Assasin Class Information and other bits n bobs (this is really for me as i havnt a notepad aviliable)
Whilst wearing no weapon or assasin based weapon, the chara reads from Hum_Killer.
Whilst wearing a triditional based weapon the chara reads from Hum.
Assasins Skills:
Level 7 - Inc of Acc and occasional hard hit (like slaying)
Level 15 - Constant Inflamed Swords inc DC but constantly using MP (like tdb without having to charge it and not as strong)
Level 20 - Increase of selfs A.Speed (Like ultimate enhance but only on yourself and for a.speed.
Level 25 - Harder then average hit that has to be charged using quite alot of mp (like tdb i guess)
Level 37 - Increase of selfs ACC
Level 30 - Hard Thrusting type techinque that is used like Blade Avalanche
Level 33(2) - Unknown the person i spoke to on korean mir didnt have this one (it looks like some sort of Trap Hexagon
Level 34 - Halfmoon ninja style :O
Level 36 - Hiding but mir3 style (also hides from players untill you move)
Mentor and Deciple Window - Displays the master and slaves name.
Quest Item Bag - Button on normal bag that displays Quest items bag (items of a certain stdmode go into the quest bag).
Quest button on npc's, if the npc is set to say 300 for example a button will appear that will begin the quest... so the npc has the option to do its normal every day stuff (sell durex and alcahol to under aged ninjas) or do quest via quest button...
Exclamation mark above npc's heads means you start a quest with them... this will then change to a question mark whilst they are waiting on items etc for complete quest... on completion of the quest the symbols will disappear.
Quest Diary which displays your current and finished quests...
New login style (that im in love with i might add)
Thank you to Chilipepper for gathering information on new features etc in korean mir.
Some screens of Korean mir for yas