Forced to implement?? "I see no good reason", Saj completely avoided the discussion, I didn't want anything actioned, this is a forum and I'm not his boss or customer.
No worries anyway, I don't wish to help more than I already have.
Euro shitstorm got released tonight then!
BLURP *too much helping*
I'd say more but I don't fancy helping and it's not because of my favour towards Valk but you pawned off my suggestion of an idea for a balanced dash+repulse system like a "person who knows better".
Yea I'm really liking this, so their mobility has a secondary purpose of getting away for that "next opportunity" (getting another full "energy" bar) and they are essentially punished if someone can stick to them but if they get away clean somehow you have to "watch your back" again.
Tekken 7 is 80gb (special thanks to that pointless game FF15 and Noctis).
Archer's will be fun for you on here?
To me a lot of things about this server are sticking to much to the original concepts, when everyone is of an established lvl PvP looks to be extremely simple and the highest lvlers...
@mir2pion well AC / DC is really too simple a way of looking at roles, if you load a Warrior with AC+AMC how does that make him a tank? it makes him tanky but being a tank for others, no, he's still a Warrior and he's much weaker but if the enemy are stupid enough to focus him or they're just...
Valk and Herc should need more time, you two need feedback and testing tbh as both of you are being adventerous with the Mir formula and the others aren't.
Sub classes! that's what I've been meaning to say, not really class changes! xD @LightBringer
Yes! such cool concepts out of this potentially, I mean Zircon made the Taoist eventually into a disgusting damage dealer like everyone else but it would of been great to get some holy+++ "I'm a...
Well I'd make Beserker and Knight armor looking different, the Knight would also have this shield thing maybe some are trying to get in from somewhere, so appearences are different and the mechanics of how they play PvP fights would certainly be different, this is normal from a Lineage...
Oh crap, damn memory of mine...
Your level automatically has a huge value in PvP without repulse(etc) + TU pet advantages, you gain more base stats, access to higher skills/lvls and gear lvls.
It's again unfortunate that another owner is not willing to tackle this issue because "these are the...
You recently PvP skills > lvls (on occassion I assume) when determining fights but will happily plod along with the ancient rule of "no pushing me you filthy low lvl swine!"
Are their lvl limits like nerfs to XP gains at certain level?
Also shoulder dash, repulse, TU etc should be rng chance in PvP not higher level dominated, feel free to prove me wrong, Mir is not really properly competitive if things like this aren't addressed.
So you would make a mastery system that you can pay to get reset? your system can work better than class changing because it would be an automatic process.
Well I guess with my system you could theoritically make an NPC to reset to default class and get compensated the skills back in way of...
if you're a fan of a game you will pay for it, this arguement is ridiculous, free to play was introduced for many people who are new to the game and don't have any close friends to tell them exactly why they should play, there is a lot of people in that situation.
You're making it sound like...
the 200% increase in speed on lvl 7's and literally double-triple damage was thrilling, you wanted this mob so bad for drops but had to respect this mob so much including clearing whatever area you're in to properly manage it.
The most thrilling for me was a lvl 7 fox warrior, It's thrust...
A good few servers are coming out with great potential, so I just wanted to speak my mind on a concept which I feel would not only give the players more satsifaction but also give server owners an easy buck.
Class swaps have been notorious in some Lineage 2 private servers, players happily...
I really like the shouts if they don't interfere with clicking.
just a few injects:
- Do you have shouts for boss spawns? if so make them inside that cave/dungeon only so we don't have top guilds hanging around the safezones darting around with easy information
- You can keep the shout drops...
Jamie made the lvled thing better, lvls 1-6 were progessively better but lvl 7 mobs were super speed and had there % everything improved a great deal, if a taos poison wasnt around you were unlikely to kill a lvl 7 unless a mage got it hard stuck.
Also im pretty sure the drop file changed after...
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