dnitems/items/stateitem.

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craigj

LOMCN Veteran
Veteran
Jul 18, 2006
392
3
44
South Wales !!
I was wondering if anyone could help me, iv tried myself with 3 different clients and it still just isnt happening for me, whenever i load my server and i @make an item for eg mirarm(M) i get it it looks like it should in the bag but when i wear it it looks also normal but ingame im on a dragon sort of thing, and with heavenarm im on a white horse.. i cant see how this is possible,
i tried making dragonrobe, steel arm and titanarm they are all different skins, so i check my std_items check the imgnum (eg 85), so i check my dnitems.wil and there is 18 images in there, i check items.wil this is same as dnitems. then i check stateitem.wil and there is around 2-3000 in here depending on which client im using, im jsut wondering why it does this.

Also my graphics folder contains lotf of new images from human, monster to weapon, but i dont see this should effect it as they are new armours.

When i was using the original mir 2.3 client, everything was fine, i added my graphics folder then added a few images and it wouldnt show them ingame.

Any help is appreciated.
 

transporter

LOMCN Veteran
Veteran
Jul 12, 2008
608
8
105
Darlington
That is only armour though, i mostly need the items fixing to start some serious db work on ma server.


Just use OldSkools, Dnitems, Items and STD items and copy and replace them with the ones in your client. Everything will be fine then.

Or run OldSkools Auto patcher on your client and do it that way, then simply change the IP back to the one you are useing atm. If you do this you will need to re-apply Killmasters hum patch afterwards.
 
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