Casting Speeds...

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What to do with cast times


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WildGirl

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Thing is though, many things have been changed this patch. There are no more auto-suns and clone doesn't hit like a truck anymore. This would already turn the tide of a lot of battles, I would have thought. I agree that there are many variables in any fight and I'm not disputing that up until now Wizards had too much of an advantage in PvP, but I think too much was changed and has tipped the scales the other way, rather than meeting in the middle.

I'm not sure what you have in mind when it comes to a "middle ground" for casting speeds as timing is a rather precise thing here anyway, but I do think that spells should be looked at on their individual merits, and it's my view that most of them were just fine. FF needed slowing down. It might be an idea to do the same to Vamp. I don't like the idea of FD being slowed down because it's a main mob nuke spell (FD for living, Tbolt for undead). Again though, I don't think being able to cast faster unbalances PVP or makes it impossible for Warriors to win. The auto-suns and clone damage (both removed/reduced) were a far greater factor there. Remember, it doesn't matter how fast you cast if a warrior is out-maneuvering and evading you.
+1 Kinneas, very well said, maybe Sam could consider some of your ideas !
 

Ilsta

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Problem is these files are also being developed for the community to run servers so really they need to head towards the euro route for future server's unless it can all be customised in the magic db and any thing else they decide to change.
 
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Prince

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sanity u cleary know nothing bout mir just stop postin u biased nub

---------- Post Merged at 09:01 PM ---------- Previous Post was at 09:00 PM ----------

Problem is these files are also being developed for the community to run servers so really they need to head towards the euro route for future server's unless it can all be customised in the magic db and any thing else they decide to change.


Euro Is dead why cant people move on from this fact!! ARGHHHHHHHHHHH
 

PaxoStuffing

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People managed it on euro, can't do the same? you want your fast leveling, you want to be able to own in pvp, sorry but your a support class, neither of these a tao can do, should of picked a different class.
What happens when all the Tao's get fed up and change character or stop playing, will the warrior so "oh dear, we have no one to heal us, or poison the mobs, or Reincarnate us"
A Tao may be a support class, but they have to level, all I keep seeing is, TDB this and TDB that, 1 hit, 2 hit.
Why is it that a Warrior must allways be able to 1 hit the other two classes?
Regarding you comment highlighted above, a good Tao was unbeatable, on Euro, yes Euro, as that seems to be the reference point
for anything thats done or changed.
 

Reverance

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Problem is these files are also being developed for the community to run servers so really they need to head towards

the euro route for future server's unless it can all be customised in the magic db and any thing else they decide to change.

The problem with going with a direct Euro clone is the state gameplay it offers, Acem when I started offered a faster paced more exciting version of mir than we used to have. Something imo the game needed to breath some New life into it.
 

Xiler

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I would say that's fairly outdated look for a game that has evolved so much

I don't care about pvp as mentioned multiple times.

This isnt about 'fast' leveling, we never had that to begin with, what we have now is levelling that most Will consider abysmal.

I picked my class based on what the server offered, in this case it was a far more fluid style of tao gameplay that felt faster paced. Something that has been removed.

tl;dr - Not everything revolves around pvp and tao levelling has Been reduced to nothing.

In response to people doing it on Euro bare inmind A-speed was different and much harder to obtain.

Then what about USA mir? so many people had 8+ or more attack speed and wiz/taos still coped fine if not they were better even before heroes..
 

Reverance

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I can't comment on usa I'm afraid as I never played it.

I've only heard the rumours regarding the out of whack levelling system and the availability of newer Spells.

From what has Been said though here the a-speed figures don't match and gale items can be gemmed
 

Xiler

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High a. speed and the cast time is fine. I wont lie its more difficult but you get used to it.

That being said the flinch mechanics on these files is different for mobs, i dont know if its the same for pvp then it would be bad.
 

Sanity

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sanity u cleary know nothing bout mir just stop postin u biased nub

Not even playing anymore so i can't be biased lol.

You just want to be overpowered, if they revert back then you will be and warrior will once again be "pointless", and if they revert back it will also mean Sin is pointless because what ever way you look at it in PVP wise, none of them will ever get close to a wiz or tao.
 

knives

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Not even playing anymore so i can't be biased lol.

You just want to be overpowered, if they revert back then you will be and warrior will once again be "pointless", and if they revert back it will also mean Sin is pointless because what ever way you look at it in PVP wise, none of them will ever get close to a wiz or tao.


with your own logic, how many of our wizzies did you take down....

give they they are so op and no warr could touch them ???
 

Prince

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like i said u clearly know nothing or are just shocking at pvp and have not played a wizz on ere
 

Reverance

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High a. speed and the cast time is fine. I wont lie its more difficult but you get used to it.

That being said the flinch mechanics on these files is different for mobs, i dont know if its the same for pvp then it would be bad.


Ive no doubt will get used to it but it will feel like a backwards step from the faster place gameplay we have become used too.
 
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DavidShaw

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The problem with democracy is people often choose whats best for THEMSELVES and not whats best for everyone.

For example: theres 3 characters. 2 out of 3 (66%) use SPELLS quite frequently. so I imagine your poll to come back at 66% as a minimum.
Then you have the long period of time where spell users where at such an advantage that their numbers increased. Your looking at a very skewed result lol.

Just test it yourselves :p
 

Agro

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Then what about USA mir? so many people had 8+ or more attack speed and wiz/taos still coped fine if not they were better even before heroes..

On USA Mir the attack speed was half, so if you had attack speed 8 it was actually 4 plus the whole lvling system was strange, you would be lvl 70 and that was the same as 40 but at lvl 70 you would have nearly double the hp as what you would at 40.

Seriously i wouldnt base anything on USA mir.

As for the casting speed im a tao and i logged on this morning to test it and it seems fine so i vote leave it how it is,
 

Kai

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On USA Mir the attack speed was half, so if you had attack speed 8 it was actually 4 plus the whole lvling system was strange, you would be lvl 70 and that was the same as 40 but at lvl 70 you would have nearly double the hp as what you would at 40.

Seriously i wouldnt base anything on USA mir.

As for the casting speed im a tao and i logged on this morning to test it and it seems fine so i vote leave it how it is,

People had higher hp/mp but basic stats were the same. A-speed was worth half what it is on this server.

Mobs hit harder on usa mir also compensating for the hp.

Generally the mobs and systems worked with some bugs, so basing it off there is actually more reliable regardless of what level characters were.
 

Damian

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2/3 classes rely on cast speed, so this poll is going to be biased.
If Taoists and Wizards are going to have increased casting speeds, what perks will Warriors get?
For balance I assume increased attack speed :)
 

JordanF

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Jan 29, 2013
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The balance is fine now and really things should be left as they are, tonights sw proved that and i seen many warriors flooring decent wizzies and taos. The warriors complaining really just need better dc and some skill 2 good hits and a wiz is down. The faster skill casting is what makes pvp and pve on here so much better than euro for me.
 
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Skyline

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That will be why it seems fine then, thread should be closed if it has gone back...

Didn't got back to how it was. it was increased slightly from the "fix" but still lower than it was originally.

basically, we went half way and it seems to have kept everyone happy.