Assassin Damage

FaithKING69

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Nothing to add... All assassins agree dmg now its **** as fk. I dnt rly care about my base hp. DMG was only thing i enjoy this class.
Now assassins looks like 2nd warrior class... Sin are for huge dmg low hp killer not tanky low dmg ****.
 

Zed

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It hasn't been fixed, but I seem to hit probably half the damage I used too pre 1.9 (this is excluding FD - as I know changes were made to it as well)

Literally, with +8 atk speed, I was still hitting less then a warrior similar level who had no added atk speed, (dps)
Sins are no longer the fragile tanks, but as said a piss poor warrior >.<

Not sure what has changed but I can't kill quick or tank anything, before I could at least kill quick ^.-
 

Kaden

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i agree - with every reboot im beginning to think u may aswell jus delete the class as a whole cause fairly soon gonna be pointless playin
 

Shane/Banshee

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Did some tests today. all the tests were matched ktis, and done over 1 minute duration


Sin with coral, claw, dgs, luck 1 26 wep

Using flash dash total damage between 7.5k and 8.2 k damage random proc rate is the damage difference did this about 4 times
without using flash dash 8 k damage constant.
Without using Haste 4.2k
didnt bother using Fd without haste as id expect somewhere close to 3k damage

please note that casting Fd cost 17 mp and does 20-40 damage

wariror with equal kit luck 1 great axe corals dg claw etc
6k damage. 3k of this will ignore defence.

What i noted was that TDB from a warrior with speed 2 seemed to keep tdb poison on the trainer for a good % of the time. i could only imagine what speed 4 or 6 would be amazing (dsword smash ring brace gale necky set up).

Cons using speed kit possibility to not spam tdb after 8 hits due to mp regen speed.

So in my opinion sins has received a 50% damage nerf where a warrior has received a 30% damage nerf.
 

Zed

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When my Archer is no longer RED I am moving to her :P
 

Guccci

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lol i believe it was because of a certain Assassin moaning that the yellow damage was nerf'd in the first place.

Also, warriors damage has been hit big time.. It takes me twice as long to kill mobs now, and certain bosses which i could solo before, are not soloable anymore. so your not the only ones feeling the hit
 

deano13

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Trouble is these isn't enough sins to stand up for the class being there **** on this server and everyone has either rerolled or quit, Sam listens to all the other class players about sins = bad feedback = class is ****.


We get an 80hp increase and ppl going mad saying there OP because of 80 ****ing hp lol....
 

Shane/Banshee

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lol i believe it was because of a certain Assassin moaning that the yellow damage was nerf'd in the first place.

Also, warriors damage has been hit big time.. It takes me twice as long to kill mobs now, and certain bosses which i could solo before, are not soloable anymore. so your not the only ones feeling the hit


it should only take a 1/3 longer to kill the mob. although close to twice as long but not there yet. sins will now take twice aslong to kill the same mob
 

Guccci

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Once again sam has acted without thinking... Everyone who has gained lvls / items from bosses whilst the damage was the way it is, now have an advantage over newer players, who will quite frankly never catch up.
 

Shane/Banshee

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Once again sam has acted without thinking... Everyone who has gained lvls / items from bosses whilst the damage was the way it is, now have an advantage over newer players, who will quite frankly never catch up.


agreed tdb poison should be left on mobs at 50% rate, removed from pvp. think a few people that understood the mechanics asked for this
 

Shane/Banshee

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content ingame now is all that matters.

because
you could say rage +18% damage
Profield +18% defence
slashing burst stupid damage and does not miss.
 

FaithKING69

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Now i cant solo fking KS b4 i doing it with 1 -2 suns. Dmg fked up. I dnt care about my hp. With 200 hp can own
 

ILovePie:D

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It's the same for warriors, damage is **** now. Suggestions and bug reports get ignored anyway. Waste of button presses.

Have you seen tao pets? Nothing wrong with them is there? -_-

no wonder this server is down 300 users in 1 month
 

holly

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Well you wanted a HP buff I think it's only fair you take a damage nerf.
 

Dorf

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agreed tdb poison should be left on mobs at 50% rate, removed from pvp. think a few people that understood the mechanics asked for this

look can you make your mind up? Lets get sam to change everything, til EVERYTHING and I mean EVERYTHING is to your liking eh? You got your hp boost, you moaned about the tdb but now that doesn't suit, you even got TM changed to how you want it, hell you even got an anti curse potion added in.. now you're bitching because it hasn't turned out quite how you expected, you already got l+7 and still you want more, I tell you something, pretty soon you'll be petitioning Sam to change the name of the server from Chronicles to Legend of Jamie.. Your moaning and whinging has really screwed off probably 50% of the server currently, you are lvl46 with mad kit, yet still not enough, I hope Sam tells you to suck on it tbh, and you can take the responsibility for every sin and warrior feeling gutted.

I wish you would understand, you are a sin, you are not meant to be like a warrior, you are not meant to have the hp of a warrior, you are supposed to fight completely different to a warrior, you still don't have one of your major skills.

Sam if you do read this, please for the love of god STOP listening to Jamie!
 

ILovePie:D

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Well anyone would listen to someone that plays mir all day long and is a total mir nerd. It's just a shame this Jamie is 0% objective and 100% bias towards his class.

You make your choices and pay your price for them. Sam is paying his.
 
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Shane/Banshee

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i asked for it to be removed from pvp for everyone benefit. i think its wrong to be 2/3 shooting each other in pretty much shop kit, there no fun in that

i stated that it was 50% damage bonus which worked out a bug. as sam only intended for it to be 1.2

FD was designed to be a bonus damage spell for sins. im guessing but this was probably set up using the 1.5 times damage. (overall 20% increase after casting the skill etc). it now is a pointless skill only other then stopping trash mobs from hitting you back, as you receive no damage bonus over time

you may think im bias towards my class thats because i know it inside out you dont. the way the team has designed sins on here is wrong compared to official ( amc damage official, rather then Ac damage here), and tbh its broken the sin. i wasnt expecting this from the latest files out there.