1) How do i delete everything in the Tbl_Mongen,
get the error displayed below when i try.
1b) can u delete all Mapinfo ct, as i wont be useing ne euro maps either, so is it possiable, to wipe it all.
2), Wil's, Is there a way to, e.g go into weapon.wil extract all images, then build each weapon into a single wil, to be used in graphics folder,
tryed useing LOMimage viewer,
extracted everything,
went to- Build new libary, entered the image numbers, e.g 0-00254, it builds weapon51.wil,/wix, and says its completed, then fk knows were it saved it...lol.
basiclly i want to make every weapon into a single wil for graphics folder, same with armours, as its hard to find armours ect,
3)also how do u edit Dnitem/Stateitems/items.wil?, ne rules with the numbering ect,
as i want to make my items/dnitem/stateitems/graphics folders, only contain images im useing.
4) Also, is there a way to make e.g a scroll, so wen u click it add's a certain amount of gamepoints (obvs done through Qfunction, just is there a command to add gamepoints?)>
5) also dont suppose ne1' knows of ne Weapons/armours graphics folders, with decent fair few in, as fourheros is completly different as they useing 2.6 ¬_¬, or if ne1's got the oldskool project 69 weapons such as the dragonclaw lightningstaff ect, :P
6) Also all Hum.wil's that are avilable now days, have mount images, and obvs mounts r gash on 2.3 and i have no intention of putting them ingame,
so How does it work, can u just use them wil's and if u havnt got mounts it will ignore them images, or what?
and im usin fourheros data ect as thats only half decent server out atm, lol. and there's a few releases in release section, but nothing like there used 2 be.
7) also how do i change sabukwall, to another map, basiclly i wanna make a brand new sabuk, lol, do i just change the map number and co-ords in the castle.txt? or nething more to it.
get the error displayed below when i try.
1b) can u delete all Mapinfo ct, as i wont be useing ne euro maps either, so is it possiable, to wipe it all.
2), Wil's, Is there a way to, e.g go into weapon.wil extract all images, then build each weapon into a single wil, to be used in graphics folder,
tryed useing LOMimage viewer,
extracted everything,
went to- Build new libary, entered the image numbers, e.g 0-00254, it builds weapon51.wil,/wix, and says its completed, then fk knows were it saved it...lol.
basiclly i want to make every weapon into a single wil for graphics folder, same with armours, as its hard to find armours ect,
3)also how do u edit Dnitem/Stateitems/items.wil?, ne rules with the numbering ect,
as i want to make my items/dnitem/stateitems/graphics folders, only contain images im useing.
4) Also, is there a way to make e.g a scroll, so wen u click it add's a certain amount of gamepoints (obvs done through Qfunction, just is there a command to add gamepoints?)>
5) also dont suppose ne1' knows of ne Weapons/armours graphics folders, with decent fair few in, as fourheros is completly different as they useing 2.6 ¬_¬, or if ne1's got the oldskool project 69 weapons such as the dragonclaw lightningstaff ect, :P
6) Also all Hum.wil's that are avilable now days, have mount images, and obvs mounts r gash on 2.3 and i have no intention of putting them ingame,
so How does it work, can u just use them wil's and if u havnt got mounts it will ignore them images, or what?
and im usin fourheros data ect as thats only half decent server out atm, lol. and there's a few releases in release section, but nothing like there used 2 be.
7) also how do i change sabukwall, to another map, basiclly i wanna make a brand new sabuk, lol, do i just change the map number and co-ords in the castle.txt? or nething more to it.
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