Like on the title, i suggest adding the option to pause buffers by right clicking on the buffer icons. This means we will have the option to choose which buffers are active when
you chose an item type, which is random every time you launch the option to a 5 items type listed limit.
you accept the item type chosen which creates the next option randomized also to 5 stats types you can chose from
next you accept the stat chosen and this creates a random item list of 5...
this is an example of a stats leveling system. choose stat type and VS who/what and the progress bar advances and it displays the current level and stat amount.
the VS component is radio buttons, only 1 can be selected at a time
this is a server feature i came up with. it's called the performance tracker. it gives a 2 day result to compare and decide if there's an improvement or not. the player has to chose from 5 possible results for the current day compared to the previous day.
from:
very bad
bad
not bad
good
very...
this feature converts type of items to other types of items. this is it in a few steps
choose from type to type
drop the from type items to the item cells
with the slide bar set the quality of the converted items result (higher takes longer but it's better level and quality) eg: drop a copper...
i created a concept where we can earn random items by leveling a server feature. it's simple to create
there's a progress bar with a level %
an item type selection
a slide bar to set the progress bar limit
a item viewer grid
a collect items button
I'm looking for JOB Client 1.40 - 1.45 download link if possible for someone to upload it and post a link
Ty
---------- Post Merged on 24-04-2017 at 02:10 PM ---------- Previous Post was on 22-04-2017 at 12:41 AM ----------
anyone has a download link for this client version?
want to suggest adding a new 800x600 resolution option for the client side. The current options offer very high resolution. Add lower resolution if possible, it's good to have the 800x600 resolution option
is there any news about the c# mir3 server made by Jamie? i'm waiting for a release but there's no eta on it. the mir2 c# server was released 2.5 years ago
please post some dev screenshots so we can see the progress
i get this message when i try to launch ei_20061128.exe. it doesn't load the server past that message. can anyone translate that message for me? i don't speak Chinese.
how does a dedicated host work? how to connect to a dedicated host how to operate it? i don't get how it works exactly. can someone post step by step what happens after buying a dedicated host?
i noticed the monsters have no visible hit state. hit state is too short. it makes monsters look kinda invincible. when taos use talismans on monsters the animation is displaced on top of their head and not on the body. it looks fake when monsters or characters get hit
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.