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Mu online season 21 - grand opening
  1. Coly

    Question to people that build Mir3 maps

    Good Point and I belive it is not so hard to do. It only need to save the X1/Y1 and X2/Y2 Coordinate to have all the Information. I keep it in my mind.. ^^ Same good Idea, but this I already have and it is a Part from my own Map Editor System. But good that you say it. I had already forgotten. ;-)
  2. Coly

    World Cup

    We won ... :P ....hope we do the same tomorrow... ^^
  3. Coly

    Question to people that build Mir3 maps

    Hi, In the next 2 weeks, I'll not post any progress (12.07.2014 - 27.07.2014). Since I'm in diving holiday in Egypt two weeks. Currently I am building some new things and change many other. I have now fully change the Texture Reader / Writer, I can now add faster new Lib types. Most of the WTL...
  4. Coly

    Question to people that build Mir3 maps

    Hard to say. I need some remodeling. Many new functions now require a different backend. Once a halfway Testable version is finished, I'll Inform. At present, the rendering system is still too slow. This is due to construction since I have followed a different strategy before. With the new...
  5. Coly

    Question to people that build Mir3 maps

    No, the Map has only one Animation Image, I have check it. :-/.. need to rerun all after finish to check if a File with only one Image. Edit : Fix it now.. Looks now like this : Data-Animationsc=876 Edit 2 : I add some more Info now. ;Map Info Output TileCount=30625 CellBackCount=15577...
  6. Coly

    Question to people that build Mir3 maps

    the second function do now this : http://www.world-of-Illusion.net/image/woistudio10/AnalyseData_Base_Map_0.csv
  7. Coly

    Question to people that build Mir3 maps

    anything is possible but for now Mir2 Maps Support is not planed, it is a bit differend. If I have many many time and the rest of the WoI Studio 10 works 100% then I can have a look. ---------- Post Merged at 08:22 PM ---------- Previous Post was at 05:47 PM ---------- I have add the first...
  8. Coly

    Question to people that build Mir3 maps

    :k I have allredy implemented a Image Editor with KaoriMIM Style (is for all better and faster to understand) Currently I work still on it. All you can see is, thats the Image Editor is not far from finish. Edit : Thx :-) Yes, it is possible and not realy hard to make. A small example...
  9. Coly

    Question to people that build Mir3 maps

    At first you say Import to Mmap.Wil file, then it open it and you can say : - set a Index Number or - say add Automatic to a free place. a extra feature can by a Internal viewer. The import / Encode funktion can write Wil Type 1 and Type 2 Files / Images It check the Type at load time and...
  10. Coly

    Question to people that build Mir3 maps

    Hi, I've added a new feature for the MiniMap builder. (allready Finished) You now have several options: - Option 1.) You can save the MiniMap to PNG or BMP Image - Option 2.) You can import the MiniMap direct to Mmap.wil/wix - Option 3.) or to Fmap.wil/wix A rebuild at WIL / WIX is...
  11. Coly

    Question to people that build Mir3 maps

    Thx, Ok I have found the problem :( Sorry I fill the first 19 byte with wrong Information. Edit : I have Fix it now.
  12. Coly

    Question to people that build Mir3 maps

    So completely I still do not understand the problem with the headers. Can you give me an example of illusion header / C # header? This makes it easier. - Redo/Undo : The old IllusionMapEditor had a "redo / undo" system ... - WTL: for the moment Prio 10 - Texture Set Editor : alraedy planned...
  13. Coly

    Question to people that build Mir3 maps

    ^^ Once I have solved some major problems.
  14. Coly

    Question to people that build Mir3 maps

    @Far Thank you for your great post. Most of you Points I have allready planed. Edit : ähmm before I forget: No DirectX ;-) It is a very very early stage, but I think pictures help the most. ;-)
  15. Coly

    Question to people that build Mir3 maps

    Hello, I have some question and I hope I get some Information. 1. Who uses the IllusionMapEditor? 2. Who has Interest to get a new one? 2.1. What features should it have? 2.2. If you are interested in alpha/beta testing? 2.2.1. What you need to decide for testing/helping? 2.2.2. Who is willing...
  16. Coly

    Vote ukip!

    I have to grin every time I read something like this... ^^ We same pay a lot in Germany to the EU, but we can not just get off from it like other countries. And we don't have own currency as you. I think it brings you nothing to leave from the EU. At the end you stand alone if you leave...
  17. Coly

    Which car you drive?

    Hi, I would be interested what cars you all ride. I'll start: Opel Insignia - Sports Tourer Sport 2.0 BiTurbo CDTI ecoFLEX, 143 kW (195 PS) S/S Manual 6-speed manual transmission and with OPC-Line (full equipment)
  18. Coly

    create maps is very difficult!!

    No, not for this Version...
  19. Coly

    [CD3.55] Map editing - remove barriers

    Himms I see we need a Help File, hope SoulForge can help me a bit ;-)
  20. Coly

    Map Viewer Has Some Problem

    Type 1 and 2 are both the same, only the header is diff. (last field has in Type 2 the size of the image data)