Petition to change possibility of getting Luck7 weaps

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Dedicated Member
Dedicated Member
Jan 1, 2014
142
1
44
Luck 7 weaps are not a good idea. They unbalance everything and make their owners stupidly powerful.( Almost as stupid as wizards used to be :P) Sorry joke but couldnt resist
This was a complaint on AceM2 - that bene's worked too easy. There will be no stopping a refined gemmed +10 luck 7 weapon except maybe a tiger neck.
Sins are just ridiculous with l7 blades. Soloing OK shouldnt be possible. And with curse immunity and special repair those blades arent going to go away and we really dont need any more of them.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
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280
Luck 7 weaps are not a good idea. They unbalance everything and make their owners stupidly powerful.( Almost as stupid as wizards used to be :P) Sorry joke but couldnt resist
This was a complaint on AceM2 - that bene's worked too easy. There will be no stopping a refined gemmed +10 luck 7 weapon except maybe a tiger neck.
Sins are just ridiculous with l7 blades. Soloing OK shouldnt be possible. And with curse immunity and special repair those blades arent going to go away and we really dont need any more of them.

Oh god... I was actually reading this until "Soloing OK shouldn't be possible"...

Sam
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
I think he was more worried about having special repair for weapons.
 

Stoney

Dedicated Member
Dedicated Member
Jan 24, 2014
152
0
42
Miami, FL
Luck 7 weaps are not a good idea. They unbalance everything and make their owners stupidly powerful.( Almost as stupid as wizards used to be :P) Sorry joke but couldnt resist
This was a complaint on AceM2 - that bene's worked too easy. There will be no stopping a refined gemmed +10 luck 7 weapon except maybe a tiger neck.
Sins are just ridiculous with l7 blades. Soloing OK shouldnt be possible. And with curse immunity and special repair those blades arent going to go away and we really dont need any more of them.

Have you even tried to get Luck 7 on anything other than Fate items. I know people who have used 500+ on dwords and never got it.
 

Doug

Dedicated Member
Dedicated Member
Feb 2, 2014
461
10
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Yeah it's so easy that there's thousands of the luck 7 weapons ingame ATM mate ....

what's the matter? Potato farmer pk you for oma king?

Ive used close to 70 benes on a scythe and not got past luck + 1.... That's 70 x 300k

how hard do you want it to be? Idiot
 

jez

Banned
Banned
Dedicated Member
Jun 9, 2013
447
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He makes a very good point.

They should be capped at luck 5, anyone who has lk 7 now can be reduce to 5, they will still be at the cap so cant complain. 7 is wayyyy OP.
Then make it harder to reach luck 5 or make benes drop less.

Also the DC scaling was sposed to be changed/fixed, the fact that fate blades only have hit lk7 suggests its not.
how you cant see this Sam when you want to make the server balanced is beyond me. Then you say a wiz with BD armour +200hp is OP.
The luck 7 max hit is silly. server will never close to balance with this.

---------- Post Merged at 07:38 PM ---------- Previous Post was at 07:37 PM ----------

Yeah it's so easy that there's thousands of the luck 7 weapons ingame ATM mate ....

what's the matter? Potato farmer pk you for oma king?

Ive used close to 70 benes on a scythe and not got past luck + 1.... That's 70 x 300k

how hard do you want it to be? Idiot

its not that its too easy, it simply shouldnt be ingame.
 

Carribean

I abused the reputation system, now I'm stuck with
Veteran
Feb 18, 2013
645
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Of course it should be ingame, its op yeah but the effort to get 7 luck is stupid. Gratz to people who have got it they spent a ton of money and it paid off
 

Carribean

I abused the reputation system, now I'm stuck with
Veteran
Feb 18, 2013
645
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end of...
it is op because worked damn hard to get it and spent a **** ton of money if its that op try get luck 7 for yaself might improve your SFB
 

Kaden

Dedicated Member
Dedicated Member
Dec 5, 2013
82
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should be made luck 9 = max hit like all officials not luck 7 like this and ace
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
1
79
Luck 7 is very hard to get, even on fate blades which have crap DC, its not any better than a 43 wep with say luck 3, should level 43 weps be nerfed also? This is hardly an issue on this server, the low DC on the few luck 7 weps that exist make it currently not an issue. The person who has the OP I would guess has never tried making a luck 7 wep. If someone manages to make a good item it should give them more power than the average joe, I don't think refining should be nerfed if a wiz manages a +10 refine, or gems should be nerfed is a war manages speed+3, its a huge risk and needs to have a reward.
 

joking

Golden Oldie
Golden Oldie
Sep 22, 2003
916
4
155
England
It takes effort and alot of gold to make these weapons, and to gem items take balls especially nice items...cant wait till a warr hits nice dc, a.speed cap and a couple slow haha... thats when the moan threads will start... your all gonna be fked lmao!!
 

rayray

LOMCN Veteran
Veteran
May 26, 2011
323
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It takes effort and alot of gold to make these weapons, and to gem items take balls especially nice items...cant wait till a warr hits nice dc, a.speed cap and a couple slow haha... thats when the moan threads will start... your all gonna be fked lmao!!

+1
 

Follower

Golden Oldie
Golden Oldie
Apr 2, 2005
886
36
165
Australia
He makes a very good point.

They should be capped at luck 5, anyone who has lk 7 now can be reduce to 5, they will still be at the cap so cant complain. 7 is wayyyy OP.
Then make it harder to reach luck 5 or make benes drop less.

Also the DC scaling was sposed to be changed/fixed, the fact that fate blades only have hit lk7 suggests its not.
how you cant see this Sam when you want to make the server balanced is beyond me. Then you say a wiz with BD armour +200hp is OP.
The luck 7 max hit is silly. server will never close to balance with this.

---------- Post Merged at 07:38 PM ---------- Previous Post was at 07:37 PM ----------



its not that its too easy, it simply shouldnt be ingame.

You're always the first to call out 'Don't change it if it ain't broke'.

Luck+7 has been attainable on every mir version, just so happens that as we grow up we found out how they actually work so we know which weapons to 'luck up'.

If we change the chance to luck to only +5, then we can leave the Dark Armours 'class restricted'... as that's also a change that wasnt' around for official servers.

Keep the tiger necklace at 50 percent and level based rather than the official 20% and SC11 to use, another change that shouldn't be in place.
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
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Leave it as it is, just because RNG hasn't gone your way don't have a go at others who have spent millions on lucking their weapons
 

jez

Banned
Banned
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Jun 9, 2013
447
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You're always the first to call out 'Don't change it if it ain't broke'.

Yer thats the point its already been changed from 9, it is broke.

for the same reasons para ring and pro ring aint in game, luck should be capped at 5.
it should be done before others gain luck 7.
some luck 7 players have quit, grapevine has it one lost it to 6 lastnight.
so nows the perfect time.

not being the popularist thing to do, doesnt make it wrong.