- Jul 28, 2013
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ok r u on crack or something when casting blizz or met and u get hit u can move simple as that stop crying do u see wizzes crying that archers can 1 hit them wars can 1 hit wizz just because sins cant get over itFigured I'd just create them all in one thread.
Bug1:
Blizzard and MeteorStrike are supposed to root you to the ground for X seconds.
This "root" effect, currently doesn't properly root you. The root is supposed to persist through any damage taken. As it stands, you can cast blizzard, get flinched just once by anything (mob, person) and can immediately start walking off.
Bug2:
Blizzard and metstrike are supposed to be big aoe damage spells on a large cooldown. They're on a 3 second cooldown as it stands, which is just far too short.
Bug3:
Blizzard doing too much damage for a utility spell. Official source states MetStrike is supposed to be the damage dealer (picture below)
Bug4:
MagicBooster, as picture below states, is supposed to increase consumption of mana greatly when casted. Currently doesn't do this.
Image from nearlyrun.com (poorly translated by google)
Suggestion:
Wizards do not need Masters Target on their clone any more. They are more than equipped to deal with dangers now and are now the highest priority threat in-game.
View attachment 15733
Fix these and perhaps wizards won't be so "overpowered" as everyone keeps mentioning.
---------- Post Merged at 03:03 PM ---------- Previous Post was at 02:52 PM ----------
man ur lucky ur even playing the game been banned once u shouldnt even be playing wars need looking at they can 1 hit throught shield archers need looking at they can 1 hit classes 2 JUST STFU moaning u dont play a wizz so there for u have no idea how to play themThat rate quit...
Yes, hocus.
I want a wizard to be vulnerable when casting an 800+ damage 5x5 AoE spell. That damage shouldn't be cancelled via flinch (imo), but you need to properly be rooted for the duration. I can see why you're getting so angry though - if this is implemented, a poorly played wizard such as yourself would suffer. This change would encourage you to step your game up.
I'd argue this would make wizards stronger. Having blizz/met being unable to be cancelled puts you in a serious position of power, providing you can position yourself correctly. Skill actually comes into play, whereas currently... there is none.
