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  1. Chalace

    Map screwed up in-game

    I think (correct me if I'm wrong) the idea was to stop people simply dropping the maps into their own servers clients. Atleast with this they would need to do some work to get it, well, working. I'm not 100% comfortable with it, i mean we wouldn't have much if people didn't share things. but at...
  2. Chalace

    Any Mir 2 server ?

    I agree for the most part, i would ofcourse never have 7/8 active open world area choices per 'x' level, it was just an example of a server that for the most part did these things well. A month in there were still areas people hadn't even entered just because there was so much choice, people...
  3. Chalace

    Map screwed up in-game

    Aha, legend. Think i got the idea now, will give the lot a go later today. ---------- Post Merged at 01:46 PM ---------- Previous Post was at 12:46 PM ---------- Edit: What am i missing here? Sorry if it's simple, just tying to understand what I'm doing before i make changes. C - # actually...
  4. Chalace

    Map screwed up in-game

    Thanks Far. I am still unable to find where this Byte value is being saved to the map file. This: ((Bytes[2] == 0x43) && (Bytes[3] == 0x23))
  5. Chalace

    Map screwed up in-game

    Thanks iJam, did work it out in the end, but you explanation was better :) ---------- Post Merged on 24-04-2018 at 01:50 AM ---------- Previous Post was on 23-04-2018 at 10:45 PM ---------- Looking at the MLibrary code, hoping i understand what you meant. So basically: - Make a new .lib. -...
  6. Chalace

    Any Mir 2 server ?

    A difference of opinion is not arguing~ Tho you did pretty much just prove my point here. The fact that you had only 1 thing to go at for 5 months is down to poor development, nothing at all to do with it being low/high rate.
  7. Chalace

    Any Mir 2 server ?

    I have to disagree. Being 'low rate' in no way means you need to limit content, if anything you should be promoting alternatives and updates to keep people engaged. Take NightScares server for example, you had 7/8+ places you could go hunt at pretty much any one time. If anything i've always...
  8. Chalace

    Any Mir 2 server ?

    Never understood the purpose of 'high rates' personally. Or why people prefer them over standard. What is it? You just like big numbers or what? Same as the servers that start with ridiculous 200 stat items, it's pointless. They serve absolutely no additional purpose, as they are like you say...
  9. Chalace

    Map screwed up in-game

    That does sound interesting. Without sounding like a complete ****. It's hard to be different these days content wise. As everything is client based as readily accessible once you release it. That's something. ---------- Post Merged at 09:18 PM ---------- Previous Post was at 08:59 PM...
  10. Chalace

    Mir2 Annihilation - Opened 23rd March

    Pretty much seems to be, yes. Showed up for 2 minutes, 2 days ago to reboot, that lasted 10 mins. Clearly not interested in it anymore. If what he said was true and someone was purposefully crashing it, then thats a bit ****. but he also didn't seem that interested in getting help to solve the...
  11. Chalace

    Map screwed up in-game

    It's all good. A bit of fiddling about cutting/re-building to get it working, but it is not a common occurrence really. The only real downside, if you can call it that, is my data libs are getting more and more 'custom' each day. So compatability issues for anyone trying to use them outside of...
  12. Chalace

    Map screwed up in-game

    Thinking back to when i was making the custom round platform map, i did have the same issue. Initially i cut into strips but couldn't place as back image. So the images must be 96*64 or smaller to be placed as a back image it seems, irrespective of Lib location. Gonna re-make the images, see...
  13. Chalace

    Map screwed up in-game

    Front, in the official maps. But it looks as i posted in the image. Flowers showing through. Maybe I'm just being too picky, i just don't like that effect. If everything else works fine, as I've not had any such issues up to now, then its OK. I'll just cut up the images myself to use them as...
  14. Chalace

    Map screwed up in-game

    Maybe I have missed something, but I'm pretty sure the previous statement is true. Can you think of a map/example where this is the case for me to go check out? The objects only appear infront of you depending on where you stand in relation to the 'front' tag. Edit: Bare in mind this...
  15. Chalace

    Map screwed up in-game

    It simply wont allow for the creation/placement of back images using objects, it never has. Objects must be middle/front. I always just assumed there was a good reason for this. (As in, you can't place them on the map if 'back image' is selected, it just does nothing) The only thing you can...
  16. Chalace

    Map screwed up in-game

    To summarise. - Middle images which span multiple cells on a single tag are being offset ingame but not in the editor. - Single cell middle images work fine. - Not limited to only Shanda data.
  17. Chalace

    Map screwed up in-game

    Well that got real fast.... Not entirely sure what yout problem is here :s Too much in a hurry? My first 2 maps took a month each... I'm never in a hurry. But believe whatever you like, over the span of a month i made a few thousand objects, block by block. **** happens. I assure you I am well...
  18. Chalace

    Map screwed up in-game

    Edit: I tried to have a look, but to be perfectly honest, most of what I'm looking at i have no idea about. I compared the loading code to that in the map editor master and can't see any differences. If you could take a look when you get chance that would be great. Not a real issue in the OP...
  19. Chalace

    Map screwed up in-game

    I'll take a look when i get chance. I re-made all the used Objects using front images and it all looks fine ingame now. I have used middle images before without an issue, and yes they were both pulling from the same data libs. Seems that it is ofsetting the ShandaM2 middle tiles Y axis by 50 or...
  20. Chalace

    Mir2 Annihilation - Opened 23rd March

    Not sure what you think is happening with TDB but i most certinaly can't kill any boss with it. Anything past IZT pretty much just 1 shots me :) (again because he hasn't actually tested anything) All of which i killed before i reached a level in which TDB stun even worked. It stuns too much...