- Apr 13, 2011
- 461
- 1
- 45
Ok so first of all i hope people don't get me wrong here , but i kinda have a small question about Tao class , so Tao is a suport class is there any way to make a high lvl end game skill or something similar to this to help taos get out from " lures " more easy ? Dunno exaclty how to express myself so i dont get people to flame but for EG:
Sins have Hide that acts like a clear ring , and shadowstep so this makes it easy for them to escape from lures , then you have Warriors who have Shoulder Dash that helps them to escape easy from lures
Wizzards who can easy kill lures with FF
Archers who can use clone to get out ...
Then you have Tao's , sure you have repulsion and Trap Hexagon but , i'm lvl 46 and cant repuls mobs in Mino for EG or BDD cant trap them either , but Sins can use trap to any of this mobs ... ok sure u can say " use hide and take out pets then just run away " well this takes alot of time and the only one that survives in a lure of mobs is Deva because Deva is more " Tank " then the Shinsu that has less HP and if the lure of mobs is really huge u might have to TT ( if Rt's not working in that map ) because hide and pets dont really help in really huge lures , also many mobs see you even in hide . If it's a case of PVP , and u get stuck in a huge lure , either you end up dead or have to TT .
So again i was just wondering if there can be anything made to help out with this thing since in the past days i have seen alot of talking about Wizzards are so OP , Warrs are so OP , Sins are so OP , Archers are so **** / Weak , i wanted to give a head's up that tao's are a bit **** aswell well you are good to give AC and AMC and that UE , but a Warr with rage/pro field or a Wizz with MB or Sin with ShadowStep and PsnSword dont really need buffs from tao , just maybe that Red Poison .
Please do not flame on my post or try to get it off-topic , or abusive comments , give some friendly or usefull advice thank you for reading ! and i hope we can get a reply from a GM aswell if they are thiking to do something with Tao's in the future or not and what did they think of till now .
Sins have Hide that acts like a clear ring , and shadowstep so this makes it easy for them to escape from lures , then you have Warriors who have Shoulder Dash that helps them to escape easy from lures
Wizzards who can easy kill lures with FF
Archers who can use clone to get out ...
Then you have Tao's , sure you have repulsion and Trap Hexagon but , i'm lvl 46 and cant repuls mobs in Mino for EG or BDD cant trap them either , but Sins can use trap to any of this mobs ... ok sure u can say " use hide and take out pets then just run away " well this takes alot of time and the only one that survives in a lure of mobs is Deva because Deva is more " Tank " then the Shinsu that has less HP and if the lure of mobs is really huge u might have to TT ( if Rt's not working in that map ) because hide and pets dont really help in really huge lures , also many mobs see you even in hide . If it's a case of PVP , and u get stuck in a huge lure , either you end up dead or have to TT .
So again i was just wondering if there can be anything made to help out with this thing since in the past days i have seen alot of talking about Wizzards are so OP , Warrs are so OP , Sins are so OP , Archers are so **** / Weak , i wanted to give a head's up that tao's are a bit **** aswell well you are good to give AC and AMC and that UE , but a Warr with rage/pro field or a Wizz with MB or Sin with ShadowStep and PsnSword dont really need buffs from tao , just maybe that Red Poison .
Please do not flame on my post or try to get it off-topic , or abusive comments , give some friendly or usefull advice thank you for reading ! and i hope we can get a reply from a GM aswell if they are thiking to do something with Tao's in the future or not and what did they think of till now .
