Who is actually enjoying this?

Who is actually enjoying this server

  • Yes

    Votes: 48 46.2%
  • No

    Votes: 56 53.8%

  • Total voters
    104

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
2,386
36
184
Ofc you can play the game without all your skills. I would say if you had better items higher mc dc sc then the skills you have would be pleasing instead of you hankering after the ones you had on another server. So better items sooner would work just as well.
I cannot help thinking that automatically getting the higher skills like ff, rage, curse poisonfield would give even more of a boost to the level like trains to get an advantage over everyone else players who infest every server. They never play unless they have some kind of advantage and handing out rare skills doesnt look like a good idea to me.

Yes you can play the game, but you not playing what the game can offer. No game in this day and age would force you to play without everything the class has to offer. Take every MMO out currently for example, they all use the same base of gameplay - you gain spells as you level, you hunt for the equipment which scales your spells to deal more damage letting you go to harder places.

Mir is the only game where they make you have to find your spells. Sorry but I'll stick to actually playing a game where I can play it fully, not half a character because I am missing vital spells that would increase my fun factor by 600%
 

Sanity

LOMCN VIP
VIP
Nov 7, 2007
3,881
186
280
Yes you can play the game, but you not playing what the game can offer. No game in this day and age would force you to play without everything the class has to offer. Take every MMO out currently for example, they all use the same base of gameplay - you gain spells as you level, you hunt for the equipment which scales your spells to deal more damage letting you go to harder places.

Mir is the only game where they make you have to find your spells. Sorry but I'll stick to actually playing a game where I can play it fully, not half a character because I am missing vital spells that would increase my fun factor by 600%

But isn't it what Legend Of Mir is all about? You are complaing about not getting stuff like modern day mmorpgs then why on earth did you even bother starting when you fully knew what you had to do? assuming you played euro mir.
If they were to do what you said, give skills are level up, then you are destroying the concept of the game, you are removing the old skool grind, making things a lot easier.
It's a perfect case of saying if you don't like the game then don't play it.
 

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
2,386
36
184
But isn't it what Legend Of Mir is all about? You are complaing about not getting stuff like modern day mmorpgs then why on earth did you even bother starting when you fully knew what you had to do? assuming you played euro mir.
If they were to do what you said, give skills are level up, then you are destroying the concept of the game, you are removing the old skool grind, making things a lot easier.
It's a perfect case of saying if you don't like the game then don't play it.

I enjoy games involving a 2.5D view, there isn't many about and Mir has always been an enjoyable game. Everything to do with mir apart from spells being stupidly rare is great.

Mir can still be Mir with access to every spell and in fact it would probably make the game a hell of a lot more fun in PvP. Honestly once the higher end guilds start getting the odd very rare spell drop, and they start to obliterate everyone else in PvP, the lower guilds will start crying on the forums for nerfs, if the nerfs don't happen then they stop playing. If the nerfs do happen then the higher guilds will feel that it was pointless in putting the hours in to obtain the spells... either way Sam cannot win whatever he ends up doing.

A suggestion would be for Sam to put up a 2-4 week test server with what he originally wanted for 2.0(spells accessible to everyone), he made the poll to show what he wanted and wouldn't do it without enough yes votes(yes actually won, not by enough tho). I can say now, that the majority of people who ended up on this test server would ask for it to go live and would much prefer it over the current chronicles.

Mir is an old yet very superior game when it comes to open world, the main factor as to why I love playing it, however I lose interest very fast when I know I will not be getting any new spells for my character when leveling up, so I end up just giving up because I feel I have nothing to level for. And items would not feel this void to make me level, I don't care for an extra DC 0-5 worth of kit, I would rather get a new amazing flashy spell.
 

virus

LOMCN Veteran
Veteran
Dec 3, 2003
435
5
95
Newcastle
I just got bored fast as a casual solo player, plus the fact the last few servers I played were all faster leveling, guess I just don't like the slower speed of leveling. Oh and between the last bunch of servers I played until Chronicles I have played many other MMO's, the lack of actually being able to play the game to its full potential(all spells) kind of depresses me. I know mir has always been this way regarding spells, but I would happily play in shop kit as long as I had access to all my spells.

Not being able to play a character to its full capability is what's keeping me from bothering to continue playing Chronicles or even any server upcoming, I will just stick to Wildstar unless someone drastically changes the way mir is.

I Agree with this,
 

Sitchico

Dedicated Member
Dedicated Member
Sep 19, 2009
67
2
35
You say that, but go ingame at peak hours all bosses are dead.... says its active to me....
This thread was to actually see how many people are enjoying the game because all I see on this forums are people moaning so it was just a test.

What I was getting at is, you never actually play the game or your character to its full potential until you have every spell. Items can be as rare as they want for all I care(maybe slight improvements), but spells should just be trainable from an npc like with every MMO nowerdays.

It was only ok to have rare spells when Mir first released, things change and the game should change with it. Every server ends up dying eventually with Mirs current state of gameplay.

See, you think that the spells will make it better but it will just make it worse. Imagine if all wizards had FF? No one would be able to stop them especially with the damage they got now just look at lightning ffs.
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
See, you think that the spells will make it better but it will just make it worse. Imagine if all wizards had FF? No one would be able to stop them especially with the damage they got now just look at lightning ffs.

What damage?
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
Lightning damage, TS damage? You can't deny it because I've played one.

Lightning is good, it CAN hit over 100 with about MC40? However, when do you get the chance to land 2 consecutive hits on someone in PVP?
TS is also good, but where can you use it? PT 3f.
TU is good, for BDD ghouls room.

So you have 3 good skills.
1 can only really be used in PT for decent exp, everywhere else is a waste of mana due to stupid high HP on mobs.
1 can be used effectively in ghoul room, due to GM's wanting to flood the game with archers.
1 can only be used as a one off in PVP, and can be countered by using a HP pot.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
79
I Agree with this,
Bit late aren't you been discussed to death earlier
Reasons for NOT letting everyone have skills either from shops or on levelling - a summary
From Sanity
This is the way mir has always been its part of the game play. If you want an modern mmorpg then don't play mir. Once you change this its not mir.
From Paloma
Those that play with a desparately compulsive need to lead will always have the advantage of being a few levels higher than almost everyone else. How they manage this is another topic. Handing out skills for grinding just gives them more advantages. IS that what you really want?
Other suggestions
Have quests to obtain the book set to start at the level when the skill would be level 3 or higher. Kill 9m rats 8mmaggots to get the book of yr choice.
Set everyone to start at level 38 with all skills or even level 40 or 42 with all skills
After once most people have got the skills to 35 put them in the shops so new players and re rolls can catch up. AFter another interval put the skills to 38 in the shops. Needs careful judgment. Got to give players a chance to earn money selling the rarer books until moet people have them and its only new comers who haven't.

Apologies to anyone who said anything useful that I have missed out
 

Sitchico

Dedicated Member
Dedicated Member
Sep 19, 2009
67
2
35
Lightning is good, it CAN hit over 100 with about MC40? However, when do you get the chance to land 2 consecutive hits on someone in PVP?
TS is also good, but where can you use it? PT 3f.
TU is good, for BDD ghouls room.

So you have 3 good skills.
1 can only really be used in PT for decent exp, everywhere else is a waste of mana due to stupid high HP on mobs.
1 can be used effectively in ghoul room, due to GM's wanting to flood the game with archers.
1 can only be used as a one off in PVP, and can be countered by using a HP pot.

If you think TS is only good in PT then you are clearly playing the character wrong. You've got TB which is a strong single attack, all the characters in general are so out of proportion which is resulting in loss of players to the game.

I'm not just picking out Wizards as Overpowered, Taoists are stupidly overpowered once they get Diva and the command system, they are unhittable. Warriors hit hard and assassins hit fast but with crap damage. At the end of the day it's the Dev Team who is the only people that are able to make the characters even.
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
If you think TS is only good in PT then you are clearly playing the character wrong. You've got TB which is a strong single attack, all the characters in general are so out of proportion which is resulting in loss of players to the game.

I'm not just picking out Wizards as Overpowered, Taoists are stupidly overpowered once they get Diva and the command system, they are unhittable. Warriors hit hard and assassins hit fast but with crap damage. At the end of the day it's the Dev Team who is the only people that are able to make the characters even.

Tell me if it's worthwhile TSing in BDD, ZT or even Frozen, for the EXP against MP usage? Have you tried TSing places on this server, or are you just going by previous servers. How many people do you see TSing in BDD for EXP?

I never said anything was wrong with Tbolt, it's perfect for bosses. Low mana usage, medium damage.

I was counter argueing your statement which says wizards are overpowered. Your arguement is invalid, and anyone who plays a wiz knows this.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
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If you think TS is only good in PT then you are clearly playing the character wrong.
I'm not just picking out Wizards as Overpowered, Taoists are stupidly overpowered once they get Diva and the command system, are able to make the characters even.
You probably right but also having just a couple of places where people level isn't right either.
If the only place to ts is PT 3f why is that? Used to be hmj paths.
Ghoul room only place to level just means its the easiest. Take the archers out put more moths in Tu makes things way to easy for you
 

Sleitofhand

LOMCN n00bie
Mar 22, 2014
3
0
12
I am still enjoying the server, one of the most enjoyable I have ever played.

Granted things need to change slightly but I am confident that it will evolve.
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
You probably right but also having just a couple of places where people level isn't right either.
If the only place to ts is PT 3f why is that? Used to be hmj paths.
Ghoul room only place to level just means its the easiest. Take the archers out put more moths in Tu makes things way to easy for you

You still CAN TS in HMJ paths and the boss rooms in BDD, as you can TS ZT 7th still... however, they have decided to give the mobs a LOT more HP. This means you waste a lot of MP to kill them. It's not worthwhile doing this, for the exp gained. The only time I would TS in BDD, is to clear a door.

For example, with 2-3 wiz in ZT, you can probably clear the maze and part of 7th 1st, before running out of MP.

When I say you can only TS in PT3, what I mean is, it's not justifyable (sp) to TS anywhere else.
 

virus

LOMCN Veteran
Veteran
Dec 3, 2003
435
5
95
Newcastle
This thread was to actually see how many people are enjoying the game because all I see on this forums are people moaning so it was just a test.



See, you think that the spells will make it better but it will just make it worse. Imagine if all wizards had FF? No one would be able to stop them especially with the damage they got now just look at lightning ffs.

but thats like saying a wizard may as well be a support class than a tanking AOE class, FF was coded for wiz since euro, it should not be taken from game, or any other skill, if people has problems with OP then all you do is edit it and lower the damage rates that same applies for curse and poison cloud for tao.

---------- Post Merged at 02:25 PM ---------- Previous Post was at 02:22 PM ----------

You probably right but also having just a couple of places where people level isn't right either.
If the only place to ts is PT 3f why is that? Used to be hmj paths.
Ghoul room only place to level just means its the easiest. Take the archers out put more moths in Tu makes things way to easy for you

TU/TS cost alot of ingame gold, and thats a problem as it is.

---------- Post Merged at 02:27 PM ---------- Previous Post was at 02:22 PM ----------

Bit late aren't you been discussed to death earlier
Reasons for NOT letting everyone have skills either from shops or on levelling - a summary
From Sanity
This is the way mir has always been its part of the game play. If you want an modern mmorpg then don't play mir. Once you change this its not mir.
From Paloma
Those that play with a desparately compulsive need to lead will always have the advantage of being a few levels higher than almost everyone else. How they manage this is another topic. Handing out skills for grinding just gives them more advantages. IS that what you really want?
Other suggestions
Have quests to obtain the book set to start at the level when the skill would be level 3 or higher. Kill 9m rats 8mmaggots to get the book of yr choice.
Set everyone to start at level 38 with all skills or even level 40 or 42 with all skills
After once most people have got the skills to 35 put them in the shops so new players and re rolls can catch up. AFter another interval put the skills to 38 in the shops. Needs careful judgment. Got to give players a chance to earn money selling the rarer books until moet people have them and its only new comers who haven't.

Apologies to anyone who said anything useful that I have missed out

i have played mir since i was 13 i am 26 now, from any server i have played, not once a book was kept away from a class for as long as 4 months, in my view i think its kinda harsh having to make ( NO 1 Skill FF locked away on a boss mob, and no chance of getting it from grinding/farming every other class seems to get there skills.
 
Last edited:

LordOfWar1

Known Cheater
Untrusted Member
Dedicated Member
Loyal Member
Feb 5, 2014
169
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This server will be dead before 2.0 comes...not sure if its just what I'm used to the user count being or cause im only logging on for a hour max a day but its a lot more empty everywhere i go