Tao SC boost

Jekyl

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Just an idea after playing with my archer for a while. Would it be possible/feasable to add crafted tali's. Was thinking lvl locked for different sizes/amount of SC increase. I only ask, because soloing a Tao can be a pain in the bum with the time taken to kill a mob. Im not for one minute suggesting mega ridiculous SC boosts, just something along the lines of the craftable arrows.
Thoughts/feedback welcome
Ta
 

Razarus

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Its a very difficult one this because well kitted tao can do very very nice damage and kill faster than some other classes in the right places.
so boosting the lower ones with craftable amus would also boost the higher ones into a potential OP state. I don't mean War/Wiz OP levels but more of a support class being able to produce real damage rather than control would break the meaning of that class.

I suggested once before for a new Pet to replace the dog, no master commands. at level 0 it is equivalent to a level 7 dog.. at level 7 it would be quite a fearful companion.
Id suggest levels 45 - 47 and 50.
 

MCDONALDS

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Instead of extra sc ffrom the amulets why not give extra mob dmg +5/10/15/25% on all Tao dmg dealt not including pets. level dependant amulets (30/35/42/40), with the 25% as hard to craft as plat arrows and a db option to disable the effects against bosses so you can solo easier as idea was intended but not game breaking in terms of pvp and soloing bosses with no effort
 

TheDayIDie

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I like the sound of SC crafted Amulets - also Poisons aswell maybe?
and also a new pet w/o master command.

I think at the rate we use Amulets and Poisons we should get like 3 or 5 per craft or even a bigger durability of say 1000. I would even encourage better amulets in the shop say (L) for 1000 costing 5k and (XL) of 2000 for 10k.

I hate amulets & Poisons taking up so much bag space.
 
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d1craig

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Never understood why they couldn't be a part of armours myself. Obviously they wouldn't loose dura when a spell was cast they would only loose dura like an armour does.

All the the ideas here I think crafted ammys and poisons to be the best. They would have to be huge amounts of use though... Something like 5000 each.

Or or you craft a set not just one amulet. You would actually craft an amulet and a red and green poison.

Tao locked or useable on a sin?
 

Sorry

Audrey
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Apr 13, 2011
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I kind of like this idea

BH


There was a thread made by me were i said about platinums lower dura for arrows , u can make them low dura plats for crafting ammulets and poisons will be really nice :)
 

SmavidDavid

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Worthing is depressing.
Was this SC not gained from autoswap enabling every Tao to wear two SC bracers instead of 1 with permanent amulet? Not saying it is a bad idea, 1-2 sc on amulet has always been a nice addition, but that's been on servers where no autoswap existed
 

Razarus

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Instead of extra sc ffrom the amulets why not give extra mob dmg +5/10/15/25% on all Tao dmg dealt not including pets. level dependant amulets (30/35/42/40), with the 25% as hard to craft as plat arrows and a db option to disable the effects against bosses so you can solo easier as idea was intended but not game breaking in terms of pvp and soloing bosses with no effort

again I don't think a boost to all skills is the way forward.
A well kitted tao in the right place can do some serious damage and some serious leveling. boosting everything by giving them more SC or + x% damage would only lead to the class being OP.

Taos are in a good place at the moment but I agree there does need to be a little something to bridge the gap between poorly kitted taos and great kitted taos. (not to mention the crazy kitted taos)
That imo is not to boost everything for every tao as the gap will be exactly the same.

crafted amulets with higher usage isnt a bad idea. but i would not give them stats unless it was a
SFB - Amu - +10% SFB
Pet Amu - +10% Pet damage
or something along those lines that does not boost everything.
 

ILovePie:D

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Was this SC not gained from autoswap enabling every Tao to wear two SC bracers instead of 1 with permanent amulet? Not saying it is a bad idea, 1-2 sc on amulet has always been a nice addition, but that's been on servers where no autoswap existed

This, you already get a nice boost from being able to wear 2 braces on this server, due to auto poison/ammy swap.

Taos have it easy on here, they have been well looked after.
 

Sorry

Audrey
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Apr 13, 2011
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This, you already get a nice boost from being able to wear 2 braces on this server, due to auto poison/ammy swap.

Taos have it easy on here, they have been well looked after.


Archers can wear 2 braces aswell dose that count ? :P
 

Koriban

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Taos have it easy on here, they have been well looked after.

This.

However, a new pet for them (or just turn skele's into this) that aids them in levelling (but doesn't hurt people perhaps?) would be a better idea than just boosting tao's stats.

Tao's level really fast in groups but solo it's just a snorefest, this new melee-pet could be really handy but it needs to not effect pvp in any way shape or form.
 

SmavidDavid

Playing Legend of Mir 5
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Worthing is depressing.
This.

However, a new pet for them (or just turn skele's into this) that aids them in levelling (but doesn't hurt people perhaps?) would be a better idea than just boosting tao's stats.

Tao's level really fast in groups but solo it's just a snorefest, this new melee-pet could be really handy but it needs to not effect pvp in any way shape or form.

A pet like guards in town which attack pets & players if provoked would be a good move, the if a player is foolish enough to try start on the pet then it can defend itself.
 

Sorry

Audrey
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You can wear 2 braces with amulet equipped too, what's your point?


My point was that archers can wear 2 braces and arrows aswell , so if it would not be fair for taos to wear 2 braces and psn , then archers should not wear 2 bracers and arrows , just 1 brace and arrows to make it fair
 

ILovePie:D

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You can wear 2 braces and poison (or Amulet).

You have auto switch for poison/ammy on here, to allow you to switch easily.
 

xXxX

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You can wear 2 braces and poison (or Amulet).

You have auto switch for poison/ammy on here, to allow you to switch easily.

By the sounds of it he didn't even know that, which is quite shocking considering hes a 46, near 47 tao lol, this is exactly why the team need to watch who is crying for buffs.

Fact is Tao's have it the best on this server than any other server before, i think maybe you should consider a class change if your having that many problems on your Tao.
 

Sorry

Audrey
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By the sounds of it he didn't even know that, which is quite shocking considering hes a 46, near 47 tao lol, this is exactly why the team need to watch who is crying for buffs.

Fact is Tao's have it the best on this server than any other server before, i think maybe you should consider a class change if your having that many problems on your Tao.


lol who is crying? i was only saying my point of view , dude i play mir for many years now , i know how tao is and how it used to be , i know it's auto swaping psn and amulets , no one asked for this . it was just an addition for taos since Mir evolved so much , it's quite shocking considering many kids on this forums don't actualy have a brain and see things only as they want to see them , i should consider a class change? if you are the original Kenpachi i feel sorry for you , you should learn to play the game a bit more then tell people to consider a class change or maybe do it yourself since you are really really bad
 

xXxX

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lol who is crying? i was only saying my point of view , dude i play mir for many years now , i know how tao is and how it used to be , i know it's auto swaping psn and amulets , no one asked for this . it was just an addition for taos since Mir evolved so much , it's quite shocking considering many kids on this forums don't actualy have a brain and see things only as they want to see them , i should consider a class change? if you are the original Kenpachi i feel sorry for you , you should learn to play the game a bit more then tell people to consider a class change or maybe do it yourself since you are really really bad

Wow so much anger. I was not intending to insult you, just laying down some truth's but clearly since you snapped back so quickly you are insecure about your ability.

Also yea I am the original/only KENPACHI if you are referring to mir2, so go on tell me why you feel sorry for me and what makes me ''really really bad''?
 
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holo

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Aug 27, 2014
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Its a very difficult one this because well kitted tao can do very very nice damage and kill faster than some other classes in the right places.
so boosting the lower ones with craftable amus would also boost the higher ones into a potential OP state. I don't mean War/Wiz OP levels but more of a support class being able to produce real damage rather than control would break the meaning of that class.

I suggested once before for a new Pet to replace the dog, no master commands. at level 0 it is equivalent to a level 7 dog.. at level 7 it would be quite a fearful companion.
Id suggest levels 45 - 47 and 50.

How about instead of being a specific increase, it was a % based one, but inverted. Basically (100% minus your max SC) / 5. So at 20sc you could get 80/5, therefore 16sc. The higher your SC the less powerful the buff becomes. A short duration to make sure it's not abused by people removing gear (or recalc it on the fly?). Could also be tied to group size, divide by 5 multiplied by group size, so 5 for solo, 10 for duoing, 15 for trio, etc.

A new pet would be cool, though it should probably only be usable while ungrouped and be instagibed by bosses. Designed as a leveling pet, so lower level imo, maybe 30 for lvl0, 40 for lvl1, 50 for lvl2, 55 for lvl3 and make it's stats scale accordingly?

Being a support tao should be a personal choice, not a fundamental aspect of the class. Every other class has the option of soloing OR grouping, taos deserve the same choice.


Alternatively, make Holy worth getting by making it luck vs undead? Think of it like healing undead in many old RPG systems. Taos should be "the" killers of undead, they are basically polar opposites. Why Wizzies were given TU I will never understand, but that's beside the point! Holy being DC vs undead is fairly worthless, and modifying it would make it a far more interesting stat choice. Going full holy might mean more levelling speed, but your PvP damage, and damage in other levelling areas would vastly suffer.