Limited to 16 skills on keys

Mu online season 21 - grand opening

intex

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Mar 13, 2012
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Is there a way to have all your skills mapped to keys? It seems you are limited to only being able to have 16 skills mapped to keys. This means I have skills that I have spent time getting to lvl 3 that I cannot use unless I am prepared to keep changing my key mappings?

I have read through the post http://www.lomcn.org/forum/showthread.php?85689-how-to-change-your-keybinds but this only tells you how to remap the keys and it seems the limit of 16 keys available for skills still seems to apply?
 

intex

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Mar 13, 2012
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Not sure what the best way would be, but maybe just something like making shift + f1 through to f8 work as well, so in total you would have 24 skills you can have mapped to keys.
 

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
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or just do what Bens team did, you can bind anything to any key.
 

intex

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or just do what Bens team did, you can bind anything to any key.

The point that is being made is that yes you can map any skill to any key, but you are still limited to only being able to have 16 skills mapped to keys simultaneously. This limit needs to be removed, so you can use all your skills. Are you saying that you currently have more than 16 skills mapped simultaneously to keys?
 
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intex

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Mar 13, 2012
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Great to see 4 new taoist skills announced. However, a level 48 taoist will already have 5 skills not mapped to f keys because there is no room (limited to 16 skills on keys), so where are we going to put the new ones?
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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I have been meaning to add the Mir3 system for a while...

On Mir3 you were able to press Ctrl 1-4 and it would give you a different range of F-Keys...

e.g.
Ctrl + 1 Would give you F1-F12
Ctrl + 2 would give you a different range of F1-F12.

I have raised an issue on our bug tracker for me to spend a little time adding this, with the addition of new spells/content I think it is going to be a higher priority.

Sam
 

intex

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Mar 13, 2012
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Hi Samuel,

Thanks for your response. Something like you suggest would be much better than what we have now. Although it may be a little cumbersome to keep doing ctrl + 1, then ctrl + 2 etc between spells. I don't know how easy it would be to develop, but it may be better to allow players to map any key on their keyboard to whatever skills they want, this would save a lot of key presses.
 

d1craig

Golden Oldie
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Aug 12, 2010
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How about just getting rid of what is now in the F9-12 buttons and using letter for them? Ie. O for options. S for skills etc etc.

it would also need a new graphic for the skills to be added to though.
 

bayya

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Aug 19, 2012
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have lost track
Which classes have the most skills? used to be taos then wiz
Difference for most skills is that taos need most of theirs but other classes can get along with less.