I've been reading the thread on archers being squishy and wizzards doing more damage so i thought what if we do this.
Ability name: ?????
function: the archer casts a temporary shield that lasts for 2 seconds blocking 1 single hit without repercussions
give it a nice cd and almost 0 cast time so it's likle a reactive thing.
leveling.
Level 0 30 sec cd
Level 1 25 sec cd
Level 2 20 sec cd
Level 3 15 sec cd
this make archers able to survive sticky situations at certain moments whilst not turning invincible at all. also against a player whom does many succesive attakcs it can help atleast reduce some burst.
for example blocking an assassination attempt from an assassin.
blocking a fs from a warrior
a close range wizzard casting FF or dodge a sigle hit on blizzard to run out before the damage kicks in
against a tao you can use it to deny a knockback to run away or a mitigation tool.
Please think about this i think it'd be a really good addition to the game.
Ability name: ?????
function: the archer casts a temporary shield that lasts for 2 seconds blocking 1 single hit without repercussions
give it a nice cd and almost 0 cast time so it's likle a reactive thing.
leveling.
Level 0 30 sec cd
Level 1 25 sec cd
Level 2 20 sec cd
Level 3 15 sec cd
this make archers able to survive sticky situations at certain moments whilst not turning invincible at all. also against a player whom does many succesive attakcs it can help atleast reduce some burst.
for example blocking an assassination attempt from an assassin.
blocking a fs from a warrior
a close range wizzard casting FF or dodge a sigle hit on blizzard to run out before the damage kicks in
against a tao you can use it to deny a knockback to run away or a mitigation tool.
Please think about this i think it'd be a really good addition to the game.
