The 3 likes/dislikes/requests

KylerStern

Banned
Banned
Loyal Member
Sep 4, 2014
204
2
45
Hi all.
The idea of this thread is to provide positive feedback, suggestions and dislikes.
Lets see if we can all be adults, just this once (I'm just as guilty for trolling and biting as many) and just post our opinions on the game itself rather than our opinions on other peoples opinions.

No limit on how many of each you want to talk about.

For me.

Likes;
More frequent updates these days.
All opinions seem to get heard
Still challenges in game yet to be beaten.

Dislikes;
Lack of obtainable mid-high level kit solo. (hero necks, OSR's level 36 weaps, level 40 spells) (more mid lvl bosses are being introduced so hopefully this will change)
*edit* No level 45 sin/archer helm (30 weight on the war helm) no level 51 sin bracers, weight 5 on war ones.

Suggestions;
Proficiency levels (can only choose one) with hard quests(time consuming) but with good rewards (not OP) for example a seamstress could add +1 ac/amc to all clothhelms/clothing/belt/boots without risk of breaking. (requires ingredients of course).
Blacksmith could imbue weapons and metal helms with +1 stat (excluding many stats)
 
Last edited:

Phawk

Chronicles Moderator
Dedicated Member
Jun 29, 2011
318
2
45
York, UK
Suggestions;
Proficiency levels (can only choose one) with hard quests(time consuming) but with good rewards (not OP) for example a seamstress could add +1 ac/amc to all clothhelms/clothing/belt/boots without risk of breaking. (requires ingredients of course).
Blacksmith could imbue weapons and metal helms with +1 stat (excluding many stats)


I like the sound of this - similar to WoW professions (although they are nerfing that next patch!)

/Mark
 

Paloma

Dedicated Member
Dedicated Member
May 3, 2013
219
1
44
They have added more quests and suppose more will appear. Dont really see the need for anymore. Maybe could be done by already existing craftable items section. They spoke of making skill books craftable(yeuk). Saw a levl 50 qest for boots with badly thought out stats on another mir. Is that the kind of thing you meant?

3 likes
active management/dev team
forum moderation
twists on euro but same feel more twists please glad no orbs

dislikes
refining gemmimg mining
high levels in noob caves like Ghoul King
cash sales
 

DeeKayDee

Loyal Member
Loyal Member
Mar 26, 2014
391
0
43
Likes;
Drop rates are pretty much spot on at the moment, nothing too OTT or things never dropping .. big thanks to BH on that

Dislikes;
The level gaps - Too late now but this should have never got to the stage it is now where we have a handfull of level 50-52, hardly any 47-49, and the average being 43-46 .. understandable we want to get 50+ to be able to use the new items, but this should have been managed better

Suggestions;
Already talks of sub bosses in most caves, this will be a feature most will welcome with open arms
Quests! As above - new, updated and fresh ideas to be implemented, doesn't have to be great rewards.. make them challenging.
Advertising? - would be nice to get some fresh faces in game
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
I approve of this thread

Also the Dislikes and Suggestions so far are stuff I just happen to be working on
Ahead of the game I is :triumphant:

BH
 

muffinpie

Golden Oldie
Golden Oldie
Jul 19, 2005
1,099
1
174
Likes
GM's seem to actually listen
Plenty of items and things to aim for
Banter between guilds

Dislikes
The rate of warrior weapons(seems everyone else 43+ has a 43 wep especially sins)
Archers AB being pretty much useless unless your close enough to get sat down in 2 hits
The lack of pvp in game atm seems like the onhly thing we ever get a fight for is fox boss or when DD show up for EE at the same time as us

Suggestions
Archers need something similar to shield and/or an escape skill (aswell as a fix for AB)
I saw it mentioned about a mini in the next two weeks (around two weeks ago) this kind of thing even if its just something small over the weekend keeps people entertained as the user count is dropping off a bit lately (also what happened to the lords?)
Maybe add more bosses (i know more subs are being added) as atm everything seems to be on our timer and we can get there so quick were left stood around in town between the spawns, maybe a buff on things like Jinchondevil because people will actually want to hunt there.
Things like 55 and 57 tao items shouldn't even be in the drops really aso is level 49 and the highest tao by atleast 100m exp, is there any need for those items to be in game, maybe introducing the higher items to drops as people approach the level would be a better way to stop guild store getting clogged up with them and people being disheartened by drops (do you know how annoying it is getting all the way to warlord and then getting a 57 tao neck?) id rather it just drop an xl tao stone than a 57 necky

Couple more suggstions
Fix the fight counter at EM so it counts the kills/deaths properly if theres a fight there, also implement that to fox kr but keep body drops on
add more mobs to numa as there a bit too spread out atm
 
Last edited:

malteser

Loyal Member
Loyal Member
Jun 14, 2014
23
0
27
Cant we have the kill counter on all boss maps/KRs? Or implement it for all maps, but for those that arent boss maps there need to be a certain number of pvp deaths before the counter becomes active, so that it's not triggered from every single pk
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
Cant we have the kill counter on all boss maps/KRs? Or implement it for all maps, but for those that arent boss maps there need to be a certain number of pvp deaths before the counter becomes active, so that it's not triggered from every single pk

No idea what you are trying to say here, also did you miss the op and the format of the thread?

PS we have kill counters on all monsters in the game

BH
 

DeeKayDee

Loyal Member
Loyal Member
Mar 26, 2014
391
0
43
No idea what you are trying to say here, also did you miss the op and the format of the thread?

PS we have kill counters on all monsters in the game

BH


Think he means like in EM where you get a yellow shout of the current tally .. currently broken in there though always stays 0-0

Would be nice, but only enabled if a guild war is active on the map
 

malteser

Loyal Member
Loyal Member
Jun 14, 2014
23
0
27
No idea what you are trying to say here, also did you miss the op and the format of the thread?

PS we have kill counters on all monsters in the game

BH
Thanks for the helpful reply.

I'm referring to the kill counter in EM KR, and i'm saying it would be good to have it in other maps. Did you miss muffinpie's post?
 

Nizzles

Loyal Member
Loyal Member
Mar 28, 2014
192
1
44
likes : most things!

dislikes: archer arrowbarrage needing to go bak to how it was before everyone cried.... especially now that blizz and met ar in game, itshouldnt have been changed in the first place.

feeling like the server is really quiet. showing 150-200 people but not seeing anyone.
foxboss dropping ridiculously well, other bosses seem to be really lackluster. i think it would make the game more fun if bosses like dd and izt were not classed as subs and worth fighting over. even if it meant the spawn times were longer. i would rather have that and have a fight than kill them every spawn with no contest.
just seems at the moment that all anyone is bothered about is foxboss and frozen boss. there isnt as much competition.
 

Clintus2

Dedicated Member
Dedicated Member
Jan 31, 2014
394
4
45
likes:
Good Banter
Great Comms from GM's
Its Euro with a twist

Dislikes
having to spend ages taming pets. If they gonna tame anyway why not just make it instant
Pets Die when connection fails
server count

Suggestions
Advertise and make it easier for current players to advertise/share on Social Media
bi-weekly events
more things to craft
 

Martyn

Smir.co.uk
Staff member
Administrator
Mar 24, 2003
4,095
4
1,006
410
Kent - UK
likes:
its not a bad server tbh

Dislikes
lack of quests/repeatable.
not being able to get high level weapons unless your in a huge guild, small guilds deserve just the same chance.
lack of skill books.

Suggestions
make more quests...
 

Azz

Loyal Member
Loyal Member
Jul 12, 2014
226
0
42
uk
likes:
Guild fights
events
GM contact on forum

Dislikes
that a gem can fail to build - the idea just annoys the hell our of me
that bosses can take time to get to with a full grp and the stupid thing drops a lvl57+ item, cause its one of the one drop system ( the system i like btw BH, just take out the 55+ items they are pointless at the current moment)
prices to place on the TM and then it takes commission as well! pick one or the other :)

Suggestions
please add BG (love that place, but put your own twist on it)
make it so gems cant fail or that they can be 100/100 with ore and higher purity items
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
likes:
Guild fights
events
GM contact on forum

Dislikes
that a gem can fail to build - the idea just annoys the hell our of me
that bosses can take time to get to with a full grp and the stupid thing drops a lvl57+ item, cause its one of the one drop system ( the system i like btw BH, just take out the 55+ items they are pointless at the current moment)
prices to place on the TM and then it takes commission as well! pick one or the other :)

Suggestions
please add BG (love that place, but put your own twist on it)
make it so gems cant fail or that they can be 100/100 with ore and higher purity items

that a gem can fail to build - the idea just annoys the hell our of me
that a gem can fail to build - the idea just annoys the hell our of me
that a gem can fail to build - the idea just annoys the hell our of me
that a gem can fail to build - the idea just annoys the hell our of me

THIS!!!!! Is my only Dislike when i played this server

As for my likes... well theres not enough space... People moan about everything.. Spells/Drops/Balance.... Always will..


But in my opinion this server was AMAZING while i played and by far the best server since euro... Well done!!!
 

KylerStern

Banned
Banned
Loyal Member
Sep 4, 2014
204
2
45
I need to add another.

Dislike. - Orc Slashers - Why do they move so fast? why do they run away? isnt the sorc, spear and knife enough ranged?
 

HokusPokus

Dedicated Member
Dedicated Member
Loyal Member
Feb 4, 2014
314
1
45
likes.. gem build succesful 20%


dislikes..gem build failed 80%
gem build failed
gem build failed
gem build failed