Then you were killed by a mob, The ability to be killed by a player and drop was removed from Euro quite a long time ago.
As mentioned after it was removed people started recall pking into mobs (Which was then fixed my issuing a group invite prompt)
Personally it's the risk of taming pets I guess, sometimes it can take 10 minutes to tame 5 pets.
Other times longer, you already have the ability to level exceptionally fast anyway.
Re: MirBoots not working
Ok, was just looking for clarification on the issue,
I know from a standing point they should cause the player to instantly run but won't have the same effect after a hit.
My thoughts exactly, A High luck wizard can just spend the day in DD KR with no issues at all.
Misaki was doing silly % in there at level 48/49 just by TUing archers.
Wars can kill pretty quick and Taos can lag behind as per usual.
Re: MirBoots not working
Out of interest does the instant run effect work from a standing still point currently (Aka standing in sz and running from there) or is it just not working at all.
Entirely down to opinion I guess.
As a Wizard it was far too easy to have a ridiculously fast warrior 1 shot you at later levels (Hence I believe the reason they probably removed Pk drops - Making an assumption here).
I find myself less likely to stick around for PvP on here due to the body drops.
I'm assuming he meant Euro/USA
Only mob deaths caused items to drop, pvp did not.
It was far earlier than this as I had stopped by then.
In fact I don't remember it happening since I restarted playing in 1.5
He was meaning in regards to people who don't play
they May be choosing Not to play because of a specific reason, they may see a poll to remove said reasons and decide to pay based on that poll.
Someone was basically claiming you only be able vote if you actually play the server.
With a silly amount of SC then yes we would be "not far behind", Most of the Taos in the top list duo hunt because of the slow leveling speed.
PC really doesn't make that big a Difference I found.
I'm not sure where the Tao ridiculous fast is coming from.
Even with PC leveling is an absolute nightmare for Taos, 18/16/14/12 second Delays for PC means it's not that great for AoE leveling.
12 Seconds does sound nice but you need 48 to get that by which point you already wish death upon the...
I guess that's the real issue some people are having is what constitutes risk?
- Hunting yes I can understand
- I've been killed quite a few times just going to MW pot shop by FF Wizards and 1hits from Warriors.
There are a lot of people on this server who are ridiculously fast and can hit...
I do like the idea of stones with the additional stats - The issue as you mentioned being the stats becoming overpowered.
It may be possible to negate this however with diminishing returns on the stats.
That's game development for you in General though, If you expected anything else then you are in the wrong place.
However allowing that to change the way you react to the community is not what you should be doing.
You can never please everyone, that's the unfortunate lesson when releasing stuff...
I am indeed, not playing much on here now mind you, Quite a large number of Evo were playing as well (Few of us are playing very little now though)
Handed out my kit last night.
Mainly playing Tales of Xillia (PS3) and League of Legends (PC)
Must be new.
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