That lovely argument. Somehow this DEAD MMORPG is the only one where that type of "rule" applies.
Imagine if WeMade accidentally gave Taoisto @kill command. It would look weird to you if someone removed it.
Re: Retribution Mir
If the server is ready its a bit questionable that your launch will happen on Monday. You haven't build any hype so might as well launch it today since its a day off for most of us.
Well i never planned to play this server properly anyway but i expected to enjoy it for more than 20mins tbh.
I am not one of the ppl that usually moan about gg buffs/items but checking any "top rankings" and seeing 14 buffs on the top right corner on the launch day is disappointing.
exp +65%...
Re: Paragon Infinity Mir
I think the spells are balanced arround that so i wouldnt worry about it too much. What worries/annoys me though is the fact that war/wiz/tao all atm seem to get more or less the same ac/amc.
Re: Paragon Infinity Mir
My last suggestion regarding quests is to make the quest line...NOT NECESSARY. As long as the "story" quest that navigates you through the game isn't necessary to take every single step to unlock something major (like a decent item or cave tele) then i dont see an...
Re: Paragon Infinity Mir
Well yes i suppose that this holds some sort of truth at least till lvl20 ish. However after lvl20 for some classes (like wiz) i dont see in what way Quests are mandatory unless they lead to something i haven't yet discovered.
I am trying to think of the way to make...
Re: Paragon Infinity Mir
I will make a list of improvements in my eyes regarding the content i tested:
- Subbosses. I dont know how long 0-50 is supposed to take but regardless of that i would like each area to have a subboss that has a chance to drop something while questing. Currently all...
Re: Paragon Infinity Mir
I didnt try to say it in a moaning way. After all i only played for a few hours so to be completely fair my feedback on those "levels" is pretty meaningless since its like first 5% of the server (or thats how its supposed to be if there is content for 20 or so days at...
Re: Paragon Infinity Mir
I got to lvl40-41 before i logged so i believe i got a grasp of how the first 50lvls are gonna be like.
- I liked the quest flow and how they guide you from place to place.
- I liked the fact that there was a custom new town/province.
- I didnt like the fact there were...
Re: Paragon Infinity Mir
So basicly the argument here is that if X player finds an exploit on beta he will use it when live and not report it with obvious results for the server yet if the same X player finds that exploit while the server is live....something different will happen?
If there...
Re: Paragon Infinity Mir
In order to find problems on a server you need...to play it perhaps? To play means to hunt, to level, to try doors, to try teleporter, to check boss drops etc etc.
Whats the exact advantage you get over this? That at lvl10-20 you are supposed to hunt in lvl10-20 cave...
Re: Paragon Infinity Mir
I believe you already had some sort of closed betas between your team and couple other people so i dont think a closed beta holds much of a purpose. It never did really.
The more opinions the better even if 99% of them are stupid but its not like you avoid that in...
Re: Paragon Infinity Mir
Having 3 classes might not be amazing for marketing reasons but in my eyes the rest classes offer nothing other than imbalance. There is no need for another melee class, another class with fireball/sfb and a class with...thrusting.
Some questions/concerns:
- How are...
Re: Paragon Infinity Mir
I really dont want to spam your post but i will just say another issue i had on your previous servers which is more important than it seems and yes i know i already mentioned it 2mins ago but it deserves more attention now that server is on the making.
On every single...
Re: Paragon Infinity Mir
Interesting. Haven't played mir properly since 5H but will deffinately give this a shot.
I like the fact that you are addressing 3 major Mir issues that usually annoy me though i guess we will have to see how the actually play out:
1) Instances. Solves the problem...
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