Heres my map maker I've been working on for a while. Have fixed quite a few things from my last release and improved on it aswell.
Fixed:
Fixed the stack over flow so now you can use the tile and attribute fill on huge maps. Tested on a 1000x1000 map.
Temp fix for the dodgey objects with...
with shortys map maker it just fills white with no tiles filled , however on the 1.4 map editor its black ( i think)
ingame it will apear as black for the not filled bits but just fill the the non tiled bits anyway just for a bit of proffesionalism if your making a mini map :P
Your most probably missing the mir.set files. I think this is the latest one, just pop it in your data folder.
http://www.filefront.com/15865563/mirset.rar
Some maps I made a while back for a server I was doing but sadly not anymore. No use me keeping them, hope you find some use for em.
http://img683.imageshack.us/gal.php?g=rzd1.png < pics here
http://www.megaupload.com/?d=V2NMVM9G
thanks
heres my latest exe
you can now change the light settings by clicking the box and also remove lights by holding ctrl in autolight mode.
enjoy
http://www.megaupload.com/?d=2LQQSXQO
also no point in the tiles5 since everyones goona have different files so ima remove it soon :P
Heres my map editor ive been working on. Its a bit updated from the last one in the other thread. Its not that great at mo but im working on it ;P..
Anyway heres what it features:
- Can read the Tiles5 wil which TD's client supports and also can use the tiles from the wil. So you can now put...
Since theres alot of custom tiles coming out and stuff and we have to keep remaking the current korean tiles i thought it would be good to have a seperate tiles file to have all these in. And since TDs client can read tiles5 i thought it would be good to make use of this. So i decided to make...
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