How to mention Balance between careers in general?

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rainstone

LOMCN Veteran
Veteran
Feb 10, 2014
770
9
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Hi everyone,

There is no standard rule to measure the balance, Therefore, Most of opinions are bias ( maybe also including mines).

How about we set up a standard rule to mention the balance? I propose an idea:

Can GMs measure how many times a player is death because of PKed by other players "M" or How many times they kill another players "N", in average. ( or just simple death and kill, no matter is mob or players)

I left your guys to discuss the meaning of the number "M" and "N" and the relationship between these two numbers.

My opinion is M and N should be somehow equal along the whole development of one career. But I guess warrior will have more survive rate.

Furthermore, if possible, we could also collect data of players levels and draw a survive curve or a killer curve.

I am really curious which kind of curve will come out.

I am scientist and I like statistic:P
Sorry for my bad English and I will try to make myself understandable.
If any GM understand my idea, Please feel free to modify my text to make it more clear.
Sub forum thread does not shows up in the newest thread news...bad... I want more people to see my thread.


Best

CNtroublemaker
 
Last edited:

Silencer

Comedian
Golden Oldie
Feb 9, 2008
1,853
48
135
LOMCN HQ with Tai, eating bagels.
Hi everyone,

There is no standard rule to measure the balance, Therefore, Most of opinions are bias ( maybe also including mines).

How about we set up a standard rule to mention the balance? I propose an idea:

Can GMs measure how many times a player is death because of PKed by other players "M" or How many times they kill another players "N", in average. ( or just simple death and kill, no matter is mob or players)

I left your guys to discuss the meaning of the number "M" and "N" and the relationship between these two numbers.

My opinion is M and N should be somehow equal along the whole development of one career. But I guess warrior will have more survive rate.

Furthermore, if possible, we could also collect data of players levels and draw a survive curve or a killer curve.

I am really curious which kind of curve will come out.

I am scientist and I like statistic:P
Sorry for my bad English and I will try to make myself understandable.
If any GM understand my idea, Please feel free to modify my text to make it more clear.
Sub forum thread does not shows up in the newest thread news...bad... I want more people to see my thread.


Best

CNtroublemaker

I understand your thread. You want a graph to show Kill/Death ratio between the classes - without mob deaths?
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
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100
You don't need graphs and figures to see how OP certain classes are. It's all about what situation you're in.

I.E.

In a stand-off wizards and archers will rule.

In an open area, wizzies and taoists just sap you down.

In a confined cave warriors and assassins have the upper hand.
 

rainstone

LOMCN Veteran
Veteran
Feb 10, 2014
770
9
79
Graphs and figures are not bias.
You don't need graphs and figures to see how OP certain classes are. It's all about what situation you're in.

I.E.

In a stand-off wizards and archers will rule.

In an open area, wizzies and taoists just sap you down.

In a confined cave warriors and assassins have the upper hand.
 

peterpan

Dedicated Member
Dedicated Member
Mar 1, 2014
167
2
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famous saying
there are 3 kinds of lies
lies, damned lies and statistics