only started playing again recently as a solo player (guildless) and people have tried to gank me in groups plenty of times while i've been leveling i've had to rt away so i'm able to keep hunting.
LR effectivity is dependant on the users level and not on level of the skill.
Hide is a lvl 20 skill and you can use it on mobs of any level.
the sin skill takes this 1 step furthur and allows sins to walk while hidden and works on mobs of any level
you can use Elec shock to stun mobs of any...
i didnt think it ignored armour... or magic shield ( dont have a wizzie to test and dont go round randomly hitting wizzies...)
remember this is a game about killing monsters not around killing players... hence the penalty for PK
people seem to expect the game be balanced around both pvp and...
Just wondering if anyone has actually read the descriptions of skills?
TDB - Warrior Harnesses the power of wind performing 2 weapon swings in one motion
DoubleSlash - Slashes the target Twice in a quick motion
from what i can see warriors do 1 swing at 8x the speed. and sins do 2 swings...
just wondering if this can be tested with characters with the same level gear
ie 2x power rings
2x knight bracelets
greenbead
and the class specific lvl 40 weapon (no luck)
this would be a fair test of classes. comparing peoples characters which have gems and added items is not a fair test...
Get rid of sins and archers
less issues when there was just 3 heros!
it used to be 3 hero's and a Level 7 Skele
Now it seems to be 3 Hero's and 2 complainers
Happy July the 4th ^_^
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.