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  1. ok serious, who can donate now to get a new host with ddos removed from the equation.

    I doubt the issue is money, they'll be making more than enough from the server itself when its running - The delay probably more down to the fact that when you sign up for a hosting there's usually a 24-48 hour wind up time while they put things in place. I would imagine he's contacting...
  2. Will monthly donations be capped at the servers monthly costs?

    Re: Will monthly ********s be capped at the servers monthly costs? Wasn't "the word" initially used as some form of protection from Wemade lawyers back in the day, as you couldn't make money from a private server (although, private servers themselves were illegal) but "the word" some how made...
  3. Will monthly donations be capped at the servers monthly costs?

    Judging by the forum it sounds like Samuel won't be able to play much so I think expecting him & his team to maintain a server with everything that entails & quite frankly put up with some of the whiny little bitches & complete bell-ends from the Mir community without making a profit is probably...
  4. Game Shop

    The question is do they want a popular busy server with happy players that will last some time while they maintain it & get a steady cash flow or do they want to isolate the people with more money than sense, and have a short-term real world cash injection by making them godly while the...
  5. When is it Live

    I saw her in Mir2USA with Tashonie, although only for a short time and she vanished again. Can't believe Linz is still around, expected you to be very much burnt out after all those vipers.
  6. When is it Live

    How many times have mir players said that over the years? - I've said it at least 4 times & truly meant it. ..... and here I am.
  7. In-game speed

    That's an easier demonstration :P while faster times would be "better" it really is just a drop in the ocean.
  8. In-game speed

    I have never thought of FPS as a latency like that, but I suppose you're right. 8ms from the server, 1ms on the frame rate, 17ms on the 60hz monitor latency, and 10-20ms human latency (46ms total) vs 8ms from the server, 17ms on the frame rate, 17ms on the 60hz monitor latency, and 10-20...
  9. In-game speed

    Indeed, but that's one the most popular myths when it comes to mir. FPS is purely how many frames are being renders per second client side, nothing to do with interacting with the server or connection latency therefore would visually affect nothing past a certain point. - but tell that to some...
  10. In-game speed

    Considering their's multiple people in this thread physically coding the game on a level I'll never understand & the fact they're doing this for pretty nothing..... I'd say this thread barely touches on what they see as serious, I don't know Samuel but I'm pretty sure I know thedeath (if it's...
  11. In-game speed

    Hey man, long time no see... People have been bugging me to play it for awhile & I've resisted but Aldor's streams look interesting + the number of people returning has peaked my interest so I'll certainly try it out, well... I will if Samuel launches it before I die of old age anyway. ;)
  12. In-game speed

    This was an interest read & I signed up especially to make this pointless post. I have a question outside of genuine server / specs & rendering/ping... I've been out of mir for quite awhile + since Reunited which was running on old files anyway I could be a very long way behind ... Have things...