.cin Disappeart

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Digital

LOMCN n00bie
Jan 23, 2008
3
0
12
hi everybody,

I have a big problem...

I made a .cin on Kaorimir.
My problem is the .cin works only when i delete the ".cin"

"server.cin"
doesnt work

"server" (without ".cin")
work

The connect works fine...
but,
the file disappers when i start the Mir.exe
i can play ok when i "restart" my client (logout > login) i must be copy the "server" file manuall in the Client Base directory.
New Login > file dissapear
I have no idears.

Sry my english is not the best, are I hope some ppls understand me and have an idear about this "bigproblem".

i Have no autopatcher/Launcher! :(

greetz
 
Last edited:

mapadale

Guest
hi everybody,

I have a big problem...

I made a .cin on Kaorimir.
My problem is the .cin works only when i delete the ".cin"

"server.cin"
doesnt work

"server" (without ".cin")
work

The connect works fine...
but,
the file disappers when i start the Mir.exe
i can play ok when i "restart" my client (logout > login) i must be copy the "server" file manuall in the Client Base directory.
New Login > file dissapear
I have no idears.

Sry my english is not the best, are I hope some ppls understand me and have an idear about this "bigproblem".

i Have no autopatcher/Launcher! :(

greetz
Which server files are you using, as the Mir3.cin is no longer required in the 3.55+ files. Oh and its read as Mir3.cin as well so would answer the question of why its not working properly.
 
Upvote 0

Digital

LOMCN n00bie
Jan 23, 2008
3
0
12
server version is 3.40

"Mir3.cin" (as filename)
doesnt work

i become a error message "like this"
the error pops-up in German language.

[Network Error] Legend of Mir 3
"Die angeforderte Adresse ist in diesem Kontext ungültig."

English transl.:
"The requested address is invalid in this context"

but all gates are open and players can connect are only with the "modified" .cin

with a autopatch/launcher is this not the problem by every login the autopatch loads the .cin and then connects to the server.
but all the time copy&paste the .cin in the directory is not good^^

i hope this help u, too help me :)

Greetz
 
Last edited:
Upvote 0

mapadale

Guest
server version is 3.40

"Mir3.cin" (as filename)
doesnt work

i become a error message "like this"
the error pops-up in German language.

[Network Error] Legend of Mir 3
"Die angeforderte Adresse ist in diesem Kontext ungültig."

English transl.:
"The requested address is invalid in this context"

but all gates are open and players can connect are only with the "modified" .cin

with a autopatch/launcher is this not the problem by every login the autopatch loads the .cin and then connects to the server.
but all the time copy&paste the .cin in the directory is not good^^

i hope this help u, too help me :)

Greetz
I would sugest upgrading to 3.55, unless you are using the 3.38 files due to the no cheat's working.

As soon as the 3.55 files came through and working 3.38 was dropped and any errors from them, that are poping up every now and again have not been delt with. Unlike the multitude of errors for 3.55.
 
Upvote 0

Digital

LOMCN n00bie
Jan 23, 2008
3
0
12
hm ok,

also the best way to fix this prob is:

1. Autopatch/launcher
or
2. upgrade to 3.55?

kk
I think, this whas not my last post here^^

I am grateful nonetheless for the fast help.

Greetz
 
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Coly

LOMCN Developer
Developer
Mar 31, 2005
1,401
36
275
Germany
Can by close here...

The Problem is not a Problem, he use my System and this Clear the cin Automatic (Hardcode over Illusion System ;-) )

//German
Digi du nase *fg* die JobII.dll killt die cin, dachte ich hatte das rausgenommen, ich schau die tage ja eh... (bin back aus Hamburg)
// End of German
 
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