Harsh wiz nerfs.. if your going to reduce AoE spells in PvP then at least buff FD/FC to compensate.. prior to these nerfs at level 44 with 85mc my ff would very rarely hit 200?, GS 100? And blizzard PvP was lucky not to miss lol. Don't feel very motivated to get to 45 as it seems wiz just keeps...
I made a change to the code i posted not too long ago... perhaps try that to see if it resolves?
I cant test the latest change as I cant update my machine to the latest windows (Driver issue = BSOD) :X
So you're saying that somebody else was able to group you without showing you the confirmation dialogue at all?
Are you sure you wasn't chatting and hit Enter at the exact wrong moment?
Also - I'm not sure if there is any hotkeys like CTRL+G when hovering a person to group them like Chrons had...
I Agree with you, but not at the current rate.. Its an issue in Crystal in general - the MP lost should not be equal to the damage received by the clone, instead it should be 20% of the damage.
Also in Crystal, the wizards base MC is multiplied by 2 and added to the damage applied by clone...
What is it exactly you need help with? Just the coding side or other elements?
If there are any coding issues you have come across which are mutually beneficial to others perhaps post them in the Crystal Bug/Suggestions section.
Thanks for the Sanity check hah.
I remember the Dark Devil always one hitting my clone when I had a full MP bar... made it impossible to use clone to better trap it when solo.
My main issue on here is the MP consumption.. I mean I cant even carry enough MP to solo an EC O.o Xx69xX please give...
Euro code is:
MP loss on Hit = (Damage / 5) = 20%
Clone dies when MP < 200:
Attack damage is based on skill level and defence is based on masters ac/amc
Also the bolt attack is suposed to have the x1.5 multiplier to the undead
Cant for the life of me find the death on > master HP...
When clone gets hit for more than the masters HP, it should instantly be killed however on here it doesn't die, but instead drains the full amount of MP equal to the damage received.
for example if i summon clone in SZ and the guard hits it - my 1k Mana pool is instantly consumed even though I...
Supposed to be a 'Crying' emoji.
Q_Q
Unfortunately they are too lazy to add the mouth. (Or just don't realise that's what it's supposed to be)
---------- Post Merged at 01:19 PM ---------- Previous Post was at 01:16 PM ----------
Hmm seems i'm only half right.. now i'm confused :S
I hope they give out some free Gamegold like Chronicles always do!
Sounds like it will be quite a short event, especially for those of us with Family! I'll miss the bulk of it .,.
Guessing Snowmans, Reindeers and Gift Boxes; Mir standard lol.
You could perhaps have an intermediary map/room that they enter together through a normal map>map door and then the NPC inside there to check that they all made it to the 'checkpoint' before moving onto the next map.
Things to consider:
Does this take from the guild funds or players bag? Do you want a player being able to deplete guild funds? Perhaps when a non leader player initiates a war it takes from the players bag?
War griefing will be more prevalent - every guild will have several noobs logged in...
Have to admit, it is somewhat off putting that a number of players have gained (massively) from this situation which should have been resolved or at least prevented much sooner by the GM team as they were aware.
Granted players have taken advantage of this obvious exploit/bug and that is...
Make sure you have the Directx SDK installed or try downloading the DLL's and placing them in your client folder:
http://chriz.uk.to/mir/CrystalDirectXDlls.zip
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