Mob wanted to speak (hard to explain lol please read)

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NeOn

Golden Oldie
Golden Oldie
Aug 12, 2003
845
0
153
Chatsworth Estate, Manchester
I have tried searching but have no idea what to search for.

Anyway ... wat i want to do is, once you kill a mob is there anyway that once dead you can have a popup window with it displaying txt?

dont know if this can be done, and i cant find any posts for it so i am doubting it but I thort id ask anyway.

thanks

carrie
 

jasper

Golden Oldie
Golden Oldie
Sep 10, 2005
890
3
105
in envir folder you should have a mapquest txt with info like this

map needed on flag neededon chance mob reward
D10071 [409] 1 RedMoonEvil1 EvilApeOil
txt file in mapquest def
Q14091


q14091.txt in mapquestdef

[@main]
#IF
check [410] 1 (if u already completed ignores quest)
#ACT
break

#IF
check [409] 1 obvious
#SAY
I found EvilApeOil...\
I wonder what it's for? \ \
#ACT
SET [410] 1 sets a flag so u wont do it again remove 410 if u want them to repeat
 
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NeOn

Golden Oldie
Golden Oldie
Aug 12, 2003
845
0
153
Chatsworth Estate, Manchester
in envir folder you should have a mapquest txt with info like this

map needed on flag neededon chance mob reward
D10071 [409] 1 RedMoonEvil1 EvilApeOil
txt file in mapquest def
Q14091


q14091.txt in mapquestdef

[@main]
#IF
check [410] 1 (if u already completed ignores quest)
#ACT
break

#IF
check [409] 1 obvious
#SAY
I found EvilApeOil...\
I wonder what it's for? \ \
#ACT
SET [410] 1 sets a flag so u wont do it again remove 410 if u want them to repeat

yeah i got all that (i deleted everything from my mapquest.txt thou cos i were getting errors, emmm still not really sure what u mean sorry :P
 
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Neptune

Golden Oldie
Golden Oldie
Nov 19, 2003
1,473
9
175
Chester :P
in your folder MapQuest_def make a new txt file and name it QNeptune

then in that file put

[@onMonKillTong]
#SAY
Well Done,\
Take This.\
<thankyou/@here1> <No Thankyou/@exit>

[@here1]
#ACT
give ScrollOfSeal 1
break

now in map info (on the map u want it to be) add QNeptune Next to "light" or "Dark" or wot ever, now on that map spawn a Tong and this box should pop up if it doesnt wen uv killed it i will remake a npc that will this is just basic and its 4:25am so im nakerd

P.S in the script u will have to spawn and kill a tong
 
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NeOn

Golden Oldie
Golden Oldie
Aug 12, 2003
845
0
153
Chatsworth Estate, Manchester
in your folder MapQuest_def make a new txt file and name it QNeptune

then in that file put

[@onMonKillTong]
#SAY
Well Done,\
Take This.\
<thankyou/@here1> <No Thankyou/@exit>

[@here1]
#ACT
give ScrollOfSeal 1
break

now in map info (on the map u want it to be) add QNeptune Next to "light" or "Dark" or wot ever, now on that map spawn a Tong and this box should pop up if it doesnt wen uv killed it i will remake a npc that will this is just basic and its 4:25am so im nakerd

P.S in the script u will have to spawn and kill a tong

ty am gonna try it now :P x

---------------------------------

It didnt work :(
 
Last edited:
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Neptune

Golden Oldie
Golden Oldie
Nov 19, 2003
1,473
9
175
Chester :P
ty am gonna try it now :P x

---------------------------------

It didnt work :(

wen i get to my gfs house i will sort this out for u and explain how to do it (p.s i will check it first and make sure its working b4 i type it in lol

are you trying to do it so that its like euro were the scroll of seal lands in ur bag and the box pops up??
 
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Neptune

Golden Oldie
Golden Oldie
Nov 19, 2003
1,473
9
175
Chester :P
ok worked it out.

in ur Envier Folder look for MapQuest.txt

now under what u have under there place this line in there

Neptune said:
Add The Map Number Here [101] 0 Ghoul3 * Q14221

now open ur SQL Database and in TBL_MAPINFO, look for the map u need and then in FLD_FLAGS (next to what is alrdy there) add Q14221

now log onto ur server and spawn 10 Ghoul3 and kill them all
 
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NeOn

Golden Oldie
Golden Oldie
Aug 12, 2003
845
0
153
Chatsworth Estate, Manchester
ok worked it out.

in ur Envier Folder look for MapQuest.txt

now under what u have under there place this line in there



now open ur SQL Database and in TBL_MAPINFO, look for the map u need and then in FLD_FLAGS (next to what is alrdy there) add Q14221

now log onto ur server and spawn 10 Ghoul3 and kill them all

yup got it workin althou u were partly wrong :P its actually CHECKQUEST(Q14221) that goes in db :P

thanks hun for ur help !! =)))
 
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