Bundle,Pot and it didnt work
 
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daneo1989

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TPlayObject::Run -> Operate 2 # Toxin Ident:1006 Sender:471752776 wP:0 nP1:42123642 nP2:0 np3:0 Msg:^W`mbJVHNhHmPl

// TPlayObject::Run -> Operate 2 # %s Ident:%d Sender:%d wP:%d nP1:%d nP2:%d np3:%d Msg:%s';

Toxin = CharName
Ident:1006 = CM_EAT = UseItem( pots,books etc.)
wP0:0 = Not used with CM_EAT
nP1:42123642 = ItemIdx
nP2:0 = Not used with CM_EAT
nP3:0 = Not used with CM_EAT
Msg:^W`mbJVHNhHmPl = encrypted ItemName

this is all accurate if TD offcourse didnt change these procedures but i think not

i hope it helps

this sound to me like the Character 'Toxin' tryed using a Book,Bundle,Pot and it didnt work
funny thing is i didnt use a book or pot etc, is there anyway to get rid of error's?

/ancient

EDIT: I only get the errorwhen running around the Book shop in BW!
EDIT:
i went through the m2server found this which dosnt seem right

[08/04/2008 08:05:31] Adding Castle: Sabuk (//3)
[08/04/2008 08:10:25] [Exception] TBaseObject::Walk CheckCode:3 Toxin 0 314:248
[08/04/2008 08:10:26] [Exception] TBaseObject::Walk CheckCode:3 Toxin 0 312:250
[08/04/2008 08:11:24] [Exception] TBaseObject::Walk CheckCode:3 Toxin 0 316:248
(Dunno) (Name) (MAP) (Coords)

and i aint been getting those first lot of error's so far.
 
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daneo1989

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ive gone around the book shop, and ive marked where the problem is (i added attrib)
is that where the SZ is?

/ancient
 

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stephenking

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are you using the mobfireburn command in some way ??

as i know when that command aint used right it will mess up these coords on the map when walked over



Adding Castle: Sabuk (//3)
this is just a standard msg when your service is started

[Exception] TBaseObject::Walk CheckCode:3 Toxin 0 314:248
your right with this one
Toxin:Charname
0:Bichon Map
314:MapX
248:MapY

checkcode:3 = shows us incode where it went wrong
checking incode for this expection brings me to a event procedure
and checking further my suspision is true i come at the fireburn procedure
(also called a mapevent)

make sure you have you fireburn commands etc working or stopped

basicly what i think is that there is a script running (Robot or QManage)
that aint working properly


i also think this problem has nothing to do with the CM_EAT problem
it cant be linked in anyway


again i hope this is of some help for you to locate the problems


Edit:
as for the sz i think safezone is calculate alot more to the left and down since it counts from the middle
 
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daneo1989

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are you using the mobfireburn command in some way ??

as i know when that command aint used right it will mess up these coords on the map when walked over



Adding Castle: Sabuk (//3)
this is just a standard msg when your service is started

[Exception] TBaseObject::Walk CheckCode:3 Toxin 0 314:248
your right with this one
Toxin:Charname
0:Bichon Map
314:MapX
248:MapY

checkcode:3 = shows us incode where it went wrong
checking incode for this expection brings me to a event procedure
and checking further my suspision is true i come at the fireburn procedure
(also called a mapevent)

make sure you have you fireburn commands etc working or stopped

basicly what i think is that there is a script running (Robot or QManage)
that aint working properly


i also think this problem has nothing to do with the CM_EAT problem
it cant be linked in anyway


again i hope this is of some help for you to locate the problems


Edit:
as for the sz i think safezone is calculate alot more to the left and down since it counts from the middle

ive started getting the first error again. and i aint using that mobfireburn command.

heres my QManage.txt

Code:
[@Login]
#IF
ISNEWHUMAN
#ACT
sendmsg 3 Has_Just_Joined_Breakthrough!_Everyone_Say_Hello!
give pickaxe
#SAY
Welcome <$USERNAME> to Breakthrough! We hope\
you have a fun and exciting stay on our\
2.3 server.
#IF
ONLINELONGMIN = 60
#ACT
LineMSG 6 "You Have Been Player For 1Hour Please Take a Break"
break
#IF
ONLINELONGMIN = 120
#ACT
LineMSG 6 "You Have Been Player For 2Hours Please Take a Break"
break
#IF
ONLINELONGMIN = 180
#ACT
LineMSG 6 "You Have Been Player For 3Hours Please Take a Break"
break
#IF
ONLINELONGMIN = 240
#ACT
LineMSG 6 "You Have Been Player For 4Hours Please Take a Break"
break
[@OnMurder]
#ACT
LineMSG 3 "Has Commited a Murder!"

#IF
ISADMIN
#ACT
RUNSOUND 49
[@LevelUp]
#IF
CHECKLEVELEX = 40
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 40. Good Luck "
BREAK
#IF
CHECKLEVELEX = 60
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 60. Pick your SubClass!"
break
#IF
CHECKLEVELEX = 70
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 70"
break
#IF
CHECKLEVELEX = 80
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 80"
break
#IF
CHECKLEVELEX = 90
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 90"
break
#IF
CHECKLEVELEX = 100
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 100"
break
#IF
CHECKLEVELEX = 110
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 110"
break
#IF
CHECKLEVELEX = 120
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 120"
break
#IF
CHECKLEVELEX = 130
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 130"
break
#IF
CHECKLEVELEX = 140
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 140"
break
#IF
CHECKLEVELEX = 150
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 150"
break
#IF
CHECKLEVELEX = 160
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 160"
break
#IF
CHECKLEVELEX = 170
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 170"
break
#IF
CHECKLEVELEX = 180
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 180"
break
#IF
CHECKLEVELEX = 190
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 190"
break
#IF
CHECKLEVELEX = 200
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 200"
break
#IF
CHECKLEVELEX = 210
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 210"
break
#IF
CHECKLEVELEX = 220
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 220"
break
#IF
CHECKLEVELEX = 230
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 230"
break
#IF
CHECKLEVELEX = 240
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 240"
break
#IF
CHECKLEVELEX = 250
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 250"
break
#IF
CHECKLEVELEX = 260
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 260"
break
#IF
CHECKLEVELEX = 270
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 270"
break
#IF
CHECKLEVELEX = 280
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 280"
break
#IF
CHECKLEVELEX = 290
#ACT
LineMSG 6 "Congratulations! <$USERNAME> is LEVEL 290"
break
#IF
CHECKLEVELEX = 300
#ACT
LineMSG 6 "Congratulations! <$USERNAME> has advanced to level 300! BEAST!"
break

/ancient
 
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stephenking

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i reckon 'toxin' = yourself if not try to see what that character did

also you sure you didnt use any qfunction items or anything?

also you sure your not using a fireburn like cmd in your robot.txt's?

as you will only get these exception msg's if theres something wrong with
itemusage for CM_EAT problem and mapevent scripts for Walk problem

QManage seems fine tho

just dunno when does this get used?
#IF
ISADMIN
#ACT
RUNSOUND 49
if admin then runsound so it will run that sound everytime?
stop me if this is clearly not a problem:P (just brainstorming for ya)
as i dont know TD's files
 
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daneo1989

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i reckon 'toxin' = yourself if not try to see what that character did

also you sure you didnt use any qfunction items or anything?

also you sure your not using a fireburn like cmd in your robot.txt's?

as you will only get these exception msg's if theres something wrong with
itemusage for CM_EAT problem and mapevent scripts for Walk problem

QManage seems fine tho

just dunno when does this get used?
#IF
ISADMIN
#ACT
RUNSOUND 49
if admin then runsound so it will run that sound everytime?
stop me if this is clearly not a problem:P (just brainstorming for ya)
as i dont know TD's files

these are the things i changed before i think started the error's

Fixed Bugs in Token Exchange.
Edited Strenght of Hell Mobs
Changed couple ring's Duras to 20/20
Fixed Bugs with Healer
Took Tox off Weapons
Removed MBind from every WHouse script *because of Gold Bug*

/ancient
 
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