Server-side setup

Mu online season 21 - grand opening

combie

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I was wondering if you could give us some information on the layout of the backend?

I.e. Are all the server components in one or still split into serveral(8 I think it traditionally is)?
Are all the server components translated(including the rollover hints)
What type of database is used? (Access/MySQL/MSSQL/dBase)
Is there an original dodgyish(unfixed) source that you've started from that can be used in the mean time for us to start preparing for our own servers(since your not going to want to release your source for now)?
 

therock2k2

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I was wondering if you could give us some information on the layout of the backend?

I.e. Are all the server components in one or still split into serveral(8 I think it traditionally is)? Still Split Although there is a GameCenter that if setup correct can open/close all these with a single click (should imagine AceM2 is the same )

Are all the server components translated(including the rollover hints) Not on the original source or client (Should expect this to be the first call when discovering these files are actually the best we have had)

What type of database is used? (Access/MySQL/MSSQL/dBase) dbase is what the original source was setup with using dbc2000 (should imagine ACEM2 is using sql of some type)

Is there an original dodgyish(unfixed) source that you've started from that can be used in the mean time for us to start preparing for our own servers(since your not going to want to release your source for now)? There is a few varients to this AppleM2 source theres 1.76 standard and 2.5D which is alot more advanced i.e the majority of the new features (Im not actually sure what version of the source AceM2 is using i should imagine it would be a closed door version past 2.5d but dont quote me on that im sure milo will shed some light)

I'll answer because a lot more people need to know about this source and its location ect ect im sure Milo's (and his team) AceM2 is rather different from the original by now but the above information is based upon the source released 10/6/12

Ive attached the source + pre-build if you want to tinker around with it

you'll need delphi2007 to edit the source & everything else is included in the .rar

also for the prebuild you'll need to steal sijo's client with data/maps ect from AceM2 as they have modified the login and i couldnt get it changed to standard without throwing errors use the mirclient exe withing the build

all setup for 127.0.0.1 and Serv name GameofMir

hope this is useful

http://www.sendspace.com/file/vi3i3c
 

combie

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Thanks for the info and thanks for the files - I'll have a play at the weekend and see. I've still got a copy of delphi installed so should be good to go there.

If the apps aren't translated I'd like to get that sorted out - I've translated the forms on many sets before.
I'm hoping MySQL - I pray no-one ever goes back to dBase - DBCommander was horrid!!

any more information/updates are always welcome :D
 

Samuel

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The original set of files use DBCommander, we have converted our source to MSSQL... We did go with MySQL to begin with, but there were limitations that I couldn't be arsed to work around :P.

Sam
 

TheMasterGee

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Heroes Access db was so easy to mess with, but I have a feeling td will stick with sql no matter what :p
 

combie

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I prefer MySQL - but MSSQL is just as simple. Can the AceM2 source not be released on a, say, 2 week rolling lag so others may play around with it - maybe even spot something to fix? help?