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  1. Lionsm!ght

    Affinity Mir - The Final Chapter

    crashed again
  2. Lionsm!ght

    Specific Class Areas/Provinces.

    Having them as solo/duo targeted caves is ok, but you need to make it so hunting them is not as productive as hunting a cave accessible by all classes in a group. Mir is about group hunting, and using the different classes to clear content, but you do also need some backup for when groups are...
  3. Lionsm!ght

    What are you looking for?

    The exp rate doesn't matter too much, as long as the content matches it. Fresh content is what is needed. Prefer low/med rates, mainly due to high rate servers ending up with high stats resulting in 1-2 hit pvp. However repeating the 1-40grind, getting the same skills/items etc hunting the same...
  4. Lionsm!ght

    Supreme Mir 3

    I see your name on a post and just wonder what random off topic **** you posted this time.
  5. Lionsm!ght

    Servers down again...... no doubt a DoS attack as usual :(

    A mash up of Jamies files with RotA's idea would be great. Marbles files the smoothest mir i ever played, actually enjoying the rework RotA have done, just the feel of the server on there sucks compared to having played marble. Alternatively make a marble mir3 Jamie
  6. Lionsm!ght

    Selling 2 dc 50+ weapons, Crystal Armour + other kit

    All kit is listed in TM with buyouts, leave any offers below or pm wont be in game much Looking for gold only Dragon Slayer - DC51, slow 2, luck 4, inten 3, b/o 17m Crystal Armour, agilty +1 (orb'd) 32m Red Ring (H) - accuracy +1 (no upgrades) - 5m white belt (H) - sc+3 (no upgrades) - 6m Red...
  7. Lionsm!ght

    Agility cheat ?

    thing is he has been running no agil kit, max charms you should be able to carry is 3 balance, so no more than 6 extra agil plus GG buffs, so around 10 more agil on base, is not enough to miss everything
  8. Lionsm!ght

    Agility cheat ?

    stacking more charms than allowed could also explain some ridiculous run of drops they seemed to be getting every half hour in redcave, even when we had been there all day long and got 1 drop if lucky and they log in and getting them every 30-60minutes
  9. Lionsm!ght

    Important Next Major Update.

    Warrior level 46. It would also be good to have some people come and test the changes you are looking at making before they are rolled out. New content etc could be tested on 1st floor/contents rooms only - avoid giving away mechanics, but helping understand the dmg/risk/reward is right
  10. Lionsm!ght

    Important Team Member Opening.

    One of the main issues for many of us is that while Jamie has done a good job, the files run great and some of the feature are awesome, he has also missed the mark/sweet spot on a lot of things, and has come across unwilling to listen to feedback. This started from red cave/yims introduction...
  11. Lionsm!ght

    Request Dungeon Suggestions

    I like something like this. Tower 1 - defended by mobs with full magic resist - IE immune to magic dmg - mobs/tower need to be killed by melee/poison When mobs are in control, boss is immune to magic dmg, so wizz have to take over this tower to be able to damage boss. When players are in...
  12. Lionsm!ght

    Request Agility Cap

    Yea i think the event stats also give him extra agility in order to reach the sweet spot. Maybe a month long event was not such a good idea when all these stats are being added in. Alternatively it could of been jamies idea to push people to 50 where the real grind starts and he can look to add...
  13. Lionsm!ght

    Red / Green Marr

    They are the base stats, doesn't show the calculations that output the skill/attack damage modifiers. Granted i have not been to PB for a while, however i dont recall seeing green numbers in dmg received, yet the red marrs can definately hit for 100+. Can tank a lure of 3-4 green mobs not to...
  14. Lionsm!ght

    Request Agility Cap

    I think the main issue with behemoth was the change to regen. this has made him a lot easier Yes the high agil kit + dark armour also make it much more easier to kill in a 2 man group. Behe was never really about the boss dmg, more about the agro control. Regen changes meant agro spawning...