Offensive runes and defensive runes

Mu online season 21 - grand opening

holo

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Can we get the slots on items to be two different types? Make the defensive one more common. Currently pretty much every slot is used by offensive runes and it just seems like a waste even having defensive ones. This is why WoW has three slot types, to stop people just stacking one stat.

Also a third type for special runes would be cool too. Basically the same as the gem system I guess.


Or buff the defensive ones to make them more appealing perhaps?
 

HarryH

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I'm unsure how these would drop though? Would a 3 slot item now drop with 9 slots? Otherwise the amount of desirable slotted items would just plummet
 

holo

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I'm unsure how these would drop though? Would a 3 slot item now drop with 9 slots? Otherwise the amount of desirable slotted items would just plummet

No, the current items would be made attack stat slots, or Red? New items would have a chance of drop with any of the slots. The Red would have the same chance as current slots. The defensive ones would be more common, side benefit to make PvP fights last longer which would be good too. Then special ones would be very rare.

So finding a brac with 3 atk slots would be the same chance as now. But you could also more commonly find a 3 def sloted brac
 

horton

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not a fan of runes and slotted. see no reason why players should get extra stats without any risk.
 

Phawk

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not a fan of runes and slotted. see no reason why players should get extra stats without any risk.


So your also against the idea of items with added stats dropping ? 'm all for customisation of kit - without it you just get 999999 clones running around using the same kit. The ability to add runes to slotted items means that you can customise your kit, and get a certain setup that compliments your style of play.

/Mark
 

horton

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added stat items are rare. Thats fine Using gems you take a risk thats OK ish
Slotted and runes was AceM2 . Its a great idea if there werent added stat items and gems already exisiting. Slotted and runes belong more in a HR in my opinion. I like the way chronicles is low rate ish.
 

KylerStern

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added stat items are rare. Thats fine Using gems you take a risk thats OK ish
Slotted and runes was AceM2 . Its a great idea if there werent added stat items and gems already exisiting. Slotted and runes belong more in a HR in my opinion. I like the way chronicles is low rate ish.

Slotted items are also rare...
having slots provides some form of itemisation, no point a dragon ring dropping with +1mc.. If it drops with +1 slot then itemisation wins...

You are very negitive at the moment horton, take a break and reevaluate.
 

horton

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I like it that added stats are so random I like that this server is low rate ish. I like that gems fail to make and break items. I like that there are no orbs.
Looking round seems most players over 40 have at least one added item.
I think too many added stats make the game too easy.
There are gems, slotted items and strong items. A low rate doesn't need all of them
 
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KylerStern

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Im not sure we have the same understanding of what a low rate is.
In my mind (correct me if im wrong) its exactly the same as a highrate but takes much much much longer to achieve the same goals.
If a low rate gos on long enough (talking years and years, unlikley but entirely possible)it could overtake any highrate in terms of items, levels, power.
So removing things from game because its a liw rate does not add up to me, balancing the rarity of such items is what allows it to be low rate.

The server has been going for just under 10months the rate item progression is perfect.
I have not seen any slotted fox items or hero necks, no slotted 43 weaps there is still plenty of item/stat progression to come.
The main balancing act with added items is that they need to be common enough that casual players can find them, this inevitably means that the hardcore players find more.

Is the game not easy anyway? Its simply a case of - hit relevant level - use specific tactic -win.
The only challenge is other players (dwindling fast) or new content.
If new content doesnt require crazy good kit (in current availability) then it will not be a challenge either.
 

horton

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I agree that removing things is not a good idea. Is adding more ways to get ++stats good?
I do not want to see any more ways to add stats without risk to be put into game either.
Agree mir is easy. Why then is there so much focus on making it easier with +++items?
 

Phawk

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I agree that removing things is not a good idea. Is adding more ways to get ++stats good?
I do not want to see any more ways to add stats without risk to be put into game either.
Agree mir is easy. Why then is there so much focus on making it easier with +++items?


Vanilla Mir is easy yes - but a lot of the new bosses are quite challenging. If not for the much bigger guilds, then certainly for the mid-small guilds. BUt, Mir isnt just about PvE content. Its about PvP too. Being able to increase your kit increases your chances in PvP. I agree there needs to be a limit - and a max of 3 slots is a good limit, mixed with gemable 3 times per stat.

/Mark
 

horton

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Vanilla Mir is easy yes - but a lot of the new bosses are quite challenging. If not for the much bigger guilds, then certainly for the mid-small guilds. BUt, Mir isnt just about PvE content. Its about PvP too. Being able to increase your kit increases your chances in PvP. I agree there needs to be a limit - and a max of 3 slots is a good limit, mixed with gemable 3 times per stat
/Mark

ANd my original comment about not being a fan of slotted items is mild and thoughtful and yet seems to have brought about an unexpectedly strong reaction.
I am not a fan of slotted items being in game as well as rares as well as strong items. I am not a fan of being able to gem slotted and strong items.
Didnt say take them away Just please dont add any more or change them to make higher added stats easier to get.
When you use gems you take a risk. No risk using slots. That's why I am not a fan. Mir is about risk.
 

ILovePie:D

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ANd my original comment about not being a fan of slotted items is mild and thoughtful and yet seems to have brought about an unexpectedly strong reaction.
I am not a fan of slotted items being in game as well as rares as well as strong items. I am not a fan of being able to gem slotted and strong items.
Didnt say take them away Just please dont add any more or change them to make higher added stats easier to get.
When you use gems you take a risk. No risk using slots. That's why I am not a fan. Mir is about risk.

Mir would be boring once you reached your +3 kit. At least with added slot items dropping too, you can gain +4 / +5 / +6. There aren't that many around.