Hi Guys,
I'm just wondering how you stop monsters spawning over the walls when you create new maps?
I have tried a few different things but I'm just a noob at mapping :k
THIS PROBLEM HAS BEEN FIXED THANKS TO TYRAES...
Wow these comments are getting better, Its nice to see people appreciate hard work ^.^
Thank You :)
FULL UPDATE POST: 05/05/13 - 31/05/2013
-Guild Territories sorted & added.
-New comers now have an optional 6 caves to choose from.
-New comers receive kit, 10k gold & 3 guardian pets...
I have give you the correct command for this, although I'm not sure if you can add luck & do deathdrops to mir2.
I'm pretty sure you can only add DC/SC/MC/HP/MP/A.SPEED with the commands.
E.G. TEMPPOWERUP MC 10 60
10= How much DC/SC/MC/HP/MP/A.SPEED you would like to add to the player
60= How...
Sorry to bring this up again but I'm still struggling ><
I have a guild cave in with 5 floors + KR.
5th floor mapname = nn05
KR mapname = nn06
I'm trying to make it so you have to be on the namelist before you can enter the next floor.
Heres what (I think) that I should be adding, but is it...
I'm just wondering if anybody has a fully functional LastManStanding script?
I'm trying to get it to check if Paras/pros/teles/clears/revivals/randomteleports/randomteleportbundles are in your bag or equipped, but it seems to be skipping the checks / failing and teleporting the players straight...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.